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		<title><![CDATA[Latest posts for the thread "1st tournament High Elves 1000 pts "]]></title>
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				<title>1st tournament High Elves 1000 pts </title>
				<description><![CDATA[ So I am about to go to my first tournament of <span class="glossaryitem" onmouseover='gp(147);'>WHFB</span>, it's a beginners tournament so the max points is just 1000 and not much I can work with. Still I would want some feedback with the list<br /> <br /> 995 pts<br /> <br /> Archmage -220 pts<br /> <br /> 20 Spearmen with Musician, Sentinel and Standard Bearer -210 pts<br /> 11 archers - 110 pts<br /> 5 Illyrian Reaves - 95 pts<br /> 20 Swordmasters with Musician, Bladelord and Standard bearer<br /> 1 Eagle Claw Bolt Throwers - 70<br /> <br /> <br /> I know at least amongst the armies presents there will be another High Elf player, a Skaven Player, a Lizardmen Player and a Vampire Counts player.<br /> Since this a pretty noob list, some changes may be needed, bellow it's the list of everything HE I own:<br /> 2 Mages<br /> 1 Noble on Griffon<br /> 30 Spearmen/Seaguard<br /> 20 Swordmasters<br /> 22 Archers<br /> 1 Eagle Claw Bolt Thrower<br /> 10 Illyrian Reavers<br /> 15 White Lions]]></description>
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				<pubDate><![CDATA[Fri, 18 Jul 2014 23:08:55]]> GMT</pubDate>
				<author><![CDATA[ GuardStrider]]></author>
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				<title>Re:1st tournament High Elves 1000 pts </title>
				<description><![CDATA[ I think that the main problem is the archmage. It definitely won't make its points back of benefit you enough.<br /> I would change the list to:<br /> <br /> Mage (shadow magic)<br /> Level 2<br /> Dispel scroll<br /> <br /> Archers x10  (wizard here)<br /> Musician<br /> <br /> Reavers x5<br /> Bows<br /> <br /> Sea Guard x22<br /> Full Command<br /> Shields <br /> <br /> Swordmasters x20<br /> Full Command<br /> <br /> Eagle claw bolt thrower<br /> <br /> The strategy would be to shoot them and hex them while they advance and then beat them in combat by he xiong them and providing favorable match-ups.<br /> <br /> Hope this Helps]]></description>
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				<pubDate><![CDATA[Sat, 19 Jul 2014 19:10:24]]> GMT</pubDate>
				<author><![CDATA[ goldknife]]></author>
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				<title>1st tournament High Elves 1000 pts </title>
				<description><![CDATA[ An archmage on death (<span class="glossaryitem" onmouseover='gp(347);'>lvl</span> 4 + dispel scroll) at 1k points will shut down magic phases and make people cry. I really like the first list. You should drop the spearmen, though. Bulk up the archers til you get 25% core then fill in the rest with more bolt throwers. <br /> <br /> I really like the <span class="glossaryitem" onmouseover='gp(308);'>MSU</span> strat in the second list though. Lots of uniqueness there. If you can play it well I'd almost say go with that. <br /> <br /> edit: would probably drop a mage for a boltthrower or something, though. <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 20 Jul 2014 02:30:57]]> GMT</pubDate>
				<author><![CDATA[ Warptide]]></author>
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				<title>1st tournament High Elves 1000 pts </title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/605920/7038164.page"><b>goldknife wrote:</b></a><br/>I think that the main problem is the archmage. It definitely won't make its points back of benefit you enough.<br /> I would change the list to:<br /> <br /> Mage (shadow magic)<br /> Level 2<br /> Dispel scroll<br /> <br /> Archers x10  (wizard here)<br /> Musician<br /> <br /> Reavers x5<br /> Bows<br /> <br /> Sea Guard x22<br /> Full Command<br /> Shields <br /> <br /> Swordmasters x20<br /> Full Command<br /> <br /> Eagle claw bolt thrower<br /> <br /> The strategy would be to shoot them and hex them while they advance and then beat them in combat by he xiong them and providing favorable match-ups.<br /> <br /> Hope this Helps</div></blockquote><br /> <br /> Yeah, archmage is the main thing I am considering, it can be a huge boost taking a mage lord at 1000, a thing I think few other players can do. But if something happens to him I pretty much lost the game.<br /> <br /> <br /> <br /> <br /> <br /> <blockquote><div><a href="/dakkaforum/posts/preList/605920/7038880.page"><b>Warptide wrote:</b></a><br/>An archmage on death (<span class="glossaryitem" onmouseover='gp(347);'>lvl</span> 4 + dispel scroll) at 1k points will shut down magic phases and make people cry. I really like the first list. You should drop the spearmen, though. Bulk up the archers til you get 25% core then fill in the rest with more bolt throwers. <br /> <br /> I really like the <span class="glossaryitem" onmouseover='gp(308);'>MSU</span> strat in the second list though. Lots of uniqueness there. If you can play it well I'd almost say go with that. <br /> <br /> edit: would probably drop a mage for a boltthrower or something, though. <br /> <br /> </div></blockquote><br /> <br /> Thanks for the tips but I can't follow most of those advises since I don't have the minis. ]]></description>
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				<pubDate><![CDATA[Tue, 22 Jul 2014 11:28:58]]> GMT</pubDate>
				<author><![CDATA[ GuardStrider]]></author>
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