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		<title><![CDATA[Latest posts for the thread "Synapse/Instinctive Behavior Tweak:"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/16.page</link>
		<description><![CDATA[Latest messages posted in the thread "Synapse/Instinctive Behavior Tweak:"]]></description>
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				<title>Synapse/Instinctive Behavior Tweak:</title>
				<description><![CDATA[ Add the following after the last paragraph of the Synapse Creature special rule:<br /> <br /> <li>Models with Instinctive Behavior (Feed) gain +1 <span class="glossaryitem" onmouseover='gp(149);'>WS</span> while within Synapse Range.</li><br /> <li>Models with Insinctive Behavior (Hunt) gain +1 <span class="glossaryitem" onmouseover='gp(14);'>BS</span> while within Synapse Range.</li><br /> <li>Models with Instinctive Behavior (Lurk) gain +1 to their cover save (if they have one) while within Synapse Range.</li><br /> <br /> This tweak would give creatures a bit of a boon while within synapse with their respective functionality (shooting bugs get better at shooting, assault bugs get better at stabbing, sneaky bugs get sneakier).   Besides going nicely with the #6 results on the Instinctive Behavior tables, I think it would also reflect how in the background creatures under the control of synapse creatures fight more akin to soldiers and less like ravenous beasts.  <br /> <br /> Overall Effects:<br /> <div style="margin-top:5px; margin-bottom:10px;">
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<br /> Improved: <br /> - Lictor: 5+ cover in the open, 3+ in cover, 2+ in ruins.<br /> - Venomthrope: 4+ cover in the open, 2+ in anything else.<br /> - Termagant: Unchanged in the open, 4+ in cover, 3+ in ruins.<br /> <br /> - Hormagaunt: <span class="glossaryitem" onmouseover='gp(149);'>WS</span>: 4<br /> - Carnifex: <span class="glossaryitem" onmouseover='gp(149);'>WS</span>: 4<br /> - Trygon: <span class="glossaryitem" onmouseover='gp(149);'>WS</span>: 6 <br /> - Mawloc: <span class="glossaryitem" onmouseover='gp(149);'>WS</span>: 4<br /> - Raveners: <span class="glossaryitem" onmouseover='gp(149);'>WS</span>: 6<br /> - Haruspex: <span class="glossaryitem" onmouseover='gp(149);'>WS</span>: 4<br /> - Crone: <span class="glossaryitem" onmouseover='gp(149);'>WS</span>: 4<br /> - Ripper/Skyslasher Swarm: <span class="glossaryitem" onmouseover='gp(149);'>WS</span>: 3<br /> - Pyrovore: <span class="glossaryitem" onmouseover='gp(149);'>WS</span>: 4<br /> <br /> - Hive Guard: <span class="glossaryitem" onmouseover='gp(14);'>BS</span>: 4<br /> - Biovore: <span class="glossaryitem" onmouseover='gp(14);'>BS</span>: 4<br /> - Tyrannofex: <span class="glossaryitem" onmouseover='gp(14);'>BS</span>: 4<br /> - Exocrine: <span class="glossaryitem" onmouseover='gp(14);'>BS</span>: 4 (<span class="glossaryitem" onmouseover='gp(14);'>BS</span>: 5 if stationary due to symbiotic targeting)<br /> - Gargoyles: <span class="glossaryitem" onmouseover='gp(14);'>BS</span>: 4<br /> - Harpy: <span class="glossaryitem" onmouseover='gp(14);'>BS</span>: 4<br /> <br /> Unaffected:<br /> - Hive Tyrant<br /> - Tervigon<br /> - Trygon Prime (sadly)<br /> - Spore Mines<br /> - Warriors<br /> - Zoanthropes<br /> - Tyranid Prime (though the Alpha Leader rule has a similar effect for Warriors)<br /> - Genestealers/Broodlord<br /> 
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</div><br /> Thoughts?]]></description>
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				<pubDate><![CDATA[Sun, 15 Jun 2014 16:19:56]]> GMT</pubDate>
				<author><![CDATA[ Strat_N8]]></author>
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