<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "Boltguns or Bolt Pistol and Chainsword on Space Marine Sergeants"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/69.page</link>
		<description><![CDATA[Latest messages posted in the thread "Boltguns or Bolt Pistol and Chainsword on Space Marine Sergeants"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>Boltguns or Bolt Pistol and Chainsword on Space Marine Sergeants</title>
				<description><![CDATA[ Which is better should i equip my Tactical sergeants with boltgun or bolt pistol and chainsword?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/607989/7072698.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/607989/7072698.page</link>
				<pubDate><![CDATA[Thu, 31 Jul 2014 10:08:28]]> GMT</pubDate>
				<author><![CDATA[ Vespid]]></author>
			</item>
			<item>
				<title>Boltguns or Bolt Pistol and Chainsword on Space Marine Sergeants</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(260);'>BP</span> + CW looks alot cooler.<br /> <br /> <br /> <br /> <br /> People will say that you should gear your Sergeants towards shooting, because the Tactical squad is only good at shooting, and suggest a Combi weapon.<br /> <br /> This isn't a bad idea, but lately i've had alot of success using power weapons instead. It gives you more <i>Tactical</i> options.<br /> <br /> A chainsword won't, though. So may as well use a bolter.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/607989/7072704.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/607989/7072704.page</link>
				<pubDate><![CDATA[Thu, 31 Jul 2014 10:12:38]]> GMT</pubDate>
				<author><![CDATA[ MagicMan]]></author>
			</item>
			<item>
				<title>Boltguns or Bolt Pistol and Chainsword on Space Marine Sergeants</title>
				<description><![CDATA[ It’s really a marginal difference either way.  One more bolter shot, or one more <span class="glossaryitem" onmouseover='gp(19);'>CC</span> attack.  There are times when both are nice to have.  <br /> <br /> I personally have a mix in my collection, but mostly the <span class="glossaryitem" onmouseover='gp(260);'>BP</span>/<span class="glossaryitem" onmouseover='gp(20);'>CCW</span> set up.  This is mostly due to looks and tradition.  I’m also in the process of replacing a number of them with combi weapon sarges.<br /> <br /> While <span class="glossaryitem" onmouseover='gp(167);'>tac</span> sarges are more flexible, your <span class="glossaryitem" onmouseover='gp(29);'>dev</span> sarge should always be packing a chainsword.  If his squad is shooting, he should be giving someone BS5.  If you get charged, might as well get the swings in, especially if it’s a random tarpit unit holding you down.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/607989/7072892.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/607989/7072892.page</link>
				<pubDate><![CDATA[Thu, 31 Jul 2014 12:27:30]]> GMT</pubDate>
				<author><![CDATA[ Nevelon]]></author>
			</item>
			<item>
				<title>Boltguns or Bolt Pistol and Chainsword on Space Marine Sergeants</title>
				<description><![CDATA[ If your option are only between a plain chainsword/pistol or bolter then bolter all the way. That 1 extra attack won't do you much good.<br /> <br /> Now if the option was between PowerFist/pistol or bolter then I'd choose the Power Fist because that opens up the tactical usefulness of the squad.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/607989/7072917.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/607989/7072917.page</link>
				<pubDate><![CDATA[Thu, 31 Jul 2014 12:38:46]]> GMT</pubDate>
				<author><![CDATA[ Zimko]]></author>
			</item>
			<item>
				<title>Boltguns or Bolt Pistol and Chainsword on Space Marine Sergeants</title>
				<description><![CDATA[ Depends on who you fight and what sort of games you play.  If you play against Chaos often, and Chaos Cultists specifically, the Cultist leader can't deny a challenge, no matter how outclassed they are.  So two attacks from the Sergeant, another on the charge, could snag a quick and easy tactical objective.  If Challenges are a common thing, then yes, chainsword it up or, better yet, power swords, but in other sorts of scenarios, a combi-bolter is a FAR better option and an actual worry of mine when I see an opponent have one.  Look Out Sir saves on an assault weapon can be difficult to get rid of if the dice favor the Sergeant.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/607989/7072939.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/607989/7072939.page</link>
				<pubDate><![CDATA[Thu, 31 Jul 2014 12:49:22]]> GMT</pubDate>
				<author><![CDATA[ SharkoutofWata]]></author>
			</item>
	</channel>
</rss>