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				<title>750pt-Chaos Vs Dark Angels </title>
				<description><![CDATA[ I've always loved reading battle reports, so I wanted to try and right one for myself. This is my first battle report, so I apologize if there are any inconsistencies. Unfortunately, there are no photos.<br /> We are both still learning (and memorizing) the rules, so we have most likely done some stuff wrong. If you do see anything, let me know.<br /> <br /> And one with the battle report! <br /> <br /> The Armies:<br /> Chaos:750pts<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> Chaos Lord: 150pt<br /> Murder sword<br /> Plasma pistol<br /> Sigil of corruption<br /> Mark of Khorne <br /> <br /> Chaos Sorcerer: 125pts<br /> Mastery level 3<br /> Spell familiar <br /> <br /> TROOPS:<br /> Cultist Squad 1 x13: 90pt<br /> x11 Autoguns<br /> Heavy stubber<br /> Shotgun<br /> <br /> Cultist squad 2 x12: 63pt<br /> Flamer<br /> <br /> ELITE: <br /> Chosen x6: 222pt<br /> Pair of lightning claws (champion) <br /> Power fist<br /> Power axe<br /> Power maul <br /> Melta bombs<br /> Mark of Khorne<br /> Veterans of the long war<br /> <br /> Hellbrute:100pt<br /> <br /> Dark angels: 750pt<br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>: <br /> Company Master: 105pt<br /> Power sword<br /> <br /> Librarian: 100pt<br /> Mastery level 2 <br /> <br /> TROOP:<br /> Tactical Squad x10: 200pt<br /> Veteran Sergeant (plasma pistol, power sword) <br /> Flamer<br /> Missle launcher<br /> <br /> Tactical Squad x10: 195pt<br /> Veteran Sergeant (plasma pistol)<br /> Plasma gun<br /> Plasma cannon<br /> <br /> -Combat Squads:<br /> Combat Squad 1:<br /> Company Master, librarian, veteran Sergeant (with power sword)and a Flamer.<br /> <br /> Combat Squad 2:<br /> Veteran Sergeant <br /> Plasma gun<br /> <br /> Combat Squad 3:<br /> Missle launcher<br /> <br /> Combat Squad 4:<br /> Plasma cannon   <br /> <br /> ELITE:<br /> Dreadnought: 150pt<br /> Venerable Dreadnought<br /> Twin-linked Lascannon <br /> Storm bolter<br /> <br /> Mission: The first one (I don't remember its name).<br /> <br /> Chaos:<br /> Warlord: Chaos Lord <br /> Warlord Trait: Infiltrate D3 units (I rolled and could infiltrate 2)<br /> <br /> Powers: sorcerer(mastery level 3) <br /> Iron Arm<br /> Endurance<br /> Smite<br /> <br /> Dark angels:<br /> Warlord: Company Master<br /> Warlord Trait: The Hunt <br /> <br /> Powers: librarian (mastery level 2)  <br /> Perfect timing<br /> Foreboding <br /> <br /> Night fighting is on.<br /> <br /> Table we played on was about 4'x3' and we played long table edges.<br /> <br /> Pre-deployment: <br />  Terrain:<br /> I place down a small home made (cardboard! YEAH!) watch tower in the center and a few inches towards my deployment.<br /> He places a bunker (Whoo! More cardboard), to the left of his army. We then both place down smaller cover near the two other main structures. <br /> <br /> Objectives: I place two objectives, one far behind the watch tower and in my deployment zone. I place the other one diagonally from the first, but still behind the tower.<br /> The other player places them behind some cover and on opposite sides of the table.<br /> <br /> Deployment: chaos deploys the Cultist, with the sorcerer in Cultist squad 2, behind an <span class="glossaryitem" onmouseover='gp(85);'>LoS</span> blocker and within range of the objectives.<br /> Chaos lord with the chosen and helbrute infiltrate.<br /> Chaos Lord and the chosen deploy 18'' away from the enemy and behind the bunker. Hellbrute deploys 18'' away from the dreadnought, hoping to blow it up first turn. <br /> <br /> Dark angels:<br /> He divides them into combat squads and spreads them out along his deployment zone. <br /> <br /> <span class="glossaryitem" onmouseover='gp(25);'>DA</span> seize the initiative. *Not good for me as his dread has a clear line of sight on the helbrute.*<br /> <br /> Turn 1:<br /> Dark Angels:<br /> He moves combat squad 1 onto an objective (skyfire nexus), he Lascannons the helbrute with his dreadnought, it penetrates and the helbrute has its crew shaken. <br /> *Wow, it didn't blow up.*  Combat Squad 3 fires a Krak missile at the Helbrute and it completely misses.  <br /> Combat squad 1 fires 3 boltguns at the chosen, nothing happens. Combat squad 1 fires a plasma gun at the hellbrute, it misses. <br /> <br /> *Helbrute survived turn one. its shaken, but its alive. <br /> <br /> Chaos:<br /> I roll on the crazed table and I get a 1. Helbrute takes his two shots  at the dread, but misses both. *of course he does*<br /> <br /> Cultist squad 1 moves up and claims an objective (grav-way generator) and Cultist squad 2 claims the second objective (scater field) <br /> <br /> the sorcerer leaves the Cultist squad and runs towards the chosen squad, stopping short. <br /> <br /> *salt and vinegar chips were opened. All praise the Slaanesh! *<br /> <br /> Heavy stubber shoots at combat squad 1, a marine failed his save and receives a belly full of lead.  <br /> <br /> Chosen rapid fire 6 boltguns into combat squad 1. A bolt round pierced the canister on the Flamer, causing 2 marines to be covered in burning promethium. They do not survive. <br /> <br /> Turn 2<br /> Dark Angels:<br /> librarian casts both powers, everyone moves, but the dreadnought and combat squad 4 claims an objective (targeting relay). Dread fires at the helbrute but doesn't manage to do anything. combat squad 2 fire the plasma pistol and does nothing, the plasma gun causes a glancing hit. Combat squad 4 fires bolt guns at the chosen, does nothing. combat squad 3 fires boltguns and Krak missile at the sorcerer, once again, does nothing.<br /> <br /> Combat squad 1 fires 3 bolt pistols and 1 plasma pistol, 2 boltgun chosen and the Powerfist are killed. Then they charge, over watch doing nothing and the marines make it into combat. <br /> <br /> Chaos lord challenges the sarge, the company master takes the challenge. Chaos lord activates the murder sword and turns the company master into a fine red paste. Not before the company master stabs the chaos lord, only leaving a flesh wound though.<br /> <br /> Chaos receive First blood and slay the warlord.<br /> <br /> Librarian makes his attack against the chosen, murdering the remaining chosen. The chosen kill a marine, the sarge and wound the librarian. The chaos lord gains +1 T from boon.<br /> <br /> Chaos: <br /> Helbrute gains rage from Crazed.<br />  <br /> the sorcerer cast endurance on the hellbrute and runs towards the chaos lord. Cultist squad 1 moves to get a better shot on the marines. heavy stubber fires and kills a marine. The rest of the Cultist fire, killing another marine. Sorcerer casts smite on the librarian *thats still in combat with the lord*, killing him. helbrute charges combat squad 2, they over watch and the plasma gun marine gets hot and dies. The helbrute kills 2 marines in combat squad 2 and the sarge misses with the Krak grenade.<br /> <br /> Turn 3<br /> Dark angels:<br /> Everything moves up and combat squad 3 fires a Krak missle at the chaos lord. He back hands the missle and is completely fine. The rest fire bolt guns causing one wound. <br /> <br /> Combat squad 4 fires the plasma cannon at the chaos lord. He drop kicks the plasma ball and is one again fine. Boltguns are fired at him, causing a wound and killing him.<br /> <br /> The dread fires its storm bolter and the Lascannon at the sorcerer. The sorcerer takes one wound from the storm bolter.<br /> <br /> helbrute and sarge battle and both do nothing.<br /> <br /> (I remember the helbrute had <span class="glossaryitem" onmouseover='gp(681);'>IWND</span> and he gains a hull point)<br /> <br /> Sorcerer casts iron arm on himself (T5, S5) <br /> <br /> Cultist squad 1 moves a little to get a better shot on marine squad 4. They all make their shots and nothing is done.<br /> <br /> sorcerer casts smite on combat squad 3 and it does nothing.<br /> <br /> Turn 4: <br /> Dark Angels:<br /> marine squad 3 and dread move forward. Marine squad 4 fires plasma cannon and boltguns at Cultist squad 1 and kills 8 guys. They fail their moral check and fall back 6''. The dread shoots at the sorcerer with the storm bolter and Lascannon. The sorcerer is killed with a giant sizzling hole where his chest should be. Combat squad 3 fire Krak missle and boltguns at  Cultist squad 2, two are killed.<br /> <br /> Hellbrute and sarge battle, nothing happens again.