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		<title><![CDATA[Latest posts for the thread "Astra Militarum order question " Get Back In The Fight ""]]></title>
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				<title>Astra Militarum order question &quot; Get Back In The Fight &quot;</title>
				<description><![CDATA[ Hey Dakka,<br /> <br /> So i was playing a game the other day and came across something that i felt was pretty broken and i just wanted to get some clarity to make sure we were playing the rule correctly.<br /> Also im not complaining at all, i was actually the one playing guard.<br /> <br /> If you have an imperial guard blob behind an aegis defense line go to ground for the 2+ cover save.<br /> <br /> Than in your ensuing shooting phase you cast "get back in the fight" which states that the unit can shoot and act as normally entirely.<br /> <br /> Can they do this every turn? Can the heavy weapons teams still fire normally? Or do they snap?<br /> <br /> What is stopping someone from doing this every single turn and have 50 guardsmen have 2+ saves at almost all times?<br /> <br /> I understand lots of things ignore cover now days and you can always drop behind or find ways around it, but it just seems rather broke that you could do this every turn and have 50 guys who are essentially  un killable... <br /> <br /> Or take multiple aegis and blobs...<br /> <br /> <br /> Also before anyone says you could fail the order i understand that, but with a 5 point box caster its pretty easy to pass. <br /> Im just looking for any clarity on if i am playing this rule incorrectly.<br /> <br /> Thanks!]]></description>
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				<pubDate><![CDATA[Sun, 20 Apr 2014 19:38:15]]> GMT</pubDate>
				<author><![CDATA[ SMMSjosh14]]></author>
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				<title>Astra Militarum order question &quot; Get Back In The Fight &quot;</title>
				<description><![CDATA[ No, that's how it works.<br /> <br />  I wouldn't say it's broken really, I mean what good are 50 Guardsmen hiding behind an <span class="glossaryitem" onmouseover='gp(637);'>ADL</span>? That's 5 heavy weapons at most, and otherwise a 24 inch range. Whoo.....]]></description>
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				<pubDate><![CDATA[Sun, 20 Apr 2014 20:06:06]]> GMT</pubDate>
				<author><![CDATA[ maceria]]></author>
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				<title>Astra Militarum order question &quot; Get Back In The Fight &quot;</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/590990/6746258.page"><b>SMMSjosh14 wrote:</b></a><br/>What is stopping someone from doing this every single turn and have 50 guardsmen have 2+ saves at almost all times?</div></blockquote>Failing to issue the order. <br /> <br /> Fail the test, take out the officer etc etc. ]]></description>
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				<pubDate><![CDATA[Sun, 20 Apr 2014 20:23:14]]> GMT</pubDate>
				<author><![CDATA[ grendel083]]></author>
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				<title>Astra Militarum order question &quot; Get Back In The Fight &quot;</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/590990/6746258.page"><b>SMMSjosh14 wrote:</b></a><br/>Hey Dakka,<br /> <br /> So i was playing a game the other day and came across something that i felt was pretty broken and i just wanted to get some clarity to make sure we were playing the rule correctly.<br /> Also im not complaining at all, i was actually the one playing guard.<br /> <br /> If you have an imperial guard blob behind an aegis defense line go to ground for the 2+ cover save.<br /> <br /> Than in your ensuing shooting phase you cast "get back in the fight" which states that the unit can shoot and act as normally entirely.<br /> <br /> Can they do this every turn? Can the heavy weapons teams still fire normally? Or do they snap?<br /> <br /> What is stopping someone from doing this every single turn and have 50 guardsmen have 2+ saves at almost all times?<br /> <br /> I understand lots of things ignore cover now days and you can always drop behind or find ways around it, but it just seems rather broke that you could do this every turn and have 50 guys who are essentially  un killable... <br /> <br /> Or take multiple aegis and blobs...