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				<title>Astra Miliatrum 2000pt &quot;Wall of Iron&quot;</title>
				<description><![CDATA[ just decides to make a list......chessy? oh you bet <span class="glossaryitem" onmouseover='gp(84);'>lol</span><br /> <span style="font-size: 18px; line-height: normal;">Competitve ONLY dont use in friendly games....you WILL be hated  </span><br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> Tank Commander.............550pts<br /> -Pask<br /> -Punisher<br /> -X2 Punisher <span class="glossaryitem" onmouseover='gp(89);'>LRBT</span><br /> -<span class="glossaryitem" onmouseover='gp(51);'>HB</span> Sponsons on all<br /> <br /> Troops:<br /> X2 Veteran Squads......180pts ea.<br /> -3 Melta guns in ea.<br /> -Autocannon in ea.<br /> -Grenadiers doctrine<br /> -Chimera<br /> <br /> Elites:<br /> Militarum Tempestus Scions Platoon<br /> -2 10 Scions squads<br /> -2 Hot-Shot Volley Guns in ea.<br /> <br /> Fast Attack:<br /> Vendetta....170pts<br /> <br /> Vendetta....170pts<br /> <br /> Vendetta....170pts<br /> <br /> Heavy Support:<br /> X2 <span class="glossaryitem" onmouseover='gp(87);'>LR</span> Exterminators<br /> <br /> <br /> Pask and Punishers go Horde hunting Vets and Vendettas go Vech hunting and Exterminators and Scions go <span class="glossaryitem" onmouseover='gp(93);'>MC</span> hunting<br /> <br /> Actually not my List a freinds list he ran yesterday in a tournie....and won sed tournie<br /> ]]></description>
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				<pubDate><![CDATA[Mon, 21 Apr 2014 20:13:39]]> GMT</pubDate>
				<author><![CDATA[ Commissar41.0]]></author>
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				<title>Astra Miliatrum 2000pt &quot;Wall of Iron&quot;</title>
				<description><![CDATA[ Sorry but this is not a very competitive list. Here's the run down:<br /> <br /> Pask in a Punisher puts him nearer to the enemy and harms way than I would like. Putting Punishers with him is a bit of a waste. You want Horde control take Wyverns they are far better at it. Executioners are the best fit for Pask as they get full rerolls to hit and Gets Hot! rolls. Plus they are probably the best variant in the new codex along with Vanquishers which are for me the best use of Pask. He's a tank hunter and it has the range to keep him back.<br /> <br /> 3 Meltaguns and an autocannon is a waste in the Vets as 3 guns want to go forward and want wants to stay back and only 2 can fire out a Chimera anyway. I'd drop the Chimeras down to Tauroxes and pick a roll for the Vets and stick to it.<br /> <br /> Scions are very meh and the Hotshot Volleygun is terrible. Salvo is only useful on relentless or stationary units. The Scions are neither. Take a plasmagun if you want that role for them. However there are easier ways to kill marines. Like Wyverns.<br /> <br /> Vendettas are still good and Exterminators are decent volume light to medium mech killers and back up <span class="glossaryitem" onmouseover='gp(805);'>AA</span>. That part of the list is good the rest is quite lacklustre and far from optimised.]]></description>
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				<pubDate><![CDATA[Mon, 21 Apr 2014 22:25:53]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
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				<title>Re:Astra Miliatrum 2000pt &quot;Wall of Iron&quot;</title>
				<description><![CDATA[ Again not my list....dont even own the codex this is the list he gave me when i played him.... it beat a Farsight Bomb Tritide list for 1st place so its not bad...he was lucky tho only 1 Riptide came in on Turn 2,3,5 and he wiped out the Farsight bomb with Scions and Exterminators alone.....<br /> <br /> Also he told me that the plasma varaint gave him a better plasma profile not re-rolls....that rending Punisher cannon sure did hurt my Wraithknight and Wraithlord]]></description>
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				<pubDate><![CDATA[Mon, 21 Apr 2014 23:08:04]]> GMT</pubDate>
				<author><![CDATA[ Commissar41.0]]></author>
