<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "Camo Cloak solution - Citadel Texture paints"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/8.page</link>
		<description><![CDATA[Latest messages posted in the thread "Camo Cloak solution - Citadel Texture paints"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>Camo Cloak solution - Citadel Texture paints</title>
				<description><![CDATA[ I've been debating how to do the camo cloaks on my <span class="glossaryitem" onmouseover='gp(119);'>SM</span> Sniper Scouts and I think I've come up with a decent solution. <br /> <br /> I've decided to use the Citadel Texture Astrogranite paint for the color of them cloaks, then use a mixture of a black wash/shade and various gray tones for the dry-brushing. This way the cloaks will blend into the basing I plan to do as well.<br /> <br /> Has anybody else used the Citadel Texture paints in this way before?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/593090/6787954.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/593090/6787954.page</link>
				<pubDate><![CDATA[Fri, 2 May 2014 14:35:49]]> GMT</pubDate>
				<author><![CDATA[ Noxnoctis22]]></author>
			</item>
			<item>
				<title>Re:Camo Cloak solution - Citadel Texture paints</title>
				<description><![CDATA[ Maybe its just my pot, but the only texture paint ive used with success is the brown cracking earth.  My astrogranite is just thick grey paint.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/593090/6787997.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/593090/6787997.page</link>
				<pubDate><![CDATA[Fri, 2 May 2014 14:47:38]]> GMT</pubDate>
				<author><![CDATA[ buckero0]]></author>
			</item>
			<item>
				<title>Camo Cloak solution - Citadel Texture paints</title>
				<description><![CDATA[ Well do you think the Citadel Technical Agrellan Earth would work as camo cloak treatment? That way it could go hand and hand with the basing.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/593090/6788045.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/593090/6788045.page</link>
				<pubDate><![CDATA[Fri, 2 May 2014 15:00:57]]> GMT</pubDate>
				<author><![CDATA[ Noxnoctis22]]></author>
			</item>
			<item>
				<title>Camo Cloak solution - Citadel Texture paints</title>
				<description><![CDATA[ I don't think that'd work. <br /> <br /> <div style="margin-top:5px; margin-bottom:10px;">
<div class="gensmall" style="margin-bottom:2px"><b>Spoiler</b>: <input type="button" class="mainoption" value="Click to Show" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Click to Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Click to Show'; }">
</div>
<div style="margin: 0px; padding: 7px; border: 1px inset;">
<div style="display: none;">
<a href="http://www.dakkadakka.com/gallery/596371-Chaos%2C%20Chaos%20Space%20Marines%2C%20Iron%20Warriors%2C%20Khorne.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2014/3/23/596371_sm-Chaos%2C%20Chaos%20Space%20Marines%2C%20Iron%20Warriors%2C%20Khorne.JPG" border="0" /></a>
</div>
</div>
</div><br /> See his base? That's a texture paint. I think we can assume all Texture paints are like that (I've got Astrogranite, too - it's a bit thinner, but still like that).<br /> <br /> Agrellan Earth won't really work, I think, since it makes all those cracks, and does nothing else.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/593090/6788065.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/593090/6788065.page</link>
				<pubDate><![CDATA[Fri, 2 May 2014 15:07:16]]> GMT</pubDate>
				<author><![CDATA[ thenoobbomb]]></author>
			</item>
			<item>
				<title>Camo Cloak solution - Citadel Texture paints</title>
				<description><![CDATA[ Looks like it's back to the drawing board then....<br /> <br /> Just really looking for a way to have the cloaks tie back into the basing. I imagine that if the snipers were lying prone they'd blend right into the terrain because of the cloaks.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/593090/6788118.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/593090/6788118.page</link>
				<pubDate><![CDATA[Fri, 2 May 2014 15:20:56]]> GMT</pubDate>
				<author><![CDATA[ Noxnoctis22]]></author>
			</item>
			<item>
				<title>Camo Cloak solution - Citadel Texture paints</title>
				<description><![CDATA[ The Astrogranite <i>may</i> work, though I'm not so sure. Perhaps test it on a spare cloak or something, first? <br /> <br /> As far as I'm aware the other texture paints are too thick.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/593090/6788154.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/593090/6788154.page</link>
				<pubDate><![CDATA[Fri, 2 May 2014 15:30:28]]> GMT</pubDate>
				<author><![CDATA[ thenoobbomb]]></author>
			</item>
			<item>
				<title>Camo Cloak solution - Citadel Texture paints</title>
				<description><![CDATA[ Test it on something.  Texture paints I've got have some grit to them, not to the extent that base was done though.  You don't normally go that thick...In fact you go to a similar thickness as normal paint.  I like your idea, I'm stealing it when I get to my camo cloaks honestly.<br /> <br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/593090/6788393.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/593090/6788393.page</link>
				<pubDate><![CDATA[Fri, 2 May 2014 16:40:46]]> GMT</pubDate>
				<author><![CDATA[ troa]]></author>
			</item>
			<item>
				<title>Camo Cloak solution - Citadel Texture paints</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/8419c115baacf3f50aa3d32f43e43136.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/593090/6788393.page"><b>troa wrote:</b></a><br/>Test it on something.  Texture paints I've got have some grit to them, not to the extent that base was done though.  You don't normally go that thick...In fact you go to a similar thickness as normal paint.  I like your idea, I'm stealing it when I get to my camo cloaks honestly.<br /> <br /> </div></blockquote><br /> <br /> I'll be doing my test runs this weekend. I'll try to snap some photos as I work on it. It just sounds so good in my head, let's hope is works outside of my head as well.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/593090/6788411.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/593090/6788411.page</link>
				<pubDate><![CDATA[Fri, 2 May 2014 16:51:32]]> GMT</pubDate>
				<author><![CDATA[ Noxnoctis22]]></author>
			</item>
			<item>
				<title>Camo Cloak solution - Citadel Texture paints</title>
				<description><![CDATA[ Sweet, I look forward to hopefully seeing those pictures!]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/593090/6788423.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/593090/6788423.page</link>
				<pubDate><![CDATA[Fri, 2 May 2014 16:55:35]]> GMT</pubDate>
				<author><![CDATA[ troa]]></author>
			</item>
			<item>
				<title>Camo Cloak solution - Citadel Texture paints</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/8419c115baacf3f50aa3d32f43e43136.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/593090/6788393.page"><b>troa wrote:</b></a><br/>Test it on something.  Texture paints I've got have some grit to them, not to the extent that base was done though.  You don't normally go that thick...In fact you go to a similar thickness as normal paint.  I like your idea, I'm stealing it when I get to my camo cloaks honestly.<br /> <br /> </div></blockquote><br /> <br /> That pot is as thick as that for me... <img src="/s/i/a/ef7b97610a8bf5b2bd5df8209dc08ff3.gif" border="0">]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/593090/6788503.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/593090/6788503.page</link>
				<pubDate><![CDATA[Fri, 2 May 2014 17:27:53]]> GMT</pubDate>
				<author><![CDATA[ thenoobbomb]]></author>
			</item>
	</channel>
</rss>