<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "Mono-Khorne book ideas"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/16.page</link>
		<description><![CDATA[Latest messages posted in the thread "Mono-Khorne book ideas"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>Mono-Khorne book ideas</title>
				<description><![CDATA[ So, I had this idea for mono Khorne Armies because Khorne is the best chaos god:<br /> <br /> Special Detachment: Can only contain models with 'Mark of,' or 'Daemon of' Khorne, but can take units from the Chaos Daemons Codex and the Chaos Space Marine Codex; re-roll warlord trait, and get the following special rules:<br /> <blockquote class="uncited"><div><i>Favor of the Blood God:</i> Models with Chain axes or Power Axes get +1A and Rampage.<br /> <i>Uncompromising Battle Lust:</i> Characters in the detachment get Hatred (Slaanesh). They also get Shred in Challenges. <br /> <br /> It feels really flat, but these are just ideas. Criticism is welcome.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/612148/7148291.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/612148/7148291.page</link>
				<pubDate><![CDATA[Tue, 26 Aug 2014 01:32:44]]> GMT</pubDate>
				<author><![CDATA[ Powerfisting]]></author>
			</item>
			<item>
				<title>Mono-Khorne book ideas</title>
				<description><![CDATA[ Thats a major buff to power axes and chain axes, are you considering making it cost something or just a free buff?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/612148/7148756.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/612148/7148756.page</link>
				<pubDate><![CDATA[Tue, 26 Aug 2014 06:43:03]]> GMT</pubDate>
				<author><![CDATA[ fartherthanfar]]></author>
			</item>
			<item>
				<title>Mono-Khorne book ideas</title>
				<description><![CDATA[ Yeah, I think the chain axe/power axe rule will have to either be reigned in or see a points increase.<br /> <br /> Here's an idea I had for Khorne players a while ago, updated for 7th ed. It's designed to help out against psyker heavy armies Character's with Mark of Khorne can take:<br /> <br /> Sigil of Witchslaughter (+5 pts): Grants the bearer Adamantium Will any time he or his unit is targeted with a psychic attack. Furthermore, for every successful Deny the Witch roll made by the character or his unit, the psyker who targeted the unit must make a Perils of the Warp roll.<br /> <br /> Bronze Effigy (+15pts): As long as the bearer is alive,  the Khorne player gains an extra <span class="glossaryitem" onmouseover='gp(24);'>D6</span> dice during each of his opponents psychic phases for Deny the Witch.<br /> <br /> I figure these two wargear items would go a long way in helping monogod Khorne players have more of a chance against psyker heavy armies. Since Khorne hates psykers so, I figured he should have a way to fight them.  Whaddaya think?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/612148/7148816.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/612148/7148816.page</link>
				<pubDate><![CDATA[Tue, 26 Aug 2014 07:34:18]]> GMT</pubDate>
				<author><![CDATA[ fallinq]]></author>
			</item>
			<item>
				<title>Mono-Khorne book ideas</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/4683afffd1e9a28ce9a97fbff5f5db32.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/612148/7148816.page"><b>fallinq wrote:</b></a><br/>Yeah, I think the chain axe/power axe rule will have to either be reigned in or see a points increase.<br /> <br /> Here's an idea I had for Khorne players a while ago, updated for 7th ed. It's designed to help out against psyker heavy armies Character's with Mark of Khorne can take:<br /> <br /> Sigil of Witchslaughter (+5 pts): Grants the bearer Adamantium Will any time he or his unit is targeted with a psychic attack. Furthermore, for every successful Deny the Witch roll made by the character or his unit, the psyker who targeted the unit must make a Perils of the Warp roll.<br /> <br /> Bronze Effigy (+15pts): As long as the bearer is alive,  the Khorne player gains an extra <span class="glossaryitem" onmouseover='gp(24);'>D6</span> dice during each of his opponents psychic phases for Deny the Witch.<br /> <br /> I figure these two wargear items would go a long way in helping monogod Khorne players have more of a chance against psyker heavy armies. Since Khorne hates psykers so, I figured he should have a way to fight them.  Whaddaya think?</div></blockquote> That's Genius!]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/612148/7150404.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/612148/7150404.page</link>
