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		<title><![CDATA[Latest posts for the thread "2000pts of Competitive Orks with IG (Blood Axe proxies) Allies"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/14.page</link>
		<description><![CDATA[Latest messages posted in the thread "2000pts of Competitive Orks with IG (Blood Axe proxies) Allies"]]></description>
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				<title>2000pts of Competitive Orks with IG (Blood Axe proxies) Allies</title>
				<description><![CDATA[ I still need to paint up some boyz as Blood Axes before I proxy them. this thread is to get feedback on the <span class="glossaryitem" onmouseover='gp(69);'>IG</span> blob and how to complement the boyz best at 2k points. Here's what I have so far:<br /> <br /> Primary (just under 1400 points):<br /> <br /> 2 MAB<br /> 2 mobs of 10 Lootas<br /> 2 mobs of 18 Boyz/Nob<br /> 2 Red Deffrolla Battlewagons<br /> Void Relay Network: 2 Generators, 3 Shields each<br /> <br /> Allies (340-700 points):<br /> <br /> <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span> - Kamo, Vox, Medipack, Banner, 2 Meltas, Master of Ordinance<br /> Primerus - 1 or 2 with the Level 2 upgrade, mostly there for Divination rerolls<br /> <br /> Platoon:<br /> <span class="glossaryitem" onmouseover='gp(331);'>PCS</span> - Vox, Medipack, 2 Meltas<br /> Infantry (2-5) - Vox, Grenade Launcher<br /> Heavy - 3 Rocket Launchers (I don't think I'll need autocannons when I got Lootas)<br /> Special (0-2) - 3 Snipers<br /> <br /> The points cost for the Allies range from <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span> + Minimum Platoon all the way to include every bell and whistle. I can fill in any extra points I have with Grots or Conscripts for cheap scoring units. The plan is to sit the platoon behind the VRN for a 3+/4+ cover save and 6 AV12 shells. They exist to provide long range shooty to offset the short range shooty/choppy of the boyz. I opted to not take any Commissars, Heirlooms, Flamers, or fancy Pistols in the platoon because their weight of fire should be able to handle any deepstrikes or drop pots that my opponent will bring.<br /> <br /> Thoughts? Ideas? I have only looked at the new <span class="glossaryitem" onmouseover='gp(69);'>IG</span> codex (and analysis) but have not played any games.]]></description>
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				<pubDate><![CDATA[Mon, 28 Apr 2014 16:16:42]]> GMT</pubDate>
				<author><![CDATA[ Iiswin]]></author>
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