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		<title><![CDATA[Latest posts for the thread "2000 pt iyanden,6 ed tournament."]]></title>
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				<title>2000 pt iyanden,6 ed tournament.</title>
				<description><![CDATA[ So this is my first tournament and we will be playing 6TH edition. <br /> Any advice and glaring weaknesses? I want to play well and not get wiped too easily but dont really wanna spam any more than I have if I can avoid it. I am using the iyanden supplement.<br /> <br /> My list 1999pts<br /> <br /> spiritseer wraithforge stone 100pts <br /> <br /> spiritseer 70pts <br /> <br /> 20 guardians 2 bright lances, warlock 255pts<br /> 2x 5 wraithguard with wraith cannons 320pts <br /> 1x5 wraithguard d-scythe 210pts <br /> 3x wave serpents scatterlaser, shurican cannon and holofields 435pts <br /> <br /> 6x guardian jetbikes 2 shurican cannons, warlock 174pts <br /> <br /> wraithlord <br /> shurican cannon, brightlance. 155pts<br /> <br /> wraithknight <br /> suncannon and shield 280pts<br /> <br /> The goal is to push the 3 wraithguard units in wave serpents and guardian jetbikes into a position to threaten a flank or a weak side early as possible, with the bare spirit seer moving up with a squad of wraithguard to help spirit mark things and buff units, the rest sits back as a hard to move objective grabber or long range firebase with the wraithforge spiritseer keeping the wraithlord and wraithknight in the game as long as possible.<br /> ]]></description>
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				<pubDate><![CDATA[Sun, 1 Jun 2014 11:38:37]]> GMT</pubDate>
				<author><![CDATA[ buttman]]></author>
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				<title>2000 pt iyanden,6 ed tournament.</title>
				<description><![CDATA[ Well if your playing 6th ed, you will want duel <span class="glossaryitem" onmouseover='gp(327);'>BL</span> on the lord, and <span class="glossaryitem" onmouseover='gp(219);'>SL</span> on the knight. You can drop the stone, as it only has 6" range and works on a 3+ I have never had it work for me (I can't roll 3+ for that).<br /> <br /> As for the rest its up to tactics and rolling, Good luck!]]></description>
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				<pubDate><![CDATA[Sun, 1 Jun 2014 13:54:48]]> GMT</pubDate>
				<author><![CDATA[ Arbiter]]></author>
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				<title>Re:2000 pt iyanden,6 ed tournament.</title>
				<description><![CDATA[ Thanks for the advice.. why would you takr the weapons you suggested only in 6th is there a rule change to monstrous creatures? I was thinking of removing the warlock from jetbikes for points for <span class="glossaryitem" onmouseover='gp(219);'>sl</span> on the wraithknight and for the wraithlord to get an additional <span class="glossaryitem" onmouseover='gp(327);'>bl</span>]]></description>
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				<pubDate><![CDATA[Sun, 1 Jun 2014 21:43:46]]> GMT</pubDate>
				<author><![CDATA[ buttman]]></author>
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				<title>2000 pt iyanden,6 ed tournament.</title>
				<description><![CDATA[ In 7th ed it is more about killing their objective secured units, and less on their heavy tanks (which I see less and less), so that's the reason.<br /> <br /> But yes, I would go with that switch.]]></description>
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				<pubDate><![CDATA[Sun, 1 Jun 2014 23:16:03]]> GMT</pubDate>
				<author><![CDATA[ Arbiter]]></author>
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