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		<title><![CDATA[Latest posts for the thread "SM Kill Teams"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/14.page</link>
		<description><![CDATA[Latest messages posted in the thread "SM Kill Teams"]]></description>
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				<title>SM Kill Teams</title>
				<description><![CDATA[ Here are 3 different Kill Teams I came up with; I've never played Kill Team before and was curious if these seem ok.<br /> <br /> <b>KILL TEAM #1, <span class="glossaryitem" onmouseover='gp(15);'>BTs</span> going for body-count (200pts):<br /> </b><br /> Scout squad (x5), all <span class="glossaryitem" onmouseover='gp(20);'>CCWs</span>, cloaks<br /> veteran sergeant = KILL TEAM LEADER<br /> <br /> Crusader squad (x5), 3x bolters<br /> Sword Brother with power sword and <span class="glossaryitem" onmouseover='gp(260);'>BP</span> = COMBAT SPECIALIST, fleshbane<br /> Missile Launcher = INDOMITABLE SPECIALIST, relentless<br /> Plasma-gunner = GUERRILA SPECIALIST, <span class="glossaryitem" onmouseover='gp(487);'>PE</span><br /> <br /> 10 bodies, crusader <span class="glossaryitem" onmouseover='gp(136);'>USR</span> for extra mobility, adamantium will <span class="glossaryitem" onmouseover='gp(136);'>USR</span>, challenge shenanigans for the sword brother with a fleshbane sword.<br /> <br /> <b>KILL TEAM #2, <span class="glossaryitem" onmouseover='gp(15);'>BTs</span>, elite shooters (197pts):</b><br /> <br /> Sternguards (x6)<br /> Sergeant with <span class="glossaryitem" onmouseover='gp(80);'>LC</span>, combi-flamer, <span class="glossaryitem" onmouseover='gp(254);'>MBs</span> = KILL TEAM LEADER<br /> 1x <span class="glossaryitem" onmouseover='gp(330);'>MM</span> = INDOMITABLE SPECIALIST, relentless<br /> Plasma-gunner = GUERRILA SPECIALIST, <span class="glossaryitem" onmouseover='gp(487);'>PE</span><br /> regular gunner = WEAPON SPECIALIST, master-crafted bolter<br /> <br /> only 6 bodies, but again, crusader and adamantium will <span class="glossaryitem" onmouseover='gp(136);'>USR</span>, challenge shenanigans for the sarge and shooting to handle just about anything<br /> <br /> <b>KILL TEAM #3, RGs, lowest body count but max mobility (200pts):</b><br /> <br /> Vanguard vets with jumppacks (x5)<br /> Sergeant with <span class="glossaryitem" onmouseover='gp(260);'>BP</span>, relic blade, <span class="glossaryitem" onmouseover='gp(221);'>SS</span> = KILL TEAM LEADER<br /> Veteran with <span class="glossaryitem" onmouseover='gp(80);'>LC</span> and <span class="glossaryitem" onmouseover='gp(105);'>PF</span> = COMBAT SPECIALIST, rage<br /> Veteran with plasma pistol and chainsword = GUERRILA SPECIALIST, <span class="glossaryitem" onmouseover='gp(487);'>PE</span><br /> Veteran with <span class="glossaryitem" onmouseover='gp(260);'>BP</span>/chainsword = COMBAT SPECIALIST, fleshbane<br /> <br /> Super mobile unit since RGs can use their jumppacks in both movement and assault phase, plus they got the <span class="glossaryitem" onmouseover='gp(627);'>HoW</span> buff.  They can engage units very quickly.<br /> <br /> Any thoughts or feedback from Kill Team vets is much appreciated.<br /> ]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/602236/6968887.page</link>
				<pubDate><![CDATA[Thu, 26 Jun 2014 04:54:17]]> GMT</pubDate>
				<author><![CDATA[ phoenix darkus]]></author>
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