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		<title><![CDATA[Latest posts for the thread "[1200] - Pure Skinks "]]></title>
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				<title>[1200] - Pure Skinks </title>
				<description><![CDATA[ Hi folks,<br /> <br /> New to lizard men and just came back from a healthy break away. Gunna start a lizard men army but see if i can run pure skinks (for now) so for the small points costs, iv tried to make it as fun as po but with it being slightly competitive, tell me what you think, please go easy on me, I'm a little rusty <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> <br /> <br /> Tetto’ eko <br /> 185<br /> <br /> Skink Chief <br /> <span class="glossaryitem" onmouseover='gp(174);'>BSB</span><br /> cube of darkness <br /> standard of discipline <br /> light armour <br /> shield <br /> 114<br /> <br /> 19 skink Cohort <br /> 95<br /> (carrying Tetto’eko)<br /> <br /> 10 skink skirmishers <br /> 70<br /> <br /> 10 skink skirmishers<br /> 70<br /> <br /> 10 skink skirmishers<br /> 70<br /> <br /> 10 skink skirmishers<br /> 70<br /> <br /> 8 Chameleon Skinks <br /> 104 <br /> <br /> Bastiladon <br /> 150<br /> <br /> ancient stegadon <br /> Engine of the gods<br /> 270<br /> <br /> 1198<br /> <br /> Cheers!]]></description>
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				<pubDate><![CDATA[Wed, 17 Sep 2014 09:07:37]]> GMT</pubDate>
				<author><![CDATA[ matty14]]></author>
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				<title>Re:[1200] - Pure Skinks </title>
				<description><![CDATA[ nice list.<br /> <br /> If it were me i would drop 2 units of skimmishers in favour of either a unit of rippers of terradons.]]></description>
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				<pubDate><![CDATA[Wed, 17 Sep 2014 10:17:01]]> GMT</pubDate>
				<author><![CDATA[ mixer86]]></author>
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				<title>Re:[1200] - Pure Skinks </title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/e343bb4ca17babdb148c363e77825cdb.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/615439/7208905.page"><b>mixer86 wrote:</b></a><br/>nice list.<br /> <br /> If it were me i would drop 2 units of skimmishers in favour of either a unit of rippers of terradons.</div></blockquote><br /> <br /> TBF, unless you get a unit of 6 rippers, they're not worth it.  3-5 just doesn't cut it.]]></description>
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				<pubDate><![CDATA[Wed, 17 Sep 2014 10:24:02]]> GMT</pubDate>
				<author><![CDATA[ thedarkavenger]]></author>
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				<title>Re:[1200] - Pure Skinks </title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/37c7d1abb00448dd90b1fcafa03e7a33.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/615439/7208917.page"><b>thedarkavenger wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/e343bb4ca17babdb148c363e77825cdb.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/615439/7208905.page"><b>mixer86 wrote:</b></a><br/>nice list.<br /> <br /> If it were me i would drop 2 units of skimmishers in favour of either a unit of rippers of terradons.</div></blockquote><br /> <br /> TBF, unless you get a unit of 6 rippers, they're not worth it.  3-5 just doesn't cut it.</div></blockquote><br /> <br /> True though at 1200 points they (either rippers or terradons) would be a good distraction to draw fire away from the steg and bastilidon.<br /> <br /> rock 4 terradons instead.]]></description>
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				<pubDate><![CDATA[Wed, 17 Sep 2014 10:29:01]]> GMT</pubDate>
				<author><![CDATA[ mixer86]]></author>
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				<title>Re:[1200] - Pure Skinks </title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/e343bb4ca17babdb148c363e77825cdb.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/615439/7208924.page"><b>mixer86 wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/37c7d1abb00448dd90b1fcafa03e7a33.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/615439/7208917.page"><b>thedarkavenger wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/e343bb4ca17babdb148c363e77825cdb.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/615439/7208905.page"><b>mixer86 wrote:</b></a><br/>nice list.<br /> <br /> If it were me i would drop 2 units of skimmishers in favour of either a unit of rippers of terradons.</div></blockquote><br /> <br /> TBF, unless you get a unit of 6 rippers, they're not worth it.  3-5 just doesn't cut it.</div></blockquote><br /> <br /> True though at 1200 points they (either rippers or terradons) would be a good distraction to draw fire away from the steg and bastilidon.<br /> <br /> rock 4 terradons instead.</div></blockquote><br /> <br /> If you want max efficiency, take 3 terradons. Good cheap chaff, who can drop rocks on war machines and then charge and kill them.]]></description>
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				<pubDate><![CDATA[Wed, 17 Sep 2014 10:42:06]]> GMT</pubDate>
				<author><![CDATA[ thedarkavenger]]></author>
