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				<title>1850 O'vesa Star / Mini F.Bomb for Tournament in May.</title>
				<description><![CDATA[ Looking for feedback on my 1850 O’vesa/Mini F.bomb list for an upcoming tournament in May. I still need to playtest it and I'm still trying to decide whether Taudar would be a better option (for the fast scoring jet bikes and tough Wraithknight). I'll attempt to explain each units purpose breifly within the list, <br /> <br /> 1850<br /> <br /> Farsight Enclave Primary<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Farsight – 165<br /> O’vesa & 2 shield drones – 305<br /> Mark’O’Commander: 2x Missile Pods, Talisman, Target Lock, Drone Controller, 2x Marker Drones - 177<br /> <br /> Elites<br /> Riptide: HBC, ECPA, <span class="glossaryitem" onmouseover='gp(126);'>TL</span> <span class="glossaryitem" onmouseover='gp(388);'>SMS</span>, Target Lock, <span class="glossaryitem" onmouseover='gp(658);'>EWO</span> – 220 (I think you can take ECPA here too as Ovesas one doesnt count towards the limit)<br /> <br /> Troops<br /> 3x Crisis suits: 2x Plasma Rifles per suit, 3x Shield Drones, Bonded – 195 (deep strike)<br /> 2x Crisis Suits: 2x Fusion Blasters per suit, 3x Shield Drones, Bonded – 142 (Farsight goes here for precision deep strike tank hunting unit supported by marker lights)<br /> 1x Crisis: 2x Missile Pod, Bonded – 53 (Back field <span class="glossaryitem" onmouseover='gp(278);'>JSJ</span> objective holder)<br /> <br /> Fast Attack<br /> 4x Marker Drones – 56 (Joins Mark’O)<br /> <br /> Heavy Support<br /> 1x Broadside: <span class="glossaryitem" onmouseover='gp(657);'>HYMP</span>, <span class="glossaryitem" onmouseover='gp(388);'>SMS</span>, <span class="glossaryitem" onmouseover='gp(658);'>EWO</span>, Bonded – 71 <br /> 1x Broadside: <span class="glossaryitem" onmouseover='gp(657);'>HYMP</span>, <span class="glossaryitem" onmouseover='gp(388);'>SMS</span>, <span class="glossaryitem" onmouseover='gp(658);'>EWO</span>, Bonded – 71 <br /> <br /> Tau Empire Allies<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Buffmander: C&C node, <span class="glossaryitem" onmouseover='gp(656);'>MSSS</span>, PEN Chip, Shield <span class="glossaryitem" onmouseover='gp(44);'>Gen</span>, VRT, Iridium Armour – 190 (joins ovesa star)<br /> <br /> Troops<br /> 10x Kroot: Sniper Rounds – 70 (infiltrate forward to block scouts/ cap forward objectives or stay in reserve)<br /> <br /> Heavy Support<br /> Skyray: <span class="glossaryitem" onmouseover='gp(388);'>SMS</span>, Disruption pod, sensor spines - 135 (For Sky fire and marker support)<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 23 Apr 2014 09:53:45]]> GMT</pubDate>
				<author><![CDATA[ Messy0]]></author>
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				<title>1850 O'vesa Star / Mini F.Bomb for Tournament in May.</title>
				<description><![CDATA[ ecpa does count on vesa so only one may be taken its a darn shame too.]]></description>
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				<pubDate><![CDATA[Wed, 23 Apr 2014 13:27:57]]> GMT</pubDate>
				<author><![CDATA[ sassyyp]]></author>
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				<title>1850 O'vesa Star / Mini F.Bomb for Tournament in May.</title>
				<description><![CDATA[ Are you sure? my epub version states that wargear on the 8 do not count towards the signiture systems rule.<br /> <br /> I'll have to check again when im home unless there has been an update?<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> just had a quick look on Tau Tactics (these guys know their shiz) and apparently they agree.<br /> <br /> <a href="http://advancedtautactica.com/viewtopic.php?f=1&t=20901&start=20&st=0&sk=t&sd=a&sid=f89b4525de54ffa2a0928b565762d9df" target="_blank" rel="nofollow">http://advancedtautactica.com/viewtopic.php?f=1&t=20901&start=20&<span class="glossaryitem" onmouseover='gp(171);'>st</span>=0&<span class="glossaryitem" onmouseover='gp(217);'>sk</span>=t&sd=a&sid=f89b4525de54ffa2a0928b565762d9df</a> <br /> <br /> and its been discussed here:<br /> <a href="http://www.dakkadakka.com/dakkaforum/posts/list/545494.page" target="_blank" rel="nofollow">http://www.dakkadakka.com/dakkaforum/posts/list/545494.page</a><br /> <br /> But 'ill check again when im home.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Spoke to a buddy and I think you might be right. The ovessa star doesnt look as attractive anymore.  Epca on a iontide seems like such a waste...]]></description>
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				<pubDate><![CDATA[Wed, 23 Apr 2014 15:15:53]]> GMT</pubDate>
				<author><![CDATA[ Messy0]]></author>
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				<title>1850 O'vesa Star / Mini F.Bomb for Tournament in May.</title>
				<description><![CDATA[ -Move the Talisman to your HBC riptide. This will protect your riptides since one if their biggest threats is <span class="glossaryitem" onmouseover='gp(416);'>JotWW</span><br /> <br /> - give your skyray <span class="glossaryitem" onmouseover='gp(655);'>BSF</span><br /> <br /> -With farsight attached to the O'vesa star, he gives them I5 when using hit and run.  The last thing you want with O'vesa star us to have it locked in combat <br /> <br /> -make your skyray a farsight enclave HVY support and put a Missile side into you Tau HVY so your not paying for bonding knife. ( this gets you 1 point for a <span class="glossaryitem" onmouseover='gp(655);'>BSF</span> on your skyray)<br /> <br /> - dropping the shield drones from your suits will get more suits( aka more troops)<br /> <br /> -your HBC riptide needs drones in order for <span class="glossaryitem" onmouseover='gp(67);'>ICs</span> to attach to it.  Given that these drones are T6,  it helps keep your majority toughness incase you decide to attach your <span class="glossaryitem" onmouseover='gp(67);'>ICs</span> to you 3 man suit squad mid game( in order to make the squad scoring...situational but still an option]]></description>