<br /> <br /> <br /> Also before anyone says you could fail the order i understand that, but with a 5 point box caster its pretty easy to pass. <br /> Im just looking for any clarity on if i am playing this rule incorrectly.<br /> <br /> Thanks!</div></blockquote><br /> <br /> Why would they get a 2+ coversave? <span class="glossaryitem" onmouseover='gp(315);'>GTG</span> gives a +1, no?<br /> <br /> Unless they have camo cloaks or he used "incoming".<br /> <br /> The only problem with "incoming" is that you can only issue one order per turn and incoming must be done in your own. Therefore, he'd lose incoming in the next shooting phase that he uses "get back in the fight".<br /> <br /> Heavy Weapon teams wouldn't snap fire unless they regrouped from a morale check.<br /> <br /> It's not as broken as you think. It's an example of the "one trick pony" army. Lots of points spent on fielding it with the army composition designed around it. Once you bring a counter to that tactic, the army is pretty much defeated before the game begins.<br /> <br /> Take some ignores cover weapons and shoot the command squad.]]></description>
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				<pubDate><![CDATA[Sun, 20 Apr 2014 20:24:18]]> GMT</pubDate>
				<author><![CDATA[ sonicaucie]]></author>
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				<title>Astra Militarum order question &quot; Get Back In The Fight &quot;</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/590990/6746368.page"><b>sonicaucie wrote:</b></a><br/>Why would they get a 2+ coversave? <span class="glossaryitem" onmouseover='gp(315);'>GTG</span> gives a +1, no?</div></blockquote>He mentioned an Aegis line, which grants +2 when you go to ground. Check the Battlefield Debris section.]]></description>
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				<pubDate><![CDATA[Sun, 20 Apr 2014 20:27:20]]> GMT</pubDate>
				<author><![CDATA[ grendel083]]></author>
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				<title>Astra Militarum order question &quot; Get Back In The Fight &quot;</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/590990/6746368.page"><b>sonicaucie wrote:</b></a><br/>Why would they get a 2+ coversave? <span class="glossaryitem" onmouseover='gp(315);'>GTG</span> gives a +1, no?<br /> <br /> Unless they have camo cloaks or he used "incoming".<br /> .</div></blockquote><br /> <br /> Or, as the <span class="glossaryitem" onmouseover='gp(280);'>OP</span> said, they went to ground behind an <span class="glossaryitem" onmouseover='gp(637);'>ADL</span>.]]></description>
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				<pubDate><![CDATA[Sun, 20 Apr 2014 20:27:33]]> GMT</pubDate>
				<author><![CDATA[ Happyjew]]></author>
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				<title>Astra Militarum order question &quot; Get Back In The Fight &quot;</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/590990/6746368.page"><b>sonicaucie wrote:</b></a><br/>[Why would they get a 2+ coversave? <span class="glossaryitem" onmouseover='gp(315);'>GTG</span> gives a +1, no?<br /> <br /> Unless they have camo cloaks or he used "incoming".<br /> <br /> The only problem with "incoming" is that you can only issue one order per turn and incoming must be done in your own. Therefore, he'd lose incoming in the next shooting phase that he uses "get back in the fight".<br /> <br /> Heavy Weapon teams wouldn't snap fire unless they regrouped from a morale check.<br /> <br /> It's not as broken as you think. It's an example of the "one trick pony" army. Lots of points spent on fielding it with the army composition designed around it. Once you bring a counter to that tactic, the army is pretty much defeated before the game begins.<br /> <br /> Take some ignores cover weapons and shoot the command squad.</div></blockquote>Going to ground behind a defense line improves cover saves by +2.<br /> <br /> Incoming is no longer on the list of orders, so ignore that part.<br /> <br /> Yes just shoot the senior officer. He can't issue orders if he's gone to ground himself or has been removed as a casualty. <br /> <br /> Using this tactic also comes at the expense of offense-oriented orders. The units that got back in the fight won't be tank/monster hunting, ignoring cover, precision shooting, or getting extra lasgun shots, and the senior officer is stuck issuing get back in the fight instead of those orders. Besides the obvious risk of failing to work, the tactic carries significant opportunity cost.]]></description>