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				<title>[1200] - Pure Skinks </title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/9d8428784454918cb6b054f8afcd7240.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/615439/7208824.page"><b>matty14 wrote:</b></a><br/><br /> <br /> Skink Chief <br /> <span class="glossaryitem" onmouseover='gp(174);'>BSB</span><br /> cube of darkness <br /> standard of discipline <br /> light armour <br /> shield <br /> 114<br /> <br /> </div></blockquote><br /> <br /> The chief cannot have the cube for 2 reasons:<br /> <br /> 1. its arcane and he isn't a wizard<br /> 2. a <span class="glossaryitem" onmouseover='gp(174);'>BSB</span> cannot take magical items if he has a magical standard.<br /> <br /> i agree with dark, 3 terradons is a good choice.]]></description>
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				<pubDate><![CDATA[Wed, 17 Sep 2014 10:45:13]]> GMT</pubDate>
				<author><![CDATA[ mixer86]]></author>
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				<title>[1200] - Pure Skinks </title>
				<description><![CDATA[ For the record, a pure-Skink list is far from un-competitive. In fact, I think Skinks are the most competitive choices in the book.<br /> Saurus are great, but Skink Skirmishers are so cheap and so versatile. Then add in the flyers, big gribblies, and the hunting packs and chameleons, and you really don't need Saurus, Temple Guard, or Cold Ones at all.]]></description>
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				<pubDate><![CDATA[Wed, 17 Sep 2014 21:11:18]]> GMT</pubDate>
				<author><![CDATA[ Warpsolution]]></author>
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				<title>Re:[1200] - Pure Skinks </title>
				<description><![CDATA[ Wow thank you all so much for your replies. So with taking everything in you guys have said, iv tinkered with the list. Here it is: <br /> <br /> Tetto’ eko <br /> 185<br /> <br /> Skink Chief <br /> <span class="glossaryitem" onmouseover='gp(174);'>BSB</span><br /> standard of discipline <br /> light armour <br /> shield <br /> 84<br /> <br /> 19 skink Cohort <br /> 95<br /> (carrying Tetto’eko)<br /> <br /> 10 skink skirmishers <br /> javelins and shields <br /> 70<br /> <br /> 10 skink skirmishers<br /> javelins and shields<br /> 70<br /> <br /> 10 skink skirmishers<br /> javelins and shields<br /> 70<br /> <br /> <br /> 8 Chameleon Skinks <br /> 104 <br /> <br /> Bastiladon <br /> 150<br /> <br /> 3 terradon riders <br /> 105<br /> <br /> ancient stegadon <br /> Engine of the gods<br /> 270<br /> <br /> 1203<br /> <br /> <br /> So with taking the cube off the <span class="glossaryitem" onmouseover='gp(174);'>BSB</span> and dropping a skink squad, i had that extra 100 point, so for now iv added in 3 terradon riders. Only thing I'm slightly worried about is not having the dispel scroll, but i don't think its a major issue at 1200 points. <br /> <br /> <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 18 Sep 2014 07:47:30]]> GMT</pubDate>
				<author><![CDATA[ matty14]]></author>
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				<title>[1200] - Pure Skinks </title>
				<description><![CDATA[ I'd pick up a block with a pair of Krox.  You could use a little more hitting power in combat, and at 1200 points, it's good enough.]]></description>
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				<pubDate><![CDATA[Thu, 18 Sep 2014 19:25:04]]> GMT</pubDate>
				<author><![CDATA[ HawaiiMatt]]></author>
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				<title>Re:[1200] - Pure Skinks </title>
				<description><![CDATA[ now if i take 2 kroxigors in that block of skinks, can i use the krox's <span class="glossaryitem" onmouseover='gp(82);'>LD</span> instead of the skinks? Or even the chief? ]]></description>
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				<pubDate><![CDATA[Tue, 23 Sep 2014 11:11:43]]> GMT</pubDate>
				<author><![CDATA[ matty14]]></author>
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				<title>[1200] - Pure Skinks </title>
				<description><![CDATA[ Skinks are dicks! A unit of them took down my Gorgan asap in my game this weekend using my beastmen...]]></description>
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				<pubDate><![CDATA[Tue, 23 Sep 2014 12:40:03]]> GMT</pubDate>
				<author><![CDATA[ shauni55]]></author>
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				<title>Re:[1200] - Pure Skinks </title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/9d8428784454918cb6b054f8afcd7240.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/615439/7223821.page"><b>matty14 wrote:</b></a><br/>now if i take 2 kroxigors in that block of skinks, can i use the krox's <span class="glossaryitem" onmouseover='gp(82);'>LD</span> instead of the skinks? Or even the chief? </div></blockquote><br /> Correct.  Which is also why you want krox. <br /> Hell, if you throw the banner of discipline in, you are Ld9 in that block.  It's like you have a slann...<br /> <br /> -Matt]]></description>
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				<pubDate><![CDATA[Tue, 23 Sep 2014 14:17:42]]> GMT</pubDate>
				<author><![CDATA[ HawaiiMatt]]></author>
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