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				<pubDate><![CDATA[Sat, 26 Apr 2014 06:50:36]]> GMT</pubDate>
				<author><![CDATA[ mrRiptide87]]></author>
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				<title>1850 O'vesa Star / Mini F.Bomb for Tournament in May.</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/9ae93ddddd4cff8860925e164ee7eb9a.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/591496/6756005.page"><b>sassyyp wrote:</b></a><br/>ecpa does count on vesa so only one may be taken its a darn shame too.</div></blockquote><br /> <br /> You don't have a clue what you're on about do you? You're wrong, the <span class="glossaryitem" onmouseover='gp(413);'>FE</span> supplement clearly says you are wrong, yet here you are - giving advice you have absolutely no idea is correct - as fact.<br /> <br /> To the <span class="glossaryitem" onmouseover='gp(280);'>op</span> - as I think you've already seen you can take two ecpa this way. I think the exact words you're looking for are at the start oof the eight's entry in the supplement. The bit that also says you can't change their wargear]]></description>
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				<pubDate><![CDATA[Sat, 26 Apr 2014 07:54:15]]> GMT</pubDate>
				<author><![CDATA[ random_man]]></author>
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				<title>1850 O'vesa Star / Mini F.Bomb for Tournament in May.</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/591496/6766447.page"><b>random_man wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/9ae93ddddd4cff8860925e164ee7eb9a.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/591496/6756005.page"><b>sassyyp wrote:</b></a><br/>ecpa does count on vesa so only one may be taken its a darn shame too.</div></blockquote><br /> <br /> You don't have a clue what you're on about do you? You're wrong, the <span class="glossaryitem" onmouseover='gp(413);'>FE</span> supplement clearly says you are wrong, yet here you are - giving advice you have absolutely no idea is correct - as fact.<br /> <br /> To the <span class="glossaryitem" onmouseover='gp(280);'>op</span> - as I think you've already seen you can take two ecpa this way. I think the exact words you're looking for are at the start oof the eight's entry in the supplement. The bit that also says you can't change their wargear</div></blockquote><br /> <br /> Hehehe. When you go online and get all aggressive and stuff, you better know what you're talking about. Under "Farsight's Command Team" it states that "the Signature Systems rule <b>above</b> does not apply to them" (p. 50, emphasis mine). And that rule (under Signature Systems, p. 50) refers to characters in the army not being able to take the signature systems from the Tau Empire codex, only the ones from the supplement. On p. 51 it states you can only have one of each of the signature systems in your army. Nothing under "Farsight's Command Team" allows you to disregard that. ]]></description>
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				<pubDate><![CDATA[Sat, 26 Apr 2014 15:10:38]]> GMT</pubDate>
				<author><![CDATA[ Thud]]></author>
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				<title>1850 O'vesa Star / Mini F.Bomb for Tournament in May.</title>
				<description><![CDATA[ Upon further research I am changing my view on this to 'in question' there are discrepancies between versions of the book. For example anyone with the ePub version does actually have it saying signature systems are limited to one per army - then you read the rule saying that that doesn't apply.<br /> <br /> It's open to interpretation, has caused more pages of discussion then I care to read and it normally culminates in xyz tournament ran it like this - which carries as much water for me as a colander.<br /> <br /> I digress. Check tournament ruling before you use it. Simple way to go about it I think.<br /> <br /> <span class="glossaryitem" onmouseover='gp(442);'>Ps</span>. I'd use the word 'educational' rather than aggressive]]></description>
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				<pubDate><![CDATA[Sun, 27 Apr 2014 10:00:50]]> GMT</pubDate>
				<author><![CDATA[ random_man]]></author>
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				<title>1850 O'vesa Star / Mini F.Bomb for Tournament in May.</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/591496/6766369.page"><b>mrRiptide87 wrote:</b></a><br/>-Move the Talisman to your HBC riptide. This will protect your riptides since one if their biggest threats is <span class="glossaryitem" onmouseover='gp(416);'>JotWW</span><br /> your HBC riptide needs drones in order for <span class="glossaryitem" onmouseover='gp(67);'>ICs</span> to attach to it.  Given that these drones are T6,  it helps keep your majority toughness incase you decide to attach your <span class="glossaryitem" onmouseover='gp(67);'>ICs</span> to you 3 man suit squad mid game( in order to make the squad scoring...situational but still an option</div></blockquote><br /> <br /> Incorrect.  You can attach if it has 0 drones.<br /> <br /> ECPA is one per army.  The signature rules not applying is due to the fact that some members of the 8 have sig systems from the Tau codex, hence the rule not applying to them.  If you take Ovesa then you cannot put the ECPA on a regular riptide.]]></description>
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				<pubDate><![CDATA[Sun, 27 Apr 2014 12:25:45]]> GMT</pubDate>
				<author><![CDATA[ djdarknoise]]></author>
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