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		<title><![CDATA[Latest posts for the thread "imperial flying circus 1850 (IH/=][=)"]]></title>
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				<title>imperial flying circus 1850 (IH/=][=)</title>
				<description><![CDATA[ So I felt like spamming fliers with imperials thats about it.<br /> <br /> Iron Hands Primar<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Libby<br /> Termi Armour<br /> <br /> TROOPS<br /> 5 Scouts<br /> Camo Cloaks<br /> <br /> 5 Scouts<br /> Camo Cloaks<br /> <br /> FAST ATTACK<br /> Stormtalon<br /> Skyhammer<br /> <br /> Stormtalon<br /> Skyhammer<br /> <br /> Stormtalon<br /> Skyhammer<br /> <br /> HEAVY SUPPORT<br /> Stormraven<br /> AssCan<br /> <span class="glossaryitem" onmouseover='gp(330);'>MM</span><br /> <br /> Stormraven<br /> AssCan<br /> <span class="glossaryitem" onmouseover='gp(330);'>MM</span><br /> <br /> Stormraven<br /> AssCan<br /> <span class="glossaryitem" onmouseover='gp(330);'>MM</span><br /> <br /> =][=<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Coteaz<br /> <br /> Xeno Inquissitor<br /> 3 Servo Skulls<br /> <br /> ELITES<br /> 3 Acolytes<br /> Valkyrie<br /> Rocket Pods<br /> <br /> 3 Acolytes<br /> Valkyrie<br /> Rocket Pods<br /> <br /> 3 Acolytes<br /> Valkyire<br /> Rocket Pods<br /> <br /> FORTIFICATION<br /> Bastion<br /> Comms Relay<br /> <br /> T1 the scouts the libby and the inquissies all turtle in the bastion to try and guarantee all the fliers come in t2 (psychic communion+comms relay=control my reserves very well). The acolytes hide inside the valkyires till its objective taking time.]]></description>
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				<pubDate><![CDATA[Fri, 25 Apr 2014 17:39:15]]> GMT</pubDate>
				<author><![CDATA[ A GumyBear]]></author>
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				<title>imperial flying circus 1850 (IH/=][=)</title>
				<description><![CDATA[ I would almost recommend going with the land pad instead of the bastion so a single flyer can start in hover mode first turn and hide everything else. That is only if you play stronghold rules, but other wise you will be the true bane of anyone who does not use flyers or have air defense]]></description>
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				<pubDate><![CDATA[Fri, 25 Apr 2014 18:33:33]]> GMT</pubDate>
				<author><![CDATA[ oz of the north]]></author>
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				<title>imperial flying circus 1850 (IH/=][=)</title>
				<description><![CDATA[ If you go 2nd do you think they can survive two turns of shooting from from an opponent capable of killing a bastion? I feel like a guard list with wyverns could table this pretty reliably. Against a list who can't do it one turn though, they'll have a hell of a time against you.]]></description>
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				<pubDate><![CDATA[Fri, 25 Apr 2014 18:38:53]]> GMT</pubDate>
				<author><![CDATA[ astro_nomicon]]></author>
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				<title>imperial flying circus 1850 (IH/=][=)</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/fdc5ed6dd64400a381045b6946d3b6cd.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/591918/6764804.page"><b>astro_nomicon wrote:</b></a><br/>If you go 2nd do you think they can survive two turns of shooting from from an opponent capable of killing a bastion? I feel like a guard list with wyverns could table this pretty reliably. Against a list who can't do it one turn though, they'll have a hell of a time against you.</div></blockquote><br /> <br /> Well vs guard I would probably hide coteaz away from any ap2 weapons which is basically none of their barrage weapons which would give me +1 to reserve rolls via psychic communion. <br /> <br /> And no unfortunately we dont use stronghold rules so no t1 flier in hover mode.]]></description>
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				<pubDate><![CDATA[Sat, 26 Apr 2014 16:18:55]]> GMT</pubDate>
				<author><![CDATA[ A GumyBear]]></author>
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