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		<title><![CDATA[Latest posts for the thread "Which 1500 point Blood Angels looks better to you?"]]></title>
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				<title>Which 1500 point Blood Angels looks better to you?</title>
				<description><![CDATA[ Which looks like the better list to you? Thoughts and comments are welcome. Dunno what psychic powers I should pick in either case...<br /> <br /> <br /> <font color='yellow'>LIST 1 - Libby Storm Shielders<br /> <br /> 1 Librarian (with Jump Pack) - 125 points<br /> <br /> 2 Sanguinary Priests (both with a Jump Pack & Power Fist) - 200 points<br /> <br /> 10x Assault Squad (with 2 Meltaguns and Sergeant with Power Fist & Storm Shield) - 255 points<br /> 10x Assault Squad (with 2 Meltaguns and Sergeant with Power Fist & Storm Shield) - 255 points<br /> 10x Assault Squad (with 2 Meltaguns and Sergeant with Power Fist & Storm Shield) - 255 points<br /> 5x Scouts (with Snipers & Camo Cloaks) - 90 points<br /> 5x Scouts (with Snipers & Camo Cloaks) - 90 points<br /> <br /> 1 Imperial Strongpoint (manned by Scouts)<br /> ---1 Aegis Defence Line (with Quad Gun) - 100 points<br /> ---1 Imperial Bastion (with Quad Gun) - 125 points</font><br /> <br /> <br /> <font color='orange'>LIST 1 - Mephiston Build<br /> <br /> 1 Mephiston - 250 points<br /> <br /> 2 Sanguinary Priests (with Jump Packs) - 150 points<br /> <br /> 10x Assault Squad (with 2 Meltaguns and Sergeant with Power Fist) - 235 points<br /> 10x Assault Squad (with 2 Meltaguns and Sergeant with Power Fist) - 235 points<br /> 10x Assault Squad (with 2 Meltaguns and Sergeant with Power Fist) - 235 points<br /> 5x Scouts (with Snipers & Camo Cloaks) - 90 points<br /> 5x Scouts (with Snipers) - 75 points<br /> <br /> 1 Imperial Strongpoint (manned by Scouts)<br /> ---1 Aegis Defence Line (with Quad Gun) - 100 points<br /> ---1 Imperial Bastion (with Quad Gun) - 125 points</font><br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 23 Apr 2014 16:28:28]]> GMT</pubDate>
				<author><![CDATA[ xandermacleod]]></author>
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				<title>Re:Which 1500 point Blood Angels looks better to you?</title>
				<description><![CDATA[ i like the first better but i'd take off the power fist off the sang priest and upgrade the libby... <br /> what power were you thinking of running with the lib]]></description>
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				<pubDate><![CDATA[Wed, 23 Apr 2014 16:53:32]]> GMT</pubDate>
				<author><![CDATA[ P1G_P3N]]></author>
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				<title>Which 1500 point Blood Angels looks better to you?</title>
				<description><![CDATA[ 50 points for one mastery level is very expensive, just saying.<br /> Divination should do with him.<br /> <br /> And I vote for the 2nd list.<br /> Mephiston is awesome and you barely need the Storm Shields on ASM Sergeants.<br /> And that makes them a bit pricy for my taste (still 1/3 chance of failing and failing means dying).<br /> <br /> If you take Mephiston, my advice is this:<br /> Roll once on Divination, if you get something awesome (misfortune or forewarning basically) keep it and throw again. If you get something lame (f.e. perfect timing, useless for him) take Presience.<br /> After that roll the rest on Biomancy. The chance for T9 S9, Eternal Warrior and <span class="glossaryitem" onmouseover='gp(681);'>IWND</span> and other goodies on Mephiston is simply awesome.]]></description>
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				<pubDate><![CDATA[Wed, 23 Apr 2014 17:08:04]]> GMT</pubDate>
				<author><![CDATA[ soomemafia]]></author>
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				<title>Which 1500 point Blood Angels looks better to you?</title>
