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		<title><![CDATA[Latest posts for the thread "Some mysterious terrain rules for 7th edition."]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/16.page</link>
		<description><![CDATA[Latest messages posted in the thread "Some mysterious terrain rules for 7th edition."]]></description>
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				<title>Some mysterious terrain rules for 7th edition.</title>
				<description><![CDATA[ I'm one of the few people who actually seemed to like and use the mysterious terrain rules in 6th edition, so I was a bit disappointed that they mostly disappeared in 7th.<br /> <br /> These tables give you something to add a little flavour to areas of vegetation, water features and the like.<br /> <br /> There is no entry for on these tables for 'nothing significant'. If you want a less weird battlefield, you should probably roll a separate dice to see if the terrain is just a mundane area; I suggest 1-2 means no special rules, 3+ roll on the table.<br /> <br /> If anyone has any ideas on how these could be improved or suggestions of what else you might like to see, please let me know. I'm currently working on a few more terrain tables and some 'mysterious supply container' tables for battlefield debris. Then I might look into doing weather tables or other battlefield effects.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/597144/6871506.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/597144/6871506.page</link>
				<pubDate><![CDATA[Tue, 27 May 2014 15:51:42]]> GMT</pubDate>
				<author><![CDATA[ Perfect Organism]]></author>
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