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		<title><![CDATA[Latest posts for the thread "Dark Eldar 1500 beginner player"]]></title>
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				<title>Dark Eldar 1500 beginner player</title>
				<description><![CDATA[ New <span class="glossaryitem" onmouseover='gp(3);'>40k</span> player, so far I own the battleforce and an Archon and wish to expand to 1500 points, this is my idea so far, any feedback or advice would be great.<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Archon(Huskblade/Soul Trap/Shadow Field/<span class="glossaryitem" onmouseover='gp(542);'>PGl</span>/Combat Drugs) - 170Pts<br /> <br /> Elites<br /> Incubi X4 - 88Pts<br /> Venom + Splinter Cannon - 65Pts<br /> <br /> Troops<br /> Warriors x10 + Splinter Cannon - 100Pts<br /> Raider)Dark Lance + Flickerfield) - 70Pts<br /> <br /> Warriors x10 + Splinter Cannon - 100Pts<br /> Raider)Dark Lance + Flickerfield) - 70Pts<br /> <br /> Warriors x5 -45Pts<br /> Venom + Splinter Cannon - 65Pts<br /> <br /> Wyches x5 + Haywire Grenades - 60Pts<br /> Venom + Splinter Cannon - 65Pts<br /> <br /> Fast Attack<br /> Beastmasters x2 + Khymerae x10 - 144Pts<br /> <br /> Reavers x3 + Blaster - 81Pts<br /> <br /> Heavy Support<br /> Ravager(3x Dark Lance + Flickerfield) -115Pts<br /> <br /> Ravager(3x Dark Lance + Flickerfield) -115Pts<br /> <br /> Razorwing Jetfighter<br /> (Dark Lance x2/Monosythex4) -145pts]]></description>
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				<pubDate><![CDATA[Tue, 22 Apr 2014 21:40:17]]> GMT</pubDate>
				<author><![CDATA[ Ammutseba]]></author>
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				<title>Dark Eldar 1500 beginner player</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/591393/6753885.page"><b>Ammutseba wrote:</b></a><br/><span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Archon(Huskblade/Soul Trap/Shadow Field/<span class="glossaryitem" onmouseover='gp(542);'>PGl</span>/Combat Drugs) - 170Pts<br /> <br /> Elites<br /> Incubi X4 - 88Pts<br /> Venom + Splinter Cannon - 65Pts<br /> <br /> Troops<br /> Warriors x10 + Splinter Cannon - 100Pts<br /> Raider)Dark Lance + Flickerfield) - 70Pts<br /> <br /> Warriors x10 + Splinter Cannon - 100Pts<br /> Raider)Dark Lance + Flickerfield) - 70Pts<br /> <br /> Warriors x5 -45Pts<br /> Venom + Splinter Cannon - 65Pts<br /> <br /> Wyches x5 + Haywire Grenades - 60Pts<br /> Venom + Splinter Cannon - 65Pts<br /> <br /> Fast Attack<br /> Beastmasters x2 + Khymerae x10 - 144Pts<br /> <br /> Reavers x3 + Blaster - 81Pts<br /> <br /> Heavy Support<br /> Ravager(3x Dark Lance + Flickerfield) -115Pts<br /> <br /> Ravager(3x Dark Lance + Flickerfield) -115Pts<br /> <br /> Razorwing Jetfighter<br /> (Dark Lance x2/Monosythex4) -145pts</div></blockquote> This looks like a good, balanced list. However, I have a couple of suggestions on upgrades. <br /> 1) Unless you are facing a ton of Tau, I would drop the flickerfields on the raiders and instead get splinter racks. You get a 5+ jink save already, and having the racks is a huge benefit to your warriors.<br /> 2) On the other hand, definitely put a flickerfield on the razorwing. If a flier jinks, it can only snap shot next turn. Having that 5++ is really helpful.<br /> 3)Your fast attacks are both too small. You are trying to put too many things. Since you already have 3 reavers from the battleforce, I would drop the beast pack and instead run a reaver squad of 6 with 2 blasters. It's cheaper, and it will fulfill its role better.<br /> 4) With those extra points, add a second splinter cannon on your venoms.<br /> <br /> I think that with these changes, your list will be a very effective 1500 point list.]]></description>
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				<pubDate><![CDATA[Tue, 22 Apr 2014 23:49:19]]> GMT</pubDate>
				<author><![CDATA[ Freytag93]]></author>
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				<title>Dark Eldar 1500 beginner player</title>
				<description><![CDATA[ Archon needs a phantasm grenade launcher or the incubi will go second if you assault into cover. Defo splinter racks on the Raiders.<br /> <br /> Razorwing is a bit odd it works best for killing troops. I'd put shatterfield missiles on it.]]></description>
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				<pubDate><![CDATA[Wed, 23 Apr 2014 00:05:16]]> GMT</pubDate>
				<author><![CDATA[ Shingen]]></author>