				<description><![CDATA[ I vote the second list as well. I would think about dropping the bastion and the 75-point scout squad for a Stormraven, if you have one. But as soomemafia pointed out, storm shields on Sgt's is not worth it.<br /> <br /> <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/dae95c1d89807594606455cf1a04c247.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/591545/6756845.page"><b>soomemafia wrote:</b></a><br/>If you take Mephiston, my advice is this:<br /> Roll once on Divination, if you get something awesome (misfortune or forewarning basically) keep it and throw again. If you get something lame (f.e. perfect timing, useless for him) take Presience.<br /> After that roll the rest on Biomancy. The chance for T9 S9, Eternal Warrior and <span class="glossaryitem" onmouseover='gp(681);'>IWND</span> and other goodies on Mephiston is simply awesome.</div></blockquote> Do you always have a ride for Mephiston? I have issues with him getting into combat early enough (or find cover) when he doesn't have a 12" move.]]></description>
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				<pubDate><![CDATA[Thu, 24 Apr 2014 13:21:57]]> GMT</pubDate>
				<author><![CDATA[ reps0l]]></author>
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				<title>Which 1500 point Blood Angels looks better to you?</title>
				<description><![CDATA[ I rarely use him, since I haven't even bought the model yet.<br /> His codex powers are also nice, mainly because of the <span class="glossaryitem" onmouseover='gp(457);'>JP</span> move. The RBR powers, are better however in most cases.<br /> If you use them, you either walk him up to the field with Assault Marines moving ahead as a meatshield (or you can move him behind a <span class="glossaryitem" onmouseover='gp(87);'>LR</span>), or you can buy <span class="glossaryitem" onmouseover='gp(87);'>LR</span>/Rhino/<span class="glossaryitem" onmouseover='gp(112);'>RB</span> for him as a dedicated transport. Flat Out the first turn and assault as quickly as possible.]]></description>
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				<pubDate><![CDATA[Fri, 25 Apr 2014 05:47:09]]> GMT</pubDate>
				<author><![CDATA[ soomemafia]]></author>
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				<title>Which 1500 point Blood Angels looks better to you?</title>
				<description><![CDATA[ list 1 seems better to me]]></description>
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				<pubDate><![CDATA[Fri, 25 Apr 2014 09:53:52]]> GMT</pubDate>
				<author><![CDATA[ blood ravens addiction]]></author>
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				<title>Which 1500 point Blood Angels looks better to you?</title>
				<description><![CDATA[ I like list 2.  Storm shields on 1 wound sarges is too costly for my tastes.  In fact I tend to run all my ASM sarges naked, that way I can throw them to a challenge and keep the opponent from saying that the ws5 priest can't swing.<br /> <br /> Unless you have a transport for Mephy, keep his codex powers.  Walking and fleet-running alone the whole game won't do much good, even if you ARE <span class="glossaryitem" onmouseover='gp(123);'>str</span> 9 T 9 <span class="glossaryitem" onmouseover='gp(468);'>EW</span> rerolls to hit <span class="glossaryitem" onmouseover='gp(265);'>FNP</span> and it will not die.  Just use wings and keep up near a priest for his <span class="glossaryitem" onmouseover='gp(265);'>FNP</span>, while using ASM's for intervening model cover.]]></description>
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				<pubDate><![CDATA[Fri, 25 Apr 2014 10:42:45]]> GMT</pubDate>
				<author><![CDATA[ niv-mizzet]]></author>
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				<title>Which 1500 point Blood Angels looks better to you?</title>
				<description><![CDATA[ I suppose list 2 is probably a bit better. I really prefer Meph in mech lists to help with soaking up <span class="glossaryitem" onmouseover='gp(482);'>AT</span> fire. Although plasma kills both Meph and rhino hulls, so I'm not sure how good even that is anymore. ]]></description>
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				<pubDate><![CDATA[Fri, 25 Apr 2014 13:54:57]]> GMT</pubDate>
				<author><![CDATA[ Martel732]]></author>
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				<title>Which 1500 point Blood Angels looks better to you?</title>
				<description><![CDATA[ Im on list 2 looks good to me]]></description>
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				<pubDate><![CDATA[Fri, 25 Apr 2014 14:49:19]]> GMT</pubDate>
				<author><![CDATA[ angelsvermillion]]></author>
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