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				<title>Astra Miliatrum 2000pt &quot;Wall of Iron&quot;</title>
				<description><![CDATA[ Where does Pask get the ability to re-roll misses and Gets Hots rolls? I only see Pask getting the ability to use the Incandescent version when using the Executioner Cannon. Or am I missing something?]]></description>
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				<pubDate><![CDATA[Mon, 21 Apr 2014 23:11:35]]> GMT</pubDate>
				<author><![CDATA[ Mizzri]]></author>
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				<title>Astra Miliatrum 2000pt &quot;Wall of Iron&quot;</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/2d5c59a086a65f84cfbc2aa0def5abd7.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/591187/6750521.page"><b>Mizzri wrote:</b></a><br/>Where does Pask get the ability to re-roll misses and Gets Hots rolls? I only see Pask getting the ability to use the Incandescent version when using the Executioner Cannon. Or am I missing something?</div></blockquote><br /> <br /> If he's the warlord, his squad has preferred enemy.]]></description>
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				<pubDate><![CDATA[Mon, 21 Apr 2014 23:16:50]]> GMT</pubDate>
				<author><![CDATA[ Blacksails]]></author>
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				<title>Astra Miliatrum 2000pt &quot;Wall of Iron&quot;</title>
				<description><![CDATA[ You don't put Pask in the Executioner you give it to the guys with him to take advantage of <span class="glossaryitem" onmouseover='gp(487);'>PE</span>. Vanquisher is the best tank fir Pask himself. I've seen lots of terrible Farsight bombs. From what you're saying he supported it with Riptides (not a great choice) and then choose to reserve them (moronic behaviour given that the main role of a Riptide is a bullet magnet) and if that type of guy came 2nd...<br /> <br /> The list is not horrid nor a total mess. But it is far from optimised and would struggle against any mid tier list and have no chance against a competent player with a top tier list.]]></description>
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				<pubDate><![CDATA[Mon, 21 Apr 2014 23:25:41]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
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				<title>Astra Miliatrum 2000pt &quot;Wall of Iron&quot;</title>
				<description><![CDATA[ 20 S5 rending shots is a waste? A Punisher is one of the best tanks for Pask to take. He does way more than just horde control. And, with 2 bodyguard tanks he won't be getting shot down very quickly.]]></description>
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				<pubDate><![CDATA[Tue, 22 Apr 2014 01:42:59]]> GMT</pubDate>
				<author><![CDATA[ tybg]]></author>
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				<title>Astra Miliatrum 2000pt &quot;Wall of Iron&quot;</title>
				<description><![CDATA[ Punisher is nice and cheap for good firepower. Plascutioner is a bit more, but tosses five Plasma blasts with <span class="glossaryitem" onmouseover='gp(487);'>PE</span>, which is great. Vanquisher is the best of them for anti-tank. <br /> <br /> Basically, he fits all three just fine and meta seems like it would dictate the need more than any one being the best. <br /> <br /> I do agree with a lot of the critique on the Vet squads. Go cheap, go plentiful.]]></description>
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				<pubDate><![CDATA[Tue, 22 Apr 2014 02:02:08]]> GMT</pubDate>
				<author><![CDATA[ em_en_oh_pee]]></author>
