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		<title><![CDATA[Latest posts for the thread "Coming back to Eldar"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Coming back to Eldar"]]></description>
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				<title>Coming back to Eldar</title>
				<description><![CDATA[ I am trying to get back into <span class="glossaryitem" onmouseover='gp(3);'>40k</span> and I am playing  Eldar. I made a 500 point list I will be doing a 1000 point one in a day or two. <br /> <br /> Autarch   - 70<br />   *Jetbike.  -15<br />   *Deathspinner. -10<br />   *Powerblades. - 15<br />   <br /> Jetbike Squad. - 51<br />   *+2 bikes.       - 34<br /> <br /> Jetbike Squad. - 51<br />   *up to shuriken cannon.  - 10<br /> <br /> Falcon.     -125<br />   *up to Shuriken cannon. - 10<br />   *up to Scatter laser. - 10<br />   *Holo-fields.     -15<br /> <br /> Vyper Squadron. 50<br />   *up to shuriken cannon. - 10<br />   *up to Scatter laser.  - 10<br />   *Holo-fields.   -15<br /> <br /> 501<br /> Can you take a look and tell me if it is ok for a starter list? The ideal is to play fast and hard, my 1000 point list will be something like this.  ]]></description>
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				<pubDate><![CDATA[Mon, 19 May 2014 19:29:02]]> GMT</pubDate>
				<author><![CDATA[ Oneeye]]></author>
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				<title>Coming back to Eldar</title>
				<description><![CDATA[ First off welcome to DakkaDakka, secondly please don't post individual point costs as it is against dakka policy.<br /> <br /> As for the list, looks good, except the autarch who doesn't need the death spinner, because his jetbike already has <span class="glossaryitem" onmouseover='gp(126);'>TL</span> shurkin catapults and the fact the power blades are 2 power weapons.]]></description>
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				<pubDate><![CDATA[Mon, 19 May 2014 20:22:21]]> GMT</pubDate>
				<author><![CDATA[ Arbiter]]></author>
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				<title>Re:Coming back to Eldar</title>
				<description><![CDATA[ Personally, I'd swap the Deathspinner for a Fusion Gun, as you've not really got a solution to AV14 in case someone brings a Land Raider (not sure how common that is in 500pt games though I suppose - against Leman Russes etc. you'd have to go for side shots with the Falcon).<br /> <br /> Balance out the two bike squads, to 4 members each and move a cannon upgrade from the Falcon to the squad without a cannon currently - you lose out on the opertunity to twin-link the cannon but this allows the Falcon to move at full pace and keep well away from the enemy.<br /> <br /> Of course, that depends on how you're expanding the list later, you might not want to model those changes and then have to change them later.<br /> <br /> Welcome to Dakka!]]></description>
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				<pubDate><![CDATA[Mon, 19 May 2014 21:16:22]]> GMT</pubDate>
				<author><![CDATA[ Quanar]]></author>
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				<title>Re:Coming back to Eldar</title>
				<description><![CDATA[ I've got a couple notes.<br /> - As said above, the autarch's death spinner is a little out of place as the jetbike already gives him twin linked catapults.<br /> - Autarchs cannot take power blades. they can however take a single power weapon.<br /> - Falcons are okay, but there's always something better. You're not even using its transport capacity for this game and you've taken mixed role weapons on it as well.<br /> - jetbikes should be taken in multiples of 3 to maximize their efficiency with cannons.<br /> - You should always try to stay below the points limit rather than going one point above. It is, after all, a limit and not an approximate goal.<br /> <br /> I've tweaked the list a little while maintaining your "fast" theme. This is what I came up with:<br /> <div style="margin-top:5px; margin-bottom:10px;">
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Autarch - Jetbike, Power Weapon<br /> <br /> 6 Jetbikes - 2 Cannons<br /> <br /> 3 Jetbikes<br /> <br /> Vyper - Bright Lance, Cannon, Holo Fields<br /> <br /> Night Spinner - Cannon, Holo-Fields<br /> 498 points<br /> <br /> - The Autarch can be modified to whatever role you want him to play. Fusion gun/Scorpion Chainsword for anti-tank, Reaper Launcher if you want him to hang out with the jetbikes and take pot shots with their cannons, laser lance if you want him to break off and assault things. That's all preference.<br /> <br /> - I traded the Falcon for a Night Spinner to save points and because they are VERY good in 500 point games. They can also turn into a Fire Prism (same kit) when you make your 1000 point list down the road.<br /> <br /> - Since I swapped out the Falcon I threw a bright lance on the vyper for anti-tank (it's more reliable than a pulse laser against higher <span class="glossaryitem" onmouseover='gp(9);'>AV</span> anyways, and the night spinner/all your cannons can take out AV12 or less).
