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		<title><![CDATA[Latest posts for the thread "1500pts IH"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "1500pts IH"]]></description>
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				<title>1500pts IH</title>
				<description><![CDATA[ So I made this list:<br /> <br /> Librarian with 2 masterery levels, shield eternal<br /> <br /> =140pts<br /> <br /> 10 sternguard, sergeant with lighning claw and melta bombs, heavy flamer, 2 combi meltas<br /> <br /> =270pts<br /> <br /> land raider redeemer with storm bolter and multi melta<br /> <br /> =255pts<br /> <br /> 2 vindicators with storm bolters and siege shields<br /> <br /> =130pts each<br /> <br /> 10 tactical marines, with plasma cannon, gravgun, sergeant with combi-weapon, rhino with storm bolter<br /> <br /> =220pts<br /> <br /> 6 tactical marines with meltagun, razorback with assault cannon<br /> <br /> =155pts<br /> <br /> 6 tactical marines with meltagun<br /> <br /> =155pts<br /> <br /> <br /> Based of the IF list from the <span class="glossaryitem" onmouseover='gp(3);'>40k</span> sample armies article.<br /> <br /> thoughts?<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 18 May 2014 18:49:31]]> GMT</pubDate>
				<author><![CDATA[ sing your life]]></author>
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				<title>Re:1500pts IH</title>
				<description><![CDATA[ THOUGHTS?]]></description>
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				<pubDate><![CDATA[Mon, 19 May 2014 16:39:21]]> GMT</pubDate>
				<author><![CDATA[ sing your life]]></author>
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				<title>1500pts IH</title>
				<description><![CDATA[ I don't think the Librarian has enough wounds to warrant the expensive shield. I'd drop that. I also think adding storm bolters to all the vehicles takes up too many extra points, and most of the time won't make much of a difference. I'd drop those too. The dual Vindicators and <span class="glossaryitem" onmouseover='gp(475);'>LRR</span> is a nice combo, and gives you a  solid line that can advance and control mid-field.<br /> <br /> I don't see anything that is particularly "scary" though to big nasties like Riptides or Flying Demons. I'd consider swapping the sternguard for Terminators in the <span class="glossaryitem" onmouseover='gp(475);'>LRR</span> so it's got a nice melee unit to deliver. You also need some anti-air in here, and the best I can think of is a Stormraven (with <span class="glossaryitem" onmouseover='gp(681);'>IWND</span>... very nice).<br /> <br /> The tactical squads that are on the move in a rhino can't make use of a heavy weapon really, so I'd just drop it. A special and matching combi work fine (and the melta bombs are nice).<br /> <br /> I think after swapping the sternguard for terminators, dropping the shield eternal (but maybe upgrade to termy armour and storm shield?), dropping the storm bolters, and <span class="glossaryitem" onmouseover='gp(97);'>misc</span>. heavy weapons, you can get something close to this:<br /> <br /> Librarian - <span class="glossaryitem" onmouseover='gp(347);'>lvl</span> 2<br /> Assault Terminators (5) - 5x <span class="glossaryitem" onmouseover='gp(224);'>TH</span>/<span class="glossaryitem" onmouseover='gp(221);'>SS</span>, <span class="glossaryitem" onmouseover='gp(475);'>LRR</span> w/multimelta<br /> Tactical Squad (10) - rhino, plasma, combi-plasma<br /> Tactical Squad (10) - rhino, plasma, combi-plasma<br />   * or whatever special weapon you prefer, but match the combi<br /> Scout squad (5) - bolters & cammo cloaks maybe?<br /> Vindicator - siege shield<br /> Vindicator - siege shield<br /> Stormraven - (scouts go here)<br /> <br /> Hope that helps!]]></description>
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				<pubDate><![CDATA[Mon, 19 May 2014 21:19:41]]> GMT</pubDate>
				<author><![CDATA[ xTHExCLINCHERx]]></author>
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