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				<title>Astra Miliatrum 2000pt &quot;Wall of Iron&quot;</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/2bbd097c95f167eef64e43200f0a5c23.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/591187/6750916.page"><b>tybg wrote:</b></a><br/>20 S5 rending shots is a waste? A Punisher is one of the best tanks for Pask to take. He does way more than just horde control. And, with 2 bodyguard tanks he won't be getting shot down very quickly.</div></blockquote><br /> <br /> Did you read what was actually written? I said putting Punishers with Pask is a bit of a waste as they don't get as much benefit as Executioners. They don't have rending only Pask has.<br /> <br /> 20 Rending shots is good not great. 195 points of Wyverns will kill more marines from further away than Pask who'll kill about 6-7 marines in the open compared to about 9 for the Wyverns. With worse saves the results swing far more dramatically in favour of the Wyverns. So as an infantry killer Wyverns are by far the better tool. <br /> <br /> The Punisher with Pask is actually a good <span class="glossaryitem" onmouseover='gp(482);'>AT</span> vehicle and the addition of a Psyker makes him solid <span class="glossaryitem" onmouseover='gp(805);'>AA</span>: he should put the best part of 3 <span class="glossaryitem" onmouseover='gp(661);'>HPs</span> on an AV11 flyer and nearly 2 on AV12. But if you want to kill vehicles the Vanquisher is the way forward.  The Punisher is the all rounder that gives you <span class="glossaryitem" onmouseover='gp(805);'>AA</span> (particularly strong Vs <span class="glossaryitem" onmouseover='gp(630);'>FMCs</span>) but it's the short range that puts me off. The range means side armour is more exposed, getting in behind is possible and shooting Pask through only 1 or none of his bodyguards is quite likely with no <span class="glossaryitem" onmouseover='gp(85);'>LoS</span>.]]></description>
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				<pubDate><![CDATA[Tue, 22 Apr 2014 08:47:30]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
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				<title>Astra Miliatrum 2000pt &quot;Wall of Iron&quot;</title>
				<description><![CDATA[ How about modifying the list this way ...<br /> <br /> 1 <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> unit -<br />  Pask - <span class="glossaryitem" onmouseover='gp(87);'>LR</span> Punisher w/ <span class="glossaryitem" onmouseover='gp(51);'>HB</span><br /> 2 x <span class="glossaryitem" onmouseover='gp(87);'>LR</span> Eradicator w/ <span class="glossaryitem" onmouseover='gp(80);'>LC</span> and <span class="glossaryitem" onmouseover='gp(330);'>MM</span><br /> <br /> 3 Troops units -<br /> 3 x Vet w/ <span class="glossaryitem" onmouseover='gp(5);'>AC</span> and 3 x <span class="glossaryitem" onmouseover='gp(563);'>MG</span> each and Chimera<br /> <br /> 3 Fast  Attack units -<br /> 3 x Vendetta<br /> <br /> 3 Heavy Support units - <br /> 2 x Wyvern<br /> Manticore<br /> Deathstrike<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 22 Apr 2014 19:03:29]]> GMT</pubDate>
				<author><![CDATA[ TomWilton]]></author>
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				<title>Astra Miliatrum 2000pt &quot;Wall of Iron&quot;</title>
				<description><![CDATA[ Do you need three Vendettas? Why the Eradicators? With <span class="glossaryitem" onmouseover='gp(487);'>PE</span> on the squad, I would go with Pask in a Punisher/Vanquisher/Plascutioner with another tag-along Plascutioner. Just my taste.<br /> <br /> I would lose the <span class="glossaryitem" onmouseover='gp(5);'>ACs</span> from the Vets, just go cheap and a lot of them. At least one more squad and make them Plasma. 3 scoring units is not a lot at 2000.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 22 Apr 2014 23:53:01]]> GMT</pubDate>
				<author><![CDATA[ em_en_oh_pee]]></author>
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				<title>Astra Miliatrum 2000pt &quot;Wall of Iron&quot;</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/0220b39fc551015f924fdf49091d40c6.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/591187/6754314.page"><b>em_en_oh_pee wrote:</b></a><br/>Do you need three Vendettas? Why the Eradicators? With <span class="glossaryitem" onmouseover='gp(487);'>PE</span> on the squad, I would go with Pask in a Punisher/Vanquisher/Plascutioner with another tag-along Plascutioner. Just my taste.<br /> <br /> I would lose the <span class="glossaryitem" onmouseover='gp(5);'>ACs</span> from the Vets, just go cheap and a lot of them. At least one more squad and make them Plasma. 3 scoring units is not a lot at 2000.