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		<title><![CDATA[Latest posts for the thread "Farsight through the Ages"]]></title>
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				<title>Farsight through the Ages</title>
				<description><![CDATA[ Doing a campaign with a friend with progressing characters, so I thought I'd be fluffy and use Farsight. <br /> I used the Farsight Enclaves fluff as basis for these.<br /> <br /> Shas'Ui "Shoh" Shovah[60pts]<br /> WS3 BS4 S3 T3 W1 A2 LD9 SV4+ IN(<span class="glossaryitem" onmouseover='gp(598);'>ch</span>)<br /> Pulse Rifle Markerlight Combat Armor Photon Grenades<br /> Split Fire<br /> Supporting Fire<br /> Rising Star: Shoh's unit rerolls 1s to hit and wound. In addition they have stealth.<br /> Observe and Adapt: At the start of the controlling player's turn: Declare one of the following: (Lasts until start of next turn.<br /> Chargers: Overwatch at BS2<br /> Shelterd Targets: Declare one enemy unit with <span class="glossaryitem" onmouseover='gp(85);'>LoS</span>. Unit rerolls cover saves if shot at by Shoh's unit.<br /> Anti-Armour Protocols: The weapons unit Shoh's unit become heavy 1 and gain rending.<br /> <br /> Broadside Shas'Vre Shovah "The Young Executioner"[90pts]<br /> wS3 BS4 S5 T4 W2 I2 A2 Ld9 SV2+ IN(<span class="glossaryitem" onmouseover='gp(598);'>ch</span>)<br /> Broadside Battlesuit<br /> <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Heavy Rail Rifle<br /> <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Plasma Rifle<br /> Advanved Targeting System<br /> <br /> Extremely Bulky<br /> Supporting Fire<br /> Monster Hunter/Tank Hunter<br /> View from Above: If a friendly Tau infantry(not broadsides) is wiped out within 12" of Shovah's unit, it must take a <span class="glossaryitem" onmouseover='gp(82);'>Ld</span> test with a -1 penalty for each unit destroyed within 12". If the test is failed, the unit becomes BS2 in their coming shooting phase.<br /> <br /> XV8 Shas'Vre Shovah "The Vigilant Shield"[100pts + Systems]<br /> WS3 BS4 S5 T4 W3 I2 A2 Ld9 SV3+<br /> Crisis Suit Shield Generator<br /> Supporting Fire<br /> Very Bulky<br /> Defiant Protector - Shovah automatically passes <span class="glossaryitem" onmouseover='gp(85);'>LoS</span>! rolls. When normally unable to, Shovah can perform a <span class="glossaryitem" onmouseover='gp(85);'>LoS</span> on a 3+<br /> In addition Shovah has Eternal Warrior and <span class="glossaryitem" onmouseover='gp(265);'>FNP</span>(5+) for <span class="glossaryitem" onmouseover='gp(85);'>LoS</span> wounds.<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 4 Jun 2014 22:17:55]]> GMT</pubDate>
				<author><![CDATA[ acekevin8412]]></author>
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				<title>Farsight through the Ages</title>
				<description><![CDATA[ I don't get the conditional Eternal Warrior, that makes no sense.<br /> <br /> So only when he is protecting someone is he immune to getting gibbed by a lascannon, but if you just shoot him with a lascannon, he gets gibbed?<br /> <br /> Makes no sense, gameplay or fluff wise. ]]></description>
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				<pubDate><![CDATA[Wed, 4 Jun 2014 22:27:55]]> GMT</pubDate>
				<author><![CDATA[ curran12]]></author>
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				<title>Farsight through the Ages</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/51789d5078a1a73fa3a7d55531358b42.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/598880/6901880.page"><b>curran12 wrote:</b></a><br/>I don't get the conditional Eternal Warrior, that makes no sense.<br /> <br /> So only when he is protecting someone is he immune to getting gibbed by a lascannon, but if you just shoot him with a lascannon, he gets gibbed?<br /> <br /> Makes no sense, gameplay or fluff wise. </div></blockquote><br /> <br /> Eternal Warrior doesn't make any sense. Don't try to assign rationale to a rule that prevents you from dying instantly. ]]></description>
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				<pubDate><![CDATA[Wed, 4 Jun 2014 22:35:36]]> GMT</pubDate>
				<author><![CDATA[ Clefty]]></author>
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				<title>Farsight through the Ages</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/51789d5078a1a73fa3a7d55531358b42.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/598880/6901880.page"><b>curran12 wrote:</b></a><br/>So only when he is protecting someone is he immune to getting gibbed by a lascannon, but if you just shoot him with a lascannon, he gets gibbed?</div></blockquote><br /> <br /> Worse of all, this is actually canon! Farsight can survive horrible injuries... as long as he is protecting someone else with his own body!]]></description>
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				<pubDate><![CDATA[Wed, 4 Jun 2014 22:47:34]]> GMT</pubDate>
				<author><![CDATA[ AtoMaki]]></author>
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				<title>Farsight through the Ages</title>
				<description><![CDATA[ I know Dakka has a lot of hate for Eternal Warrior in self-made characters unless you're a Space Marine where it's just wargear anyone can buy.<br /> <br /> Here was my rational: You're Paying 100pts for a 66% chance to Survive a Krak Missile or Lascannon wound allocated on a character. On the off chance it gets through, it's only a 2 wound model. Iridium Armor with Stimms accomplish the same thing for less than half the cost. The only real place this will make a difference is with Force and special <span class="glossaryitem" onmouseover='gp(269);'>ID</span> causing weapons. <br /> <br /> Also Crisis Units are 3 suits max excluding <span class="glossaryitem" onmouseover='gp(67);'>ICs</span>. So shots from 2/3 directions would completely nullify this rule. <br /> <br /> If even that's too much, then I guess I'll talk to my opponent before dropping it.<br /> <br /> Finally, a naked human, Yarrick has Eternal Warrior whereas A mech with a soul-sucking sword doesn't, logic has no real place in <span class="glossaryitem" onmouseover='gp(3);'>40k</span>.]]></description>
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				<pubDate><![CDATA[Thu, 5 Jun 2014 01:56:57]]> GMT</pubDate>
				<author><![CDATA[ acekevin8412]]></author>
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				<title>Farsight through the Ages</title>
				<description><![CDATA[ Cool idea. I wish they had put this sort of thing in the Enclaves book]]></description>
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				<pubDate><![CDATA[Thu, 5 Jun 2014 12:13:23]]> GMT</pubDate>
				<author><![CDATA[ The Swadders]]></author>
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				<title>Re:Farsight through the Ages</title>
				<description><![CDATA[ I like the progression, these rules seem acceptable in my opinion. ]]></description>
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				<pubDate><![CDATA[Thu, 5 Jun 2014 14:33:39]]> GMT</pubDate>
				<author><![CDATA[ Clefty]]></author>
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				<title>Re:Farsight through the Ages</title>
				<description><![CDATA[ Sounds awesome to me!]]></description>
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				<pubDate><![CDATA[Mon, 9 Jun 2014 13:04:48]]> GMT</pubDate>
				<author><![CDATA[ Wilson]]></author>
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