				<pubDate><![CDATA[Tue, 26 Aug 2014 19:18:41]]> GMT</pubDate>
				<author><![CDATA[ Powerfisting]]></author>
			</item>
			<item>
				<title>Mono-Khorne book ideas</title>
				<description><![CDATA[ <br /> A few  ideas:<br /> <br /> Rules:<br /> <br /> Children of the Blood God (general rule): Any and all squads with members able to take a  plasma  pistol or gun can purchase a  power sword, axe or  maul instead for the appropriate cost. In addition, all characters gain the Feel No Pain rule when fighting  in a challenge. No sorcerers or  models wih Mastery Levels can be  included  in the  force. <br /> <br /> World Eater Veterans (2  <span class="glossaryitem" onmouseover='gp(675);'>ppm</span> on berserkers, 3ppm on terminators): Grants +1A to the  model and the Fleet <span class="glossaryitem" onmouseover='gp(136);'>USR</span>.<br /> <br /> Wargear: <br /> <br /> Standard of the Flayed Sorcerer (20 pts, <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> only): Any enemy psychic  power cast within 24  inches  of the model bearing this  banner loses one die from the allocated  warp charge dice. However, all friendly  units  within 24 inches  of the banner can not be affected by Blessings. <br /> <br /> Khornate Rhino (40 pts): These rhinos have  been extensively  jury-rigged and converted  into makeshift assault vehicles. They  lose the Repair rule, but  once per game, they can be declared as having the Assault Vehicle <span class="glossaryitem" onmouseover='gp(136);'>USR</span>. after they are  used  in this  manner, roll a die. On a 2+, the vehicle  loses a hull point. ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/612148/7151108.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/612148/7151108.page</link>
				<pubDate><![CDATA[Tue, 26 Aug 2014 23:10:36]]> GMT</pubDate>
				<author><![CDATA[ Sephyr]]></author>
			</item>
			<item>
				<title>Mono-Khorne book ideas</title>
				<description><![CDATA[ I love the idea of making this a detachment. <br /> <br /> Of the rules that apply, limiting it to models with the Mark of or Daemon of is appropriate, though you will need to mention the exception for Vehicles.<br /> <br /> I like Sephyr's Children of the Blood God rule.<br /> <br /> The various anti-Psyker wargear items don't seem like bad ideas, but I feel like they would be for a specfic Codex more than a Detachment.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/612148/7151214.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/612148/7151214.page</link>
				<pubDate><![CDATA[Wed, 27 Aug 2014 00:05:53]]> GMT</pubDate>
				<author><![CDATA[ Slaanesh-Devotee]]></author>
			</item>
			<item>
				<title>Mono-Khorne book ideas</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/c499ef80fbd98eafaa40185943644d44.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/612148/7151214.page"><b>Slaanesh-Devotee wrote:</b></a><br/>I love the idea of making this a detachment. <br /> <br /> Of the rules that apply, limiting it to models with the Mark of or Daemon of is appropriate, though you will need to mention the exception for Vehicles.<br /> <br /> I like Sephyr's Children of the Blood God rule.<br /> <br /> The various anti-Psyker wargear items don't seem like bad ideas, but I feel like they would be for a specfic Codex more than a Detachment.</div></blockquote><br /> <br /> That was the idea, though. Perhaps a khorne suppliment]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/612148/7153947.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/612148/7153947.page</link>
				<pubDate><![CDATA[Wed, 27 Aug 2014 23:21:47]]> GMT</pubDate>
				<author><![CDATA[ Powerfisting]]></author>
			</item>
	</channel>
</rss>