<br /> <br /> </div></blockquote><br /> <br /> Three Vendettas because there is nothing quite as deadly as 3 sets of 3 twin-linked lascannons you can only hit back at with a '6'.<br /> <br /> Eradicators ignore cover and carry a sidearm of a Lascannon and two Multi-Meltas for the same price as a <span class="glossaryitem" onmouseover='gp(87);'>LR</span> MBT stock.  Vanquisher-Plasma combo is 15 points higher and carries a stunning Heavy Bolter instead of the armor eating Lascannon.  Executioner-Plasma comes with the same <span class="glossaryitem" onmouseover='gp(51);'>HB</span> and is an extra 20 even more than that.  Eldar Holofields and smoke-popping Rhinos are far easier to smash without their jink/cover save.<br /> <br /> Besides, 3 'gets hot' weapons on one tank is a steady loss of hull points that can not be replaced and you kill yourself before the enemy gets a chance.  And the Veterans are suited up to hold objectives while the rain of death from the skies caused by 3 Vendettas and the WMD combo (Wyvern/Manticore/Deathstrike) does your dirty work. The Erad/<span class="glossaryitem" onmouseover='gp(80);'>LC</span>/<span class="glossaryitem" onmouseover='gp(330);'>MM</span> weapons platform with <span class="glossaryitem" onmouseover='gp(9);'>AV</span> 14 seems to be a cost efective way to stop anyone trying to get at those objective holding Vets.<br /> <br /> What have your personal experiences with Nova Cannons been that you are deadset against them?  I apparently need an education that only real-life experience with them can provide.]]></description>
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				<pubDate><![CDATA[Wed, 23 Apr 2014 12:25:05]]> GMT</pubDate>
				<author><![CDATA[ TomWilton]]></author>
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				<title>Astra Miliatrum 2000pt &quot;Wall of Iron&quot;</title>
				<description><![CDATA[ Wow. Well, you seem to know everything. Glossing over that rude response...<br /> <br /> If you read the rules, Pask's squad has <span class="glossaryitem" onmouseover='gp(487);'>PE</span> when he is the Warlord, meaning you can re-roll those Gets Hot!. So, yea... that is why you would run Plascutioners, since give S7 AP2 blasts is disgusting.<br /> <br /> Nothing against the Eradicator, but that seems like a meta call more than anything. At best, its doing what? Popping one Eldar vehicle a turn? At least it can smash up guys in cover pretty well, too. Just not my go-to tank. <span class="glossaryitem" onmouseover='gp(274);'>YMMV</span>.<br /> <br /> Also, that one extra Vendetta just happens to pay for a Vet Squad with Plasma in a Chimera. I would rather have four scoring units than three and at 2000, that even seems a bit slim when you consider its 10 T3 dudes with 5+ saves - of 4+ in your case, but I am all about keeping them cheap. If that Chimera blows, most of the squad goes with it anyhow.<br /> <br /> Just my thoughts. Run what you want.]]></description>
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				<pubDate><![CDATA[Thu, 24 Apr 2014 02:19:17]]> GMT</pubDate>
				<author><![CDATA[ em_en_oh_pee]]></author>
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				<title>Re:Astra Miliatrum 2000pt &quot;Wall of Iron&quot;</title>
				<description><![CDATA[ @ em_en_oh_pee<br /> <br /> I agree with you 4 scoring units seems like the more logical choice<br /> <br /> <br /> my friend let me borrow his codex so heres what I would have run<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> Pask.........515pts<br /> -X3 Vanquishers<br /> -<span class="glossaryitem" onmouseover='gp(51);'>HB</span> on all<br /> 855<br /> <br /> Troops:<br /> <br /> Infantry Platoon........330pts<br /> -<span class="glossaryitem" onmouseover='gp(331);'>PCS</span><br /> ---X2 Plasma Guns<br /> -Infantry Squad<br /> ---Vox<br /> ---Flamer<br /> -Infantry Squad<br /> ---Vox<br /> ---Flamer<br /> -Conscripts<br /> ---+30 Conscripts<br /> <br /> Vet Squad.......170pts<br /> -3 Meltas<br /> -Grenadiers<br /> -Chimera<br /> <br /> Vet Squad.......170pts<br /> -3 Meltas<br /> -Grenadiers<br /> -Chimera<br /> <br /> Elites:<br /> <br /> Militarum Tempestus Scions.....160pts<br /> -2 Plasma Guns<br /> -+5 Scions<br /> <br /> Wyrdvane Psykers......60pts<br /> <br /> Wyrdvane Psykers......60pts<br /> <br /> Fast Attack:<br /> <br /> Vendetta....170pts<br /> <br /> Vendetta...170pts<br /> <br /> <br /> Heavy Support:<br /> <br /> Wyvern.....65pts<br /> <br /> Wyvern.....65pts<br /> <br /> Wyvern.....65pts<br /> <br /> (Not in a Battery....so they can target diff stuff against horde armies)<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 24 Apr 2014 02:45:35]]> GMT</pubDate>