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				<pubDate><![CDATA[Sun, 20 Apr 2014 20:36:44]]> GMT</pubDate>
				<author><![CDATA[ Raxmei]]></author>
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				<title>Astra Militarum order question &quot; Get Back In The Fight &quot;</title>
				<description><![CDATA[ Going to ground behind an Aegis line gives a +2 bonus to the cover save, not +1, so there is the 2+ cover save. And there is nothing wrong with giving the order either.<br /> <br /> But Maceria and Grendel raise good points, even with a vox it can be failed and you can lose the officer and / or a lot of dudes to all the ignore cover stuff knocking about in the game now. It is not broken, but there are better orders which would help the <span class="glossaryitem" onmouseover='gp(69);'>IG</span> kill the stuff that you are going to groung to avoid.]]></description>
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				<pubDate><![CDATA[Sun, 20 Apr 2014 20:37:58]]> GMT</pubDate>
				<author><![CDATA[ Pedro Kantor]]></author>
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				<title>Astra Militarum order question &quot; Get Back In The Fight &quot;</title>
				<description><![CDATA[ My god unstoppable gaurdsman if only this happened earlier the horus heresy wouldnt be made.]]></description>
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				<pubDate><![CDATA[Sun, 20 Apr 2014 20:48:52]]> GMT</pubDate>
				<author><![CDATA[ grazgahull ominispec]]></author>
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				<title>Astra Militarum order question &quot; Get Back In The Fight &quot;</title>
				<description><![CDATA[ I still prefer "infinite guardsmen" that SITNW gave us.]]></description>
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				<pubDate><![CDATA[Sun, 20 Apr 2014 20:50:48]]> GMT</pubDate>
				<author><![CDATA[ maceria]]></author>
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				<title>Astra Militarum order question &quot; Get Back In The Fight &quot;</title>
				<description><![CDATA[ Good points, thank you I was under the impression that you just order them back into the fight and then also give them "ignores cover" etc on the las cannon teams. I see now that is incorrect.<br /> <br /> While we are on the subject what is the most common strategy to keep the <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span> alive? The chimera? Or just trying to keep out of line of sight?  ]]></description>
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				<pubDate><![CDATA[Sun, 20 Apr 2014 21:33:41]]> GMT</pubDate>
				<author><![CDATA[ SMMSjosh14]]></author>
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				<title>Astra Militarum order question &quot; Get Back In The Fight &quot;</title>
				<description><![CDATA[ Chimera, Out of <span class="glossaryitem" onmouseover='gp(85);'>LOS</span>, In Cover, presenting more equally important targets.<br /> <br /> Each has a counter or their own problems, so you cannot guarantee that they will stay alive in every game; but you are not as vulnerable with several of them.<br /> <br /> I like to hide mine behind a decent sized blob with either a Lascannon, Autocannon, or mortar in the <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span>(sometimes even adding a Master of Ordnance). This gives it some more use than just giving orders(Firing the long-ranged/no-<span class="glossaryitem" onmouseover='gp(85);'>LoS</span> required weapons) and being granted cover by the Blob in front while they take the brunt of the shooting(having 3 Heavy Weapons and 3 Special weapons)]]></description>
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				<pubDate><![CDATA[Sun, 20 Apr 2014 21:58:58]]> GMT</pubDate>
				<author><![CDATA[ Kommissar Kel]]></author>
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				<title>Astra Militarum order question &quot; Get Back In The Fight &quot;</title>
				<description><![CDATA[ You don't need line of sight for orders now so it makes it alot easier to hide a <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span> now]]></description>
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				<pubDate><![CDATA[Sun, 20 Apr 2014 22:44:42]]> GMT</pubDate>
				<author><![CDATA[ DOOMONYOU]]></author>
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