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				<pubDate><![CDATA[Mon, 19 May 2014 22:27:33]]> GMT</pubDate>
				<author><![CDATA[ Bojazz]]></author>
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				<title>Re:Coming back to Eldar</title>
				<description><![CDATA[ thank you all <br /> <br /> i picked up an Eldar army from a friend of mine. i have every modal in the list except for:<br /> <br /> Phoenix Lords<br /> Harlequins<br /> Swooping Hawks<br /> Warp Spiders<br /> Any Flyers<br /> Night Spinner<br /> Wraithknight<br /> <br /> it was easier to put what i don't have then what i do have. it is about 6000 points. I will like to do a fast and hard-hitting armies. i have been out of the game since 2nd, so i have to play catch up. i will change my list but i dont't have a Night Spinner do you think a Fire Prism will work instead?]]></description>
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				<pubDate><![CDATA[Tue, 20 May 2014 16:52:00]]> GMT</pubDate>
				<author><![CDATA[ Oneeye]]></author>
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				<title>Coming back to Eldar</title>
				<description><![CDATA[ Fire prisms work well. How many points for a hard hitting list?]]></description>
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				<pubDate><![CDATA[Tue, 20 May 2014 17:28:23]]> GMT</pubDate>
				<author><![CDATA[ Arbiter]]></author>
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				<title>Re:Coming back to Eldar</title>
				<description><![CDATA[ i will like to do a 500 then a 1000]]></description>
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				<pubDate><![CDATA[Tue, 20 May 2014 17:32:40]]> GMT</pubDate>
				<author><![CDATA[ Oneeye]]></author>
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				<title>Coming back to Eldar</title>
				<description><![CDATA[ Both fun or competitive or a mix?]]></description>
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				<pubDate><![CDATA[Tue, 20 May 2014 17:39:51]]> GMT</pubDate>
				<author><![CDATA[ Arbiter]]></author>
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				<title>Re:Coming back to Eldar</title>
				<description><![CDATA[ i play more for Fun but i will like to win. (i don't want to use all wave serpent shield for the win)]]></description>
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				<pubDate><![CDATA[Tue, 20 May 2014 17:43:08]]> GMT</pubDate>
				<author><![CDATA[ Oneeye]]></author>
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				<title>Coming back to Eldar</title>
				<description><![CDATA[ Ok then, are you willing to buy hawks or spiders? If so this could be a good list.<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>Hq</span>- Autarch with hawk wings, fusion gun, banshee mas, scorpion chainsword-103<br /> <br /> Troops-jetbikes *2-102<br /> <br /> Fast-spiders (5)*2-190<br /> Fast-hawks with exarch(6)-106<br /> <br /> This list comes to 501 exactly, if you need it to be below 500, drop the chainsword for a total of 498.<br /> <br /> For 1k you can expand this 500pt list or make something different.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 20 May 2014 18:08:35]]> GMT</pubDate>
				<author><![CDATA[ Arbiter]]></author>
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				<title>Coming back to Eldar</title>
				<description><![CDATA[ i will get them after the new rules come out, but i have so much now that i am trying to use what i have. ]]></description>
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				<pubDate><![CDATA[Tue, 20 May 2014 18:18:42]]> GMT</pubDate>
				<author><![CDATA[ Oneeye]]></author>
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				<title>Coming back to Eldar</title>
				<description><![CDATA[ Then I just recommend running a farseer with a bunch of guardian units (10 men with <span class="glossaryitem" onmouseover='gp(327);'>BL</span> platform) for a lot of scoring and close range anti infantry, long range <span class="glossaryitem" onmouseover='gp(482);'>AT</span>.]]></description>
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				<pubDate><![CDATA[Wed, 21 May 2014 00:06:58]]> GMT</pubDate>
				<author><![CDATA[ Arbiter]]></author>
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