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		<title><![CDATA[Latest posts for the thread "2000pt Iyanden Webway (Dark Eldar Allies)"]]></title>
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				<title>2000pt Iyanden Webway (Dark Eldar Allies)</title>
				<description><![CDATA[ Decided to collect a new army to diversify myself from my Tyranids force. Incidentally if i field the following i can host a Hive fleet Kraken re-enactment all by myself.<br /> <br /> Total Cost: 2000 (on the nose!)<br /> <br /> Iyanden Eldar<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQs</span>: 385<br /> Spiritseer<br /> Spiritseer, Spear of Teuthlas<br /> Wraithseer, D-cannon <br /> <br /> Troops: 580<br /> 5 Wraith Guard, D-Scythes<br /> 5 Wraith Guard, D-Scythes<br /> 5 Wraith Guard<br /> <br /> Heavy: 530<br /> Wraithknight<br /> Wraithlord, 2x Flamers, Ghostglaive, 2x Scatter Lasers<br /> Wraithlord, 2x Flamers, Ghostglaive, 2x Scatter Lasers<br /> <br /> Dark Eldar Allies<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>: 170<br /> Haemonculus, Webway portal<br /> Haemonculus, Webway portal<br /> <br /> Troops: 210<br /> 3 Wracks, Venom, Dual Cannons, Night Shield<br /> 3 Wracks, Venom, Dual Cannons, Night Shield<br /> <br /> Heavy: 125<br /> Ravager, Flicker Field, Night Shield<br /> <br /> I've considered replacing the standard Wraith Guard (160pts) with 4 Trueborn + venom + blasters(163pts) but it puts me at a weird point total.<br /> <br /> The plan is to attach the Haemos to the Venom Wracks and bring the wraith army out into mid field via the webway portals. With the spirit seers attached to the wraith guard, D-scythes are bulky so I can't put them in a raider. My plan for fliers is simply to drown them in scatter laser fire and hope for the best.<br /> ]]></description>
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				<pubDate><![CDATA[Mon, 9 Jun 2014 02:39:55]]> GMT</pubDate>
				<author><![CDATA[ wulfanger]]></author>
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				<title>2000pt Iyanden Webway (Dark Eldar Allies)</title>
				<description><![CDATA[ Bulky means they take up 2 spaces instead of 1, you can take 5 d-scythe <span class="glossaryitem" onmouseover='gp(225);'>WG</span> in a raider.<br /> <br /> As for the rest of the army it looks fun, you lack <span class="glossaryitem" onmouseover='gp(805);'>AA</span> but otherwise close up you should do fine.<br /> <br /> Good luck.]]></description>
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				<pubDate><![CDATA[Mon, 9 Jun 2014 14:54:22]]> GMT</pubDate>
				<author><![CDATA[ Arbiter]]></author>
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				<title>2000pt Iyanden Webway (Dark Eldar Allies)</title>
				<description><![CDATA[ <br /> <br /> Total Cost: 2000 (on the nose!)<br /> <br /> Iyanden Eldar<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQs</span>: 385<br /> Spiritseer<br /> Spiritseer, Spear of Teuthlas<br /> Wraithseer, D-cannon <br /> <br /> Troops: 580<br /> 5 Wraith Guard, D-Scythes<br /> 5 Wraith Guard, D-Scythes<br /> 5 Wraith Guard<br /> <br /> Heavy: 530<br /> Wraithknight<br /> Wraithlord, 2x Flamers, Ghostglaive, 2x Scatter Lasers<br /> Wraithlord, 2x Flamers, Ghostglaive, 2x Scatter Lasers<br /> <br /> Dark Eldar Allies<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>: 170<br /> Haemonculus, Webway portal<br /> Haemonculus, Webway portal<br /> <br /> Troops: 210<br /> 3 Wracks, Venom, Dual Cannons, Night Shield<br /> 3 Wracks, Venom, Dual Cannons, Night Shield<br /> <br /> Heavy: 125<br /> Ravager, Flicker Field, Night Shield<br /> <br /> I've considered replacing the standard Wraith Guard (160pts) with 4 Trueborn + venom + blasters(163pts) but it puts me at a weird point total.<br /> <br /> The plan is to attach the Haemos to the Venom Wracks and bring the wraith army out into mid field via the webway portals. With the spirit seers attached to the wraith guard, D-scythes are bulky so I can't put them in a raider. My plan for fliers is simply to drown them in scatter laser fire and hope for the best.<br /> <br /> </div></blockquote></div></blockquote><br /> <br /> Only thing I would suggest changing would be maybe change 1 scatter laser on each wraightlord to a star cannon to take advantage of the laser lock on an AP2 weapon with the same range? <br /> <br /> I think truborns in a venom with 2 splinter cannons on the venom and 2 on the trueborns would make any <span class="glossaryitem" onmouseover='gp(93);'>MC</span> cry and would be hilarious i think for about 100 points or less if my memory serves me properly with a squad of 3-5..<br /> </div></blockquote></div></blockquote>]]></description>
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				<pubDate><![CDATA[Mon, 9 Jun 2014 17:28:46]]> GMT</pubDate>
				<author><![CDATA[ Matt2429]]></author>
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				<title>2000pt Iyanden Webway (Dark Eldar Allies)</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/599608/6916101.page"><b>Matt2429 wrote:</b></a><br/><br /> <br /> Only thing I would suggest changing would be maybe change 1 scatter laser on each wraightlord to a star cannon to take advantage of the laser lock on an AP2 weapon with the same range? <br /> <br /> I think trueborns in a venom with 2 splinter cannons on the venom and 2 on the trueborns would make any <span class="glossaryitem" onmouseover='gp(93);'>MC</span> cry and would be hilarious i think for about 100 points or less if my memory serves me properly with a squad of 3-5..<br /> </div></blockquote><br /> <br /> Both those options sound good, especially the starcannon so i have more turn 1 armor popping power. <br /> <br /> As for the trueborn venoms i might field that just for the look of horror on my friends face when he fields Dreadknights.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 9 Jun 2014 18:05:39]]> GMT</pubDate>
				<author><![CDATA[ wulfanger]]></author>
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