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				<title>Dark Eldar 1500 beginner player</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/813a0ae2ae40cd6d1d0319f4e6a9634c.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/591393/6754301.page"><b>Freytag93 wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/591393/6753885.page"><b>Ammutseba wrote:</b></a><br/><span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Archon(Huskblade/Soul Trap/Shadow Field/<span class="glossaryitem" onmouseover='gp(542);'>PGl</span>/Combat Drugs) - 170Pts<br /> <br /> Elites<br /> Incubi X4 - 88Pts<br /> Venom + Splinter Cannon - 65Pts<br /> <br /> Troops<br /> Warriors x10 + Splinter Cannon - 100Pts<br /> Raider)Dark Lance + Flickerfield) - 70Pts<br /> <br /> Warriors x10 + Splinter Cannon - 100Pts<br /> Raider)Dark Lance + Flickerfield) - 70Pts<br /> <br /> Warriors x5 -45Pts<br /> Venom + Splinter Cannon - 65Pts<br /> <br /> Wyches x5 + Haywire Grenades - 60Pts<br /> Venom + Splinter Cannon - 65Pts<br /> <br /> Fast Attack<br /> Beastmasters x2 + Khymerae x10 - 144Pts<br /> <br /> Reavers x3 + Blaster - 81Pts<br /> <br /> Heavy Support<br /> Ravager(3x Dark Lance + Flickerfield) -115Pts<br /> <br /> Ravager(3x Dark Lance + Flickerfield) -115Pts<br /> <br /> Razorwing Jetfighter<br /> (Dark Lance x2/Monosythex4) -145pts</div></blockquote> This looks like a good, balanced list. However, I have a couple of suggestions on upgrades. <br /> 1) Unless you are facing a ton of Tau, I would drop the flickerfields on the raiders and instead get splinter racks. You get a 5+ jink save already, and having the racks is a huge benefit to your warriors.<br /> 2) On the other hand, definitely put a flickerfield on the razorwing. If a flier jinks, it can only snap shot next turn. Having that 5++ is really helpful.<br /> 3)Your fast attacks are both too small. You are trying to put too many things. Since you already have 3 reavers from the battleforce, I would drop the beast pack and instead run a reaver squad of 6 with 2 blasters. It's cheaper, and it will fulfill its role better.<br /> 4) With those extra points, add a second splinter cannon on your venoms.<br /> <br /> I think that with these changes, your list will be a very effective 1500 point list.</div></blockquote><br /> <br /> I agree with almost all of these ideas.  If you are just learning Dark Eldar, I would run the Reavers.  You already own them, and they are a decent unit for what they do.  That being said, I think a beastpack is a better unit for the points. Reavers are 22 points apiece, whereas Eldar jetbikes (which are scoring) are only 17 points.    I find a get a lot more value from a beastpack.  It scares people more, and doesn't disappear nearly as quickly as a few Reavers will.  ]]></description>
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				<pubDate><![CDATA[Wed, 23 Apr 2014 00:13:34]]> GMT</pubDate>
				<author><![CDATA[ bubbinski]]></author>
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				<title>Dark Eldar 1500 beginner player</title>
				<description><![CDATA[ Yeah as everyone is saying I would get rid of the flickerfields and replace them with night shields, especially on the ravagers (great for long range support like them). <br /> <br /> Also, as for your reavers, I would give them heat lances. They can move fast, and you should be able to get them within 9 inches. If not, you shouldn't be fielding them. They should fly to that one thing which has one more hull point and pop it, hopefully flying over some infantry while doing so.<br /> <br /> I like the beast masters and everything else, although I might switch to a void raven for better anti-air and defense. Also, when it comes to the raiders, what do you want them to do? Are they meant to hold objectives? If so, forget the racks and keep their DLances. If they are meant to zoom in and take out infantry, give them racks, replace the <span class="glossaryitem" onmouseover='gp(540);'>DL</span> with a cannon and a blaster (same points, still get anti-tank, and cannon destroys infantry), and maybe even give them retrofire jets for deep striking! (which I would consider doing with your warrior venom as well) I think having one deep striking one and one objective holder is a good idea. <br /> <br /> Look at my list for inspiration.<br /> <br /> <a href="http://www.dakkadakka.com/dakkaforum/posts/list/591391.page" target="_blank" rel="nofollow">http://www.dakkadakka.com/dakkaforum/posts/list/591391.page</a>]]></description>
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				<pubDate><![CDATA[Wed, 23 Apr 2014 00:42:36]]> GMT</pubDate>
				<author><![CDATA[ Suburbanbiafra]]></author>
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				<title>Re:Dark Eldar 1500 beginner player</title>
				<description><![CDATA[ Thanks for all the help so far! I'll change the Flickerfields for Night Shields, and drop the beast pack.<br /> <br /> One idea I had though was with the points gained from dropping the beast pack, would be trying to squeeze in an allied Farseer and Jetbike squad, for some psychic support allowing me to twin-link the Ravagers for anti-air or increased effectiveness against ground vehicles, as even with the Razorwing I'm worried about enemy fliers.]]></description>
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				<pubDate><![CDATA[Wed, 23 Apr 2014 11:27:10]]> GMT</pubDate>
				<author><![CDATA[ Ammutseba]]></author>
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