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		<title><![CDATA[Latest posts for the thread "Looking to start beastmen"]]></title>
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				<title>Looking to start beastmen</title>
				<description><![CDATA[ I have been reading the <span class="glossaryitem" onmouseover='gp(147);'>WHFB</span> lore and I want to pick up beastmen. I know as of right now they are not the best but I like the models and lore, what should I purchase?<br /> ]]></description>
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				<pubDate><![CDATA[Sun, 14 Sep 2014 04:20:48]]> GMT</pubDate>
				<author><![CDATA[ tehinchman]]></author>
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				<title>Re:Looking to start beastmen</title>
				<description><![CDATA[ If you are looking for the best bang for your buck( and who isn't), the Beastmen Battallion box is a solid purchase, as is the plastic Bray Shaman. <br /> <br /> Equip the Gors with 2 hand weapons, make the Ungor Bow wielding Raiders, fill out full command with all of the units. You can get a <i>very</i> basic low point game out of just those two purchases. <br /> <br /> Once you get a feel for it, just buy another Battalion Box, maybe even another Bray-shaman, as magic is crucial to us. I made an army Standard Bearer and Beastlord out of the Gor and Bestigor champ bitz, in addition to other chaos related bitz. I then used a few Gor and Bestigor in some Orc Chariots.<br /> <br />  I've probably bought the battalion box 5 to 6 times. Bought again one today, actually. <br /> <br /> Purchase some Harpies, Avatars of War makes great ones, Mantic has some fugly ones for cheap, and <span class="glossaryitem" onmouseover='gp(50);'>GW</span> are fugly, Finecast, expensive ones. Grab a couple of big beasts to proxy as Razorgor , as the <span class="glossaryitem" onmouseover='gp(50);'>GW</span> razorgor is expensive, fugly  and Finecast. <br /> <br /> Also, buy a terrain piece that can double as a Herdstone, as that it crucial to a certain build, arguably our best build in competitive settings. <br /> <br /> This is all assuming you want a Gor/Bestigor cenrtric army, of course. <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 14 Sep 2014 04:57:13]]> GMT</pubDate>
				<author><![CDATA[ nels1031]]></author>
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				<title>Looking to start beastmen</title>
				<description><![CDATA[ Also, play with <span class="glossaryitem" onmouseover='gp(472);'>ETC</span> rules if your friends agree. The <span class="glossaryitem" onmouseover='gp(472);'>ETC</span> rules issue limitations on other armies, but they boost beastmen, as they allow you to have 2700 points to spent, instead of 2400.]]></description>
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				<pubDate><![CDATA[Sun, 14 Sep 2014 09:17:15]]> GMT</pubDate>
				<author><![CDATA[ KeyserSoze]]></author>
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				<title>Looking to start beastmen</title>
				<description><![CDATA[ Honestly if an army is so bad they need a 300pt buffer (and more) you should buy Beastman models and use the Warriors of Chaos rules. It wouldnt be hard. <br /> <br /> I remember back in my day when the chaos codex had them and demons in it as well anyway. <br /> <br /> <br /> Poor beastmen. ]]></description>
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				<pubDate><![CDATA[Sun, 14 Sep 2014 10:07:58]]> GMT</pubDate>
				<author><![CDATA[ Deadza]]></author>
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				<title>Looking to start beastmen</title>
				<description><![CDATA[ The best beastmen choices are as follows:<br /> <br /> - A horde of Bestigor<br /> - Plenty of Magic + Herdstone item<br /> - A horde of Gors with a Beast Banner <span class="glossaryitem" onmouseover='gp(174);'>BSB</span> in tow<br /> - Plenty of chaff (Razorgors, Ungor Raiders etc)<br /> <br /> Stick mostly to those things and, generally, you can't go wrong. Minotaurs (and the character versions of) are also a decent choice, but you kind of need to build your list around them and, though many people like to use such lists, personally, I don't rate them. Tooled up Beastlords are also pretty good, as there's some decent upgrades in the Beastmen book.<br /> <br /> Hope this helps, any more questions, feel free to ask! <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 15 Sep 2014 19:09:07]]> GMT</pubDate>
				<author><![CDATA[ The Shadow]]></author>
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				<title>Looking to start beastmen</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/615009/7201044.page"><b>KeyserSoze wrote:</b></a><br/>Also, play with <span class="glossaryitem" onmouseover='gp(472);'>ETC</span> rules if your friends agree. The <span class="glossaryitem" onmouseover='gp(472);'>ETC</span> rules issue limitations on other armies, but they boost beastmen, as they allow you to have 2700 points to spent, instead of 2400.</div></blockquote><br /> <br /> Well, they do boost the points, but <span class="glossaryitem" onmouseover='gp(472);'>ETC</span> rules are the worst rules in warhammer.<br /> <br /> Other than that, The Shadow has beaten me to the point.]]></description>
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				<pubDate><![CDATA[Mon, 15 Sep 2014 20:50:13]]> GMT</pubDate>
				<author><![CDATA[ thedarkavenger]]></author>
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				<title>Looking to start beastmen</title>
				<description><![CDATA[ Awesome guys thank you for the advice looking forward to getting a Beastmen army.]]></description>
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				<pubDate><![CDATA[Mon, 15 Sep 2014 21:13:59]]> GMT</pubDate>
				<author><![CDATA[ tehinchman]]></author>
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