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		<title><![CDATA[Latest posts for the thread "1850 Tau list - Missileside"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "1850 Tau list - Missileside"]]></description>
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				<title>1850 Tau list - Missileside</title>
				<description><![CDATA[ Tau 1850pts<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> <br /> Ethereal 50pts<br /> <br /> Commander 135pts<br />  - Puretide engram neurochip, command and control node, multi-spectrum sensor unit<br /> <br /> Troops<br /> <br /> Firewarrior Team (10) 90pts<br /> <br /> Firewarrior Team (9) 81pts<br /> <br /> Firewarrior Team (9) 81pts<br /> <br /> Elites<br /> <br /> XV8 Crisis Team (2) 88pts<br />  - x2 <span class="glossaryitem" onmouseover='gp(126);'>TL</span> fusion blasters<br /> <br /> XV8 Crisis Team (2) 88pts<br />  - x2 <span class="glossaryitem" onmouseover='gp(126);'>TL</span> fusion blasters<br /> <br /> Fast Attack<br /> <br /> Terta Scout Speeder Team (2) 120pts<br />  - Targeting arrays, disruption pods<br /> <br /> Terta Scout Speeder Team (2) 120pts<br />  - Targeting arrays, disruption pods<br /> <br /> Terta Scout Speeder Team (2) 120pts<br />  - Targeting arrays, disruption pods<br /> <br /> Heavy Support <br /> <br /> XV88 Broadside Team (3) 267pts<br />  - TLHY missile pods, x6 missile drones<br /> <br /> XV88 Broadside Team (3) 267pts<br />  - TLHY missile pods, x6 missile drones<br /> <br /> XV88 Broadside Team (3) 267pts<br />  - TLHY missile pods, x6 missile drones<br /> <br /> Fortifications<br /> <br /> Skyshield Landing Pad 75pts<br /> <br /> Total 1849pts<br /> <br /> Thoughts? Basic plan would be use the crisis teams as suicidal anti AV14, then sit back for 5 turns annihilating anyone who gets within 36" of my gun line, then steal some objectives late in the game<br /> <br /> An idea i was possibly thinking would be to swap the <span class="glossaryitem" onmouseover='gp(39);'>FW</span> out for Kroot, they'd fill the same role as the <span class="glossaryitem" onmouseover='gp(39);'>FW</span> and would be slighty cheaper if not quite as resilient <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 22 Apr 2014 04:17:43]]> GMT</pubDate>
				<author><![CDATA[ Mass_Master]]></author>
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				<title>1850 Tau list - Missileside</title>
				<description><![CDATA[ You might as well find the points for a Riptide and run them as a FBSC if you're taking that many broadsides. Free Tank Hunter anyone? Besides that, yes Broadsides are good, and yes, you have many of them. ]]></description>
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				<pubDate><![CDATA[Tue, 22 Apr 2014 04:35:41]]> GMT</pubDate>
				<author><![CDATA[ astro_nomicon]]></author>
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				<title>1850 Tau list - Missileside</title>
				<description><![CDATA[ A lot of firepower, but<br /> <br /> a) How would you handle objectives? Three small footslogging squads won't be enough.<br /> b) Anti-fliers? What if your opponents 3 Vendettas arrives turn 2 and blast away your Missilsides?<br /> c) Enemy deep strikers / infiltrators / drop pods?<br /> d) Multiple moving <span class="glossaryitem" onmouseover='gp(9);'>AV</span> 14 (Land Raider rush)?<br /> e) <span class="glossaryitem" onmouseover='gp(69);'>IG</span> indirect fire combined with <span class="glossaryitem" onmouseover='gp(372);'>OotF</span> to keep your deep strikers away (maybe combined with some AV14 Russ shooting back at you)?<br /> f) Psykers? One Puppet Master on your Missilside squad and another Missilside squad is dead.<br /> <br /> I would at least add <span class="glossaryitem" onmouseover='gp(658);'>EWO</span> to one Missileside squad to counter enemy deep strikers and give some anti-air. Drop one missileside to add a squad of Kroot+ a dog in reserves, sneaking in and capturing objectives. And give your Crisis 2 fusions, instead of twin-linked fusions.]]></description>
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				<pubDate><![CDATA[Tue, 22 Apr 2014 10:27:15]]> GMT</pubDate>
				<author><![CDATA[ superkuf]]></author>
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				<title>1850 Tau list - Missileside</title>
				<description><![CDATA[ Two things firstly get more Broadsides if you're going to do it then do it! Also all Missilesides should have <span class="glossaryitem" onmouseover='gp(658);'>EWO</span> always. Plus as stated above Broadsides should be taken in FBSCs for free tank hunter and <span class="glossaryitem" onmouseover='gp(487);'>PE</span>(Marines). I'm running 12 Broadsides currently at 1500 and have not found the 2 min units of <span class="glossaryitem" onmouseover='gp(39);'>FWs</span> an issue for scoring yet. Going to Nottingham at the weekend for BBs to give it more of a test against all tye craziness of Escalation and <span class="glossaryitem" onmouseover='gp(789);'>SHA</span>.]]></description>
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				<pubDate><![CDATA[Tue, 22 Apr 2014 12:56:07]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
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				<title>Re:1850 Tau list - Missileside</title>
				<description><![CDATA[ take <span class="glossaryitem" onmouseover='gp(658);'>EWO</span> on ALL YOU BROADSIDES.<br /> <br /> thats how you deal with fliers.<br /> <br /> taking a FBSC is also a good idea.]]></description>
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				<pubDate><![CDATA[Tue, 22 Apr 2014 12:57:35]]> GMT</pubDate>
				<author><![CDATA[ mixer86]]></author>
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				<title>1850 Tau list - Missileside</title>
				<description><![CDATA[ I'd drop the Tetras Broadsides don't generally need <span class="glossaryitem" onmouseover='gp(328);'>MLs</span> wgen running in 3s.]]></description>
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				<pubDate><![CDATA[Tue, 22 Apr 2014 12:57:42]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
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				<title>1850 Tau list - Missileside</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/65afb78ba94982239ee431d965e2013a.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/591261/6752083.page"><b>FlingitNow wrote:</b></a><br/>Two things firstly get more Broadsides if you're going to do it then do it! Also all Missilesides should have <span class="glossaryitem" onmouseover='gp(658);'>EWO</span> always. Plus as stated above Broadsides should be taken in FBSCs for free tank hunter and <span class="glossaryitem" onmouseover='gp(487);'>PE</span>(Marines). I'm running 12 Broadsides currently at 1500 and have not found the 2 min units of <span class="glossaryitem" onmouseover='gp(39);'>FWs</span> an issue for scoring yet. Going to Nottingham at the weekend for BBs to give it more of a test against all tye craziness of Escalation and <span class="glossaryitem" onmouseover='gp(789);'>SHA</span>.</div></blockquote><br /> <br /> AHHH! beaten to the punch by sir stilton himself.]]></description>
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				<pubDate><![CDATA[Tue, 22 Apr 2014 12:58:34]]> GMT</pubDate>
				<author><![CDATA[ mixer86]]></author>
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				<title>1850 Tau list - Missileside</title>
				<description><![CDATA[ Recheck the point costs on those Crisis Suits, you seem to be over costing them by a few points.]]></description>
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				<pubDate><![CDATA[Tue, 22 Apr 2014 13:49:55]]> GMT</pubDate>
				<author><![CDATA[ DirtyDeeds]]></author>
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