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		<title><![CDATA[Latest posts for the thread "Heavy weapons and disembarking from a wrecked transport"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Heavy weapons and disembarking from a wrecked transport"]]></description>
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				<title>Heavy weapons and disembarking from a wrecked transport</title>
				<description><![CDATA[ Do you count as having moved (and therefore have to snap fire heavy weapons in your shooting phase) if you were forced to disembark a transport because it was wrecked in the opposing players shooting phase?<br /> My <span class="glossaryitem" onmouseover='gp(89);'>LRBT</span> wrecked a <span class="glossaryitem" onmouseover='gp(27);'>DE</span> transport and there were some guys inside with heavy splinter cannons that were about to lay waste to my infantry squad. I let the <span class="glossaryitem" onmouseover='gp(27);'>DE</span> player fire them at full <span class="glossaryitem" onmouseover='gp(14);'>BS</span> because I couldn't find anything about the movement in the opposing players shooting phase as having counted and movement in your shooting phase...my infantry squad survived though, and claimed an objective winning me the game ! <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 21 Apr 2014 21:33:36]]> GMT</pubDate>
				<author><![CDATA[ MaxZ]]></author>
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				<title>Heavy weapons and disembarking from a wrecked transport</title>
				<description><![CDATA[ When you go to shoot, did the model move in the preceding Movement phase?]]></description>
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				<pubDate><![CDATA[Mon, 21 Apr 2014 21:38:23]]> GMT</pubDate>
				<author><![CDATA[ Happyjew]]></author>
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				<title>Re:Heavy weapons and disembarking from a wrecked transport</title>
				<description><![CDATA[ nope, they stayed put]]></description>
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				<pubDate><![CDATA[Mon, 21 Apr 2014 21:41:28]]> GMT</pubDate>
				<author><![CDATA[ MaxZ]]></author>
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				<title>Heavy weapons and disembarking from a wrecked transport</title>
				<description><![CDATA[ From wrecked vehicle, troops counts as having moved. In <span class="glossaryitem" onmouseover='gp(112);'>rb</span> at summary page there is table - vehicles and passangers, dont know page, but for sure they count as moved.]]></description>
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				<pubDate><![CDATA[Mon, 21 Apr 2014 22:42:45]]> GMT</pubDate>
				<author><![CDATA[ Mr.T]]></author>
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				<title>Re:Heavy weapons and disembarking from a wrecked transport</title>
				<description><![CDATA[ Yes, but unless they wrecked during their own movement phase, they will still be able to fire normally because they didn't wreck in the preceding movement phase.]]></description>
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				<pubDate><![CDATA[Mon, 21 Apr 2014 22:44:27]]> GMT</pubDate>
				<author><![CDATA[ spycer]]></author>
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				<title>Heavy weapons and disembarking from a wrecked transport</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/591203/6750418.page"><b>Mr.T wrote:</b></a><br/>From wrecked vehicle, troops counts as having moved. In <span class="glossaryitem" onmouseover='gp(112);'>rb</span> at summary page there is table - vehicles and passangers, dont know page, but for sure they count as moved.</div></blockquote><br /> <br /> Yes they count as moving, as they are disembarking, however, the fire snap shots if moved with heavy weapons, only cares whether or not the model moved in the preceding movement phase.<br /> <br /> So two situations that lead to different results.<br /> <br /> 1. Enemy shoots at transport wrecking it. The unit disembarks (which is Movement). In their Movement phase, they stand still. In the subsequent shooting phase, since they did not move in the preceding movement phase, they can fire Heavy weapons with no penalty.<br /> <br /> 2. Vehicle goes to move out of difficult terrain, and gets Immobilised (losing it's last hull point). The unit disembarks. Since they moved in the preceding Movement phase, Heavy Weapons must fire Snap shots.]]></description>
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				<pubDate><![CDATA[Mon, 21 Apr 2014 22:47:27]]> GMT</pubDate>
				<author><![CDATA[ Happyjew]]></author>
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				<title>Heavy weapons and disembarking from a wrecked transport</title>
				<description><![CDATA[ Nevermind, misunderstood.]]></description>
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				<pubDate><![CDATA[Mon, 21 Apr 2014 22:48:50]]> GMT</pubDate>
				<author><![CDATA[ Leonus]]></author>
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				<title>Re:Heavy weapons and disembarking from a wrecked transport</title>
				<description><![CDATA[ Ok gotcha so we played it correctly thanks guys]]></description>
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				<pubDate><![CDATA[Tue, 22 Apr 2014 23:03:36]]> GMT</pubDate>
				<author><![CDATA[ MaxZ]]></author>
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				<title>Heavy weapons and disembarking from a wrecked transport</title>
				<description><![CDATA[ Bear in mind, if the transport was shaken or stunned whilst being wrecked then their shooting is impacted as well.]]></description>
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				<pubDate><![CDATA[Wed, 23 Apr 2014 21:30:27]]> GMT</pubDate>
				<author><![CDATA[ deviantduck]]></author>
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