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		<title><![CDATA[Latest posts for the thread "Astra Militarum Veteran Squad List."]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Astra Militarum Veteran Squad List."]]></description>
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				<title>Astra Militarum Veteran Squad List.</title>
				<description><![CDATA[  Right so this is my Vet Guard List. i'm going to try replacing the Manticore with a pair of Wyvern's but until i do i'm going to stick with my Manticore. any and all advice/ constructive criticism welcome.<br /> <br /> H.Q. <br /> <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span> (146) <br /> - Bolt Pistol, Flamer, Medic, Rgt Standard, Vox, Master of the Fleet, Astropath. <br /> <br /> Command Tank<br /> Leman Russ Vanquisher (185)<br />  - Hull Lascannon, Pintle heavy Stubber (modeled as a co-axile which he doesn't get.)<br /> Leman Russ Battle Tank (150)<br /> <br /> 2 Primaris Psykers (100) <br /> <br /> TROOPS <br /> Vet squad (91) <br /> - Bolt Pistol, 3 Meltaguns, Shotguns <br /> Chimera (70) <br /> - Autocannon <br /> <br /> Vet squad (91) <br /> - Bolt Pistol, 3 Meltaguns, Shotguns <br /> Chimera (70) <br />  - Autocannon<br /> <br /> Vet Squad (121) <br /> - Bolter, 3 Plasma, Vox, Camo Cloaks <br /> <br /> Vet Squad (121) <br /> - Bolter, 3 Plasma, Vox, Camo Cloaks <br /> <br /> ELITE <br /> <span class="glossaryitem" onmouseover='gp(520);'>MT</span> Command Squad (125) <br /> - Bolt Pistol, 4 Flamers<br /> <br /> <span class="glossaryitem" onmouseover='gp(520);'>MT</span> Scions Squad (90) <br /> - Bolt Pistol, 2 meltaguns <br /> <br /> <span class="glossaryitem" onmouseover='gp(520);'>MT</span> Scions Squad (90) <br /> - Bolt Pistol, 2 meltaguns <br /> <br /> FAST ATTACK <br /> HEAVY SUPPORT <br /> Manticore (170) <br /> <br /> Leman Russ Exterminator (150) <br /> - Heavy Bolter Sponsons <br /> <br /> FORTIFICATIONS <br /> Aegis Defence Line (100) <br /> - Quad-Gun <br /> <br /> Total <br /> 1850]]></description>
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				<pubDate><![CDATA[Tue, 6 May 2014 12:06:47]]> GMT</pubDate>
				<author><![CDATA[ brochtree]]></author>
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				<title>Astra Militarum Veteran Squad List.</title>
				<description><![CDATA[ Hmmm, ok, <span class="glossaryitem" onmouseover='gp(520);'>MT</span> command squad, flamers? Give them plasma or melta. Aren't many units that would enjoy having 4 double-tapping plasma guns suddenly land nearby.<br /> <br /> The two walking vet squads, I'm assuming they're going behind the Aegis? Consider giving them lascannons or autocannons. <span class="glossaryitem" onmouseover='gp(14);'>BS</span> 4, prescience and Fire on my Target (Ignore Cover) make a really nice combo. Even if we lose prescience, it's still worthwhile. <br /> <br /> Astropath is (<span class="glossaryitem" onmouseover='gp(72);'>IMO</span>) nearly useless, Looked over Telepathy and wasn't impressed. ]]></description>
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				<pubDate><![CDATA[Tue, 6 May 2014 12:28:54]]> GMT</pubDate>
				<author><![CDATA[ don_mondo]]></author>
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				<title>Astra Militarum Veteran Squad List.</title>
				<description><![CDATA[ I agree with Don_mondo move the autocannons to the static squads so they are actually getting use. <br /> <br /> the astropath is about useless as well as the medic, you would benifit more from camo gear and snipers in your <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span><br /> <br /> why the heavy stubber on a vanquisher?<br /> <br /> also i would proxy something as wyvrens over that manticore untill you can get some, they are much better at dealing with any type of infantry. obviously you know that since you plan to replace it. ]]></description>
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				<pubDate><![CDATA[Tue, 6 May 2014 14:01:51]]> GMT</pubDate>
				<author><![CDATA[ Tenzilla]]></author>
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				<title>Astra Militarum Veteran Squad List.</title>
				<description><![CDATA[ the heavy stubber is because my vanquisher has a co axil one built on it. actual i don't plan to replace it i plan to test the wyvern  as i do like the manticore. i don't like using heavy weapons in my vets.]]></description>
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				<pubDate><![CDATA[Tue, 6 May 2014 15:43:39]]> GMT</pubDate>
				<author><![CDATA[ brochtree]]></author>
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				<title>Astra Militarum Veteran Squad List.</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/11eef2697f297f6abbdb71916febde1e.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/593721/6800731.page"><b>brochtree wrote:</b></a><br/>the heavy stubber is because my vanquisher has a co axil one built on it. actual i don't plan to replace it i plan to test the wyvern  as i do like the manticore. i don't like using heavy weapons in my vets.</div></blockquote><br /> <br /> Any particular reason you would put a stubber on a tank hunter? <br /> <br /> Also why would you not like heavy weapons on vets?]]></description>
