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				<title>2000pt Battle Report : Salamanders vs Chaos Daemons and Marines</title>
				<description><![CDATA[ Salamanders fight on again! This time the battle is in a different format, audio over still pictures rather than live video.<br /> <br /> 10 possible points<br /> <br /> Big Guns Never Tire - 4<br /> Maelstrom - 3<br /> Warlord, linebreaker, first blood - 1 each<br /> <br /> <br /> <iframe type="text/html" width="640" height="390" src="https://www.youtube.com/embed/Afr8hMXSFFE?autoplay=0&origin=http://www.dakkadakka.com&fs=1" frameborder="0"></iframe><br/>]]></description>
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				<pubDate><![CDATA[Wed, 13 Aug 2014 22:35:49]]> GMT</pubDate>
				<author><![CDATA[ Agtthot]]></author>
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				<title>Re:2000pt Battle Report : Salamanders vs Chaos Daemons and Marines</title>
				<description><![CDATA[ Freaking awesome battle report man. I am playing an army similar to yours but without the dreadnoughts and more tactical and assault marines. How do you think the Dreadnoughts did for you? Were they worth it? Do you think a pure Alpha strike or a pure rhino force would have been more or less effective?<br /> <br /> Something like this either all in Rhinos or all in Drop Pods up to 1850 I add in a <span class="glossaryitem" onmouseover='gp(347);'>Lvl</span> 2 Librarian & <span class="glossaryitem" onmouseover='gp(83);'>Lotd</span>/Storm Talons/LandSpeeders. You could go Land Speeders and keep an all alpha strike army, and with dual multi-Meltas rerolling to hit because of Vulkan thats a bargain at 80pts. <br /> <br /> Vulkan 190<br /> <span class="glossaryitem" onmouseover='gp(167);'>TAC</span> squad, melta, <span class="glossaryitem" onmouseover='gp(330);'>MM</span>, Combimelta, Drop pod 205<br /> <span class="glossaryitem" onmouseover='gp(167);'>TAC</span> squad, melta, <span class="glossaryitem" onmouseover='gp(330);'>MM</span>, Combimelta, Drop pod 205<br /> <span class="glossaryitem" onmouseover='gp(167);'>TAC</span> squad, melta, <span class="glossaryitem" onmouseover='gp(330);'>MM</span>, Combimelta, Drop pod 205<br /> <span class="glossaryitem" onmouseover='gp(167);'>TAC</span> squad, melta, <span class="glossaryitem" onmouseover='gp(330);'>MM</span>, Combimelta, Drop pod 205<br /> <span class="glossaryitem" onmouseover='gp(167);'>TAC</span> squad, melta, <span class="glossaryitem" onmouseover='gp(330);'>MM</span>, Combimelta, Drop pod 205<br /> 5 Assault Marines, 2 flamer, Drop pod 95<br /> 5 Assault Marines, 2 flamer, Drop pod 95<br /> 5 Assault Marines, 2 flamer, Drop pod 95<br /> Total 1500]]></description>
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				<pubDate><![CDATA[Fri, 24 Oct 2014 05:29:00]]> GMT</pubDate>
				<author><![CDATA[ Pixl8]]></author>
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				<title>Re:2000pt Battle Report : Salamanders vs Chaos Daemons and Marines</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/610257/7303055.page"><b>Pixl8 wrote:</b></a><br/>Freaking awesome battle report man. I am playing an army similar to yours but without the dreadnoughts and more tactical and assault marines. How do you think the Dreadnoughts did for you? Were they worth it? Do you think a pure Alpha strike or a pure rhino force would have been more or less effective?<br /> <br /> Something like this either all in Rhinos or all in Drop Pods up to 1850 I add in a <span class="glossaryitem" onmouseover='gp(347);'>Lvl</span> 2 Librarian & <span class="glossaryitem" onmouseover='gp(83);'>Lotd</span>/Storm Talons/LandSpeeders. You could go Land Speeders and keep an all alpha strike army, and with dual multi-Meltas rerolling to hit because of Vulkan thats a bargain at 80pts. <br /> <br /> Vulkan 190<br /> <span class="glossaryitem" onmouseover='gp(167);'>TAC</span> squad, melta, <span class="glossaryitem" onmouseover='gp(330);'>MM</span>, Combimelta, Drop pod 205<br /> <span class="glossaryitem" onmouseover='gp(167);'>TAC</span> squad, melta, <span class="glossaryitem" onmouseover='gp(330);'>MM</span>, Combimelta, Drop pod 205<br /> <span class="glossaryitem" onmouseover='gp(167);'>TAC</span> squad, melta, <span class="glossaryitem" onmouseover='gp(330);'>MM</span>, Combimelta, Drop pod 205<br /> <span class="glossaryitem" onmouseover='gp(167);'>TAC</span> squad, melta, <span class="glossaryitem" onmouseover='gp(330);'>MM</span>, Combimelta, Drop pod 205<br /> <span class="glossaryitem" onmouseover='gp(167);'>TAC</span> squad, melta, <span class="glossaryitem" onmouseover='gp(330);'>MM</span>, Combimelta, Drop pod 205<br /> 5 Assault Marines, 2 flamer, Drop pod 95<br /> 5 Assault Marines, 2 flamer, Drop pod 95<br /> 5 Assault Marines, 2 flamer, Drop pod 95<br /> Total 1500</div></blockquote><br /> <br /> Thanks for the kind words! This was a really fun game with a lot of good and bad luck. The dreadnoughts were decent, but his nurgle guys could glance their AV13 on a 6, so rather than being unkillable by basic troops they died pretty quick. Not their best game, but I still like them. Landspeeders with free twin linked meltas deep striking for 80 points is great. I like command squads and legion of the damned as well.<br /> <br /> Your list looks really good, insane amount of scoring and great alpha strike to kill a couple tanks before they can fire. The thing I like about pure drop pod lists is you can always plan on going second without taking any casualties, or if you get first turn it doesn't affect much.<br /> ]]></description>
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				<pubDate><![CDATA[Sat, 25 Oct 2014 06:33:49]]> GMT</pubDate>
				<author><![CDATA[ Agtthot]]></author>
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