<br /> <br /> Chaos: Cultist squad pass their moral check and move as far as they can towards the objective they ran from. Cultist squad 2 moves to hide from combat squad <br /> *though, it doesn't make a difference*. helbrute and sarge continue to do nothing. *This is starting to get annoying*<br /> <br /> Turn 5:<br /> dark angles:<br /> Dread and combat squad 3 move towards the cultists. Dread fires Lascannon and storm bolter at Cultist squad 1. Killing 2. Combat squad 3 fires boltguns and Krak missle at Cultist squad 2. They are ok and taunt the marines with vulgar thrusts, yelling 'GONE'.<br /> Combat squad 4 fire their boltguns and plasma cannon at Cultist squad 1. Only one Cultist is killed.<br /> Helbrute finally kills the sarge.<br /> *about time!*<br /> <br /> Chaos:<br /> Cultist squad one captures their objective. *I think I forgot to make a moral check on these Cultist*   Hellbrute charges toward combat squad 4 and kills one of them.<br /> <br /> We roll to see if the game continues and it... doesn't! <br /> *if the game had gone on for another round, the Cultist would have been pushed off the objectives.<br />  <br /> Conclusion: <br /> Chaos: 8VP<br /> 6 victory points from objectives<br /> First blood<br /> Slay the warlord<br /> <br /> Dark angels: 7VP<br /> 6 victory points from objectives<br /> Slay the warlord<br /> <br /> It was a close victory (this is close for us. Chaos -me- is used to being slaughtered).<br /> <br /> Notes:<br /> -The <span class="glossaryitem" onmouseover='gp(25);'>DA</span> player had forgotten that the chaos lord had a murder sword. I'm not sure why I challenged the sergeant instead of the company master, it seemed like a good idea at the time.<br /> <br /> -It had been a very long time since there was a match were the helbrute hadn't exploded on the second or third turn and that fact that it survived a turn of S7+ shooting impressed me. Now I want to name him.<br /> <br /> - The recent addition of the sorcerer and 5 cultists (yeah, just five) means I wasn't used to using psychic powers. Which is why I forgot to cast powers on the first turn and that the helbrute had <span class="glossaryitem" onmouseover='gp(681);'>IWND</span> and we were unsure if the sorcerer could use powers on enemies locked in combat, so we let the dice decide.<br /> <br /> I hope you enjoyed reading it and I appreciate all feedback given. ]]></description>
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				<pubDate><![CDATA[Tue, 22 Apr 2014 03:00:10]]> GMT</pubDate>
				<author><![CDATA[ Marathonplayer1]]></author>
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				<title>750pt-Chaos Vs Dark Angels </title>
				<description><![CDATA[ Thanks for this]]></description>
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				<pubDate><![CDATA[Tue, 22 Apr 2014 03:18:08]]> GMT</pubDate>
				<author><![CDATA[ Slaanesh-Devotee]]></author>
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				<title>750pt-Chaos Vs Dark Angels </title>
				<description><![CDATA[ You are welcome! ]]></description>
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				<pubDate><![CDATA[Tue, 22 Apr 2014 04:22:31]]> GMT</pubDate>
				<author><![CDATA[ Marathonplayer1]]></author>
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				<title>750pt-Chaos Vs Dark Angels </title>
				<description><![CDATA[ Few things, you can only Infiltrate infantry, not a hellbrute. Secondly you can cast powers in combat. <br /> <br /> Other than that well done on winning with the bad half of the <span class="glossaryitem" onmouseover='gp(437);'>dv</span> set, it ain't easy. <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 24 Apr 2014 22:36:05]]> GMT</pubDate>
				<author><![CDATA[ Blackskull]]></author>
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				<title>750pt-Chaos Vs Dark Angels </title>
				<description><![CDATA[ Thanks for that info.<br /> <br /> Yeah, I'm not used to winning against his dark angels. Thankfully, he didn't bring his Terminators. It would have gone quite differently then. ]]></description>
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				<pubDate><![CDATA[Thu, 24 Apr 2014 23:51:07]]> GMT</pubDate>
				<author><![CDATA[ Marathonplayer1]]></author>
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