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				<pubDate><![CDATA[Tue, 6 May 2014 15:55:27]]> GMT</pubDate>
				<author><![CDATA[ Tenzilla]]></author>
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				<title>Astra Militarum Veteran Squad List.</title>
				<description><![CDATA[ it's on there because when it's my tank company command tank the co-axil stubber gives me a reroll to hit on the vanq cannon. and i'm not removing it in hopes that Forge world do an update so i can have it as a co-axil again. as for the heavy wepons it's so that if i need them to they can still be mobile and not loose any punch.]]></description>
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				<pubDate><![CDATA[Tue, 6 May 2014 16:00:23]]> GMT</pubDate>
				<author><![CDATA[ brochtree]]></author>
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				<title>Astra Militarum Veteran Squad List.</title>
				<description><![CDATA[ You can always snap fire or use the shoot then run order if you really need them to move...also if you have a heavy weapons team they are also aremed with a lasgun you could choose to fire that if you have to move, therefore losing one lasgun, i would hardly call that "losing any punch"<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 6 May 2014 16:04:14]]> GMT</pubDate>
				<author><![CDATA[ Tenzilla]]></author>
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				<title>Re:Astra Militarum Veteran Squad List.</title>
				<description><![CDATA[  so made some changes and now have 18 points left. i am going to try a heavy weapon vet squad and i've added a tech priest due to the amount of armor in my list. again any constructive criticism welcome.<br /> <br /> H.Q. <br /> <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span> (146) <br /> - Bolt Pistol, Flamer, Medic, Rgt Standard, Vox, Master of the Fleet, Astropath. <br /> <br /> Command Tank <br /> Leman Russ Vanquisher (185) <br /> - Hull Lascannon, Pintle heavy Stubber (modeled as a co-axile which he doesn't get.) <br /> Leman Russ Battle Tank (150) <br /> <br /> 2 Primaris Psykers (100) <br /> <br /> Tech priest (40)<br /> <br /> TROOPS <br /> Vet squad (91) <br /> - Bolt Pistol, 3 Meltaguns, Shotguns <br /> Chimera (70) <br /> - Autocannon <br /> <br /> Vet squad (91) <br /> - Bolt Pistol, 3 Meltaguns, Shotguns <br /> Chimera (70) <br /> - Autocannon <br /> <br /> Vet Squad (121) <br /> - Bolter, 3 Plasma, Vox, Camo Cloaks <br /> <br /> Vet Squad (121) <br /> - Bolter, 3 Plasma, Vox, Camo Cloaks <br /> <br /> Vet Squad (97)<br />  - Bolter, 3 Sniper Rifles, Missile Launcher, Vox, Camo Cloaks<br /> <br /> FAST ATTACK <br /> HEAVY SUPPORT <br /> Manticore (170) <br /> <br /> 2 Wyvern's (170)<br /> <br /> Leman Russ Exterminator (150) <br /> - Heavy Bolter Sponsons <br /> <br /> FORTIFICATIONS <br /> Aegis Defence Line (100) <br /> - Quad-Gun <br /> <br /> Total <br /> 1832]]></description>
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				<pubDate><![CDATA[Wed, 7 May 2014 01:01:48]]> GMT</pubDate>
				<author><![CDATA[ brochtree]]></author>
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				<title>Astra Militarum Veteran Squad List.</title>
				<description><![CDATA[ Looks good, if you drop the 2 bolt pistols in the mech vets you can add 2 autocannons to your camo vets. <br />  <br /> or add some camo to your <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span>. ]]></description>
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				<pubDate><![CDATA[Wed, 7 May 2014 01:31:16]]> GMT</pubDate>
				<author><![CDATA[ Tenzilla]]></author>
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				<title>Astra Militarum Veteran Squad List.</title>
				<description><![CDATA[ Autocannons on chimeras?...can that happen? What's the rules on that tech priest? I'm guessing like a <span class="glossaryitem" onmouseover='gp(119);'>SM</span> tech. ]]></description>
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				<pubDate><![CDATA[Wed, 7 May 2014 17:30:57]]> GMT</pubDate>
				<author><![CDATA[ Dutch31337]]></author>
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				<title>Astra Militarum Veteran Squad List.</title>
				<description><![CDATA[  the autocannons are forge world. and a tech priest can heal one hull point, immobilized and weapon destroyed results. plus he can give one vehicle power of the machine spirit.]]></description>
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				<pubDate><![CDATA[Wed, 7 May 2014 19:00:50]]> GMT</pubDate>
				<author><![CDATA[ brochtree]]></author>
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				<title>Astra Militarum Veteran Squad List.</title>
				<description><![CDATA[ hm just found my secrets of the third reich british troops now i'm wondering about using them as some storm troopers. as i only dropped the storm troopers as i can't afford to get enought of the new <span class="glossaryitem" onmouseover='gp(50);'>gw</span> ones. heck i can have quiet a large force with the number of men i have a command squad and two ten man squads.]]></description>
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				<pubDate><![CDATA[Sun, 11 May 2014 01:26:40]]> GMT</pubDate>
				<author><![CDATA[ brochtree]]></author>
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