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		<title><![CDATA[Latest posts for the thread "Aura glow"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Aura glow"]]></description>
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				<title>Aura glow</title>
				<description><![CDATA[ I want to have like a glowing aura around my entire model, so not <span class="glossaryitem" onmouseover='gp(532);'>OSL</span>. Ideally a really light wash would be nice but I only have dark ones on hand. Also I want a golden aura.<br /> <br /> Could I mix gold with a lot of water, really thin it down and paint over a green model without fully blotting out the green to achieve this effect?]]></description>
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				<pubDate><![CDATA[Sun, 8 Jun 2014 15:46:26]]> GMT</pubDate>
				<author><![CDATA[ Zodiark]]></author>
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				<title>Re:Aura glow</title>
				<description><![CDATA[ the only way you're going to effectively cause your model to have a glowing look, is to have the model work as <span class="glossaryitem" onmouseover='gp(532);'>OSL</span> on other things on the base, and on the base itself.   Otherwise it's just going to look like you got your highlights backwards...]]></description>
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				<pubDate><![CDATA[Sun, 8 Jun 2014 15:54:48]]> GMT</pubDate>
				<author><![CDATA[ emmagine]]></author>
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				<title>Re:Aura glow</title>
				<description><![CDATA[ Damn, this is what I was afraid of.<br /> <br /> What if I tried like a gold dry brush, like a super super light dry brush?<br /> <br /> Trying to picture it in my head <span class="glossaryitem" onmouseover='gp(258);'>atm</span> <span class="glossaryitem" onmouseover='gp(84);'>lol</span>]]></description>
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				<pubDate><![CDATA[Sun, 8 Jun 2014 15:55:48]]> GMT</pubDate>
				<author><![CDATA[ Zodiark]]></author>
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				<title>Aura glow</title>
				<description><![CDATA[ Doing highlights backwards is actually a good way to create a glowing effect. Having bright, almost white "shading" in the crevices working up to a darker colour on the edges tends to give the impression that something is glowing (like a light source within).<br /> <br /> Not really sure how this will work with gold though, hmmm. I think it will just turn out messy, but maybe do a test model and see how it comes out.<br /> <br /> You can then <span class="glossaryitem" onmouseover='gp(532);'>OSL</span> the base and surrounding area, I'm not a massive fan of <span class="glossaryitem" onmouseover='gp(532);'>OSL</span> though. The only thing I bothered to paint with <span class="glossaryitem" onmouseover='gp(532);'>OSL</span> is the interior of my Valkyrie. <span class="glossaryitem" onmouseover='gp(532);'>OSL</span>, to me at least, only really "works" on dioramas where you can actually control the false-lighting across a large area, <span class="glossaryitem" onmouseover='gp(532);'>OSL</span> on a model that's not part of a larger diorama almost always just looks weird to me.]]></description>
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				<pubDate><![CDATA[Sun, 8 Jun 2014 16:02:02]]> GMT</pubDate>
				<author><![CDATA[ AllSeeingSkink]]></author>
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				<title>Aura glow</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/599515/6912869.page"><b>AllSeeingSkink wrote:</b></a><br/>Doing highlights backwards is actually a good way to create a glowing effect. Having bright, almost white "shading" in the crevices working up to a darker colour on the edges tends to give the impression that something is glowing (like a light source within).<br /> <br /> Not really sure how this will work with gold though, hmmm. I think it will just turn out messy, but maybe do a test model and see how it comes out.<br /> <br /> You can then <span class="glossaryitem" onmouseover='gp(532);'>OSL</span> the base and surrounding area, I'm not a massive fan of <span class="glossaryitem" onmouseover='gp(532);'>OSL</span> though. The only thing I bothered to paint with <span class="glossaryitem" onmouseover='gp(532);'>OSL</span> is the interior of my Valkyrie.</div></blockquote><br /> <br /> I'm still learning how topaint and <span class="glossaryitem" onmouseover='gp(532);'>OSL</span> is a lil out of my league <span class="glossaryitem" onmouseover='gp(325);'>tbh</span>]]></description>
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				<pubDate><![CDATA[Sun, 8 Jun 2014 16:02:55]]> GMT</pubDate>
				<author><![CDATA[ Zodiark]]></author>
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				<title>Aura glow</title>
				<description><![CDATA[ What is the model? What is going to work well will vary massively depending on the model.]]></description>
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				<pubDate><![CDATA[Sun, 8 Jun 2014 16:06:40]]> GMT</pubDate>
				<author><![CDATA[ AllSeeingSkink]]></author>
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				<title>Aura glow</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/599515/6912886.page"><b>AllSeeingSkink wrote:</b></a><br/>What is the model? What is going to work well will vary massively depending on the model.</div></blockquote><br /> <br /> <span class="glossaryitem" onmouseover='gp(258);'>Atm</span> its just the watcher in the dark that came with Azrael, so nothing special <span class="glossaryitem" onmouseover='gp(84);'>lol</span><br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> I got it to work. Used a light drybrush with the gold and got the effect I wanted, thank you]]></description>
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				<pubDate><![CDATA[Sun, 8 Jun 2014 16:07:15]]> GMT</pubDate>
				<author><![CDATA[ Zodiark]]></author>
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