				<author><![CDATA[ Commissar41.0]]></author>
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				<title>Astra Miliatrum 2000pt &quot;Wall of Iron&quot;</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/0220b39fc551015f924fdf49091d40c6.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/591187/6758614.page"><b>em_en_oh_pee wrote:</b></a><br/>Wow. Well, you seem to know everything, so why post this list at all if you don't want any feedback? Glossing over that rude response...<br /> <br /> If you read the rules, Pask's squad has <span class="glossaryitem" onmouseover='gp(487);'>PE</span> when he is the Warlord, meaning you can re-roll those Gets Hot!. So, yea... that is why you would run Plascutioners, since give S7 AP2 blasts is disgusting.<br /> <br /> Nothing against the Eradicator, but that seems like a meta call more than anything. At best, its doing what? Popping one Eldar vehicle a turn? At least it can smash up guys in cover pretty well, too. Just not my go-to tank. <span class="glossaryitem" onmouseover='gp(274);'>YMMV</span>.<br /> <br /> Also, that one extra Vendetta just happens to pay for a Vet Squad with Plasma in a Chimera. I would rather have four scoring units than three and at 2000, that even seems a bit slim when you consider its 10 T3 dudes with 5+ saves - of 4+ in your case, but I am all about keeping them cheap. If that Chimera blows, most of the squad goes with it anyhow.<br /> <br /> Just my thoughts. Run what you want.</div></blockquote><br /> <br /> Now that is  the kind of fact filled answer I was looking for.<br /> <br /> I learned a lot from it.<br /> <br /> Which <span class="glossaryitem" onmouseover='gp(87);'>LR</span> is your goto?]]></description>
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				<pubDate><![CDATA[Thu, 24 Apr 2014 14:57:14]]> GMT</pubDate>
				<author><![CDATA[ TomWilton]]></author>
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				<title>Astra Miliatrum 2000pt &quot;Wall of Iron&quot;</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/591187/6760044.page"><b>TomWilton wrote:</b></a><br/><br /> <br /> Now that is  the kind of fact filled answer I was looking for.<br /> <br /> I learned a lot from it.<br /> <br /> Which <span class="glossaryitem" onmouseover='gp(87);'>LR</span> is your goto?</div></blockquote><br /> <br /> I just can't tell if you are being sarcastic or not. Damn the internet.<br /> <br /> That being said, meta counts a lot. Pask + Punisher/Vanquisher/Executioner all work well. With <span class="glossaryitem" onmouseover='gp(487);'>PE</span>, Plascutioners are sick with him. That being said, you can run most anything else because you should be most often splitting off the shots, so they can target whatever they are good at. For the heavy slot, the Exterminators are a decent choice for an AV14 shooter that can sit back and open up light and medium armor or add some anti-air to the mix somewhat. I am not happy Demolishers are so expensive, comparatively speaking, but I think a pair as another tank commander is doable just to throw two big nasty blasts at two targets (ideally) a turn.<br /> <br /> Anyhow, just my thoughts. I have zero table time with the new 'Dex, so healthy dose of salt and <span class="glossaryitem" onmouseover='gp(274);'>YMMV</span>.]]></description>
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				<pubDate><![CDATA[Fri, 25 Apr 2014 01:14:21]]> GMT</pubDate>
				<author><![CDATA[ em_en_oh_pee]]></author>
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