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				<title>[1,500] - New Codex-New Ork Army</title>
				<description><![CDATA[        I have just gotten the new 7th edition codex and have decided to make a new army list. Just an <span class="glossaryitem" onmouseover='gp(40);'>FYI</span> I don't think everything fits this its just what I thought I liked out of the ork codex.<br /> -  20 ork boyz; 2x big shootas (optional); Nob with <span class="glossaryitem" onmouseover='gp(107);'>PK</span> and <span class="glossaryitem" onmouseover='gp(260);'>BP</span>.<br /> -  20 ork boyz; 2x big shootas (optional); Nob with <span class="glossaryitem" onmouseover='gp(107);'>PK</span> and <span class="glossaryitem" onmouseover='gp(260);'>BP</span>.<br /> -  10 nobz; 3x <span class="glossaryitem" onmouseover='gp(107);'>PK</span>; 5x big choppas; 1x WAAGH banner; 2x slugga and choppa; 10x 'eavy armor.<br /> -  7 flash gitz. (not sure if they are any good)<br /> -  20 grots; 2 rutherd<br /> -  1 battlewagon; defrolla; 4x big shootas.<br /> -  9 lootas<br /> -  1 warboss; <span class="glossaryitem" onmouseover='gp(107);'>PK</span>; 'eavy armor.<br /> -  1 Kaptin Badrukk. (stats are AMAZING!!)<br /> total=~1,500 points<br /> Feel free to drop or add anything in here. Thanks <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> ]]></description>
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				<pubDate><![CDATA[Thu, 25 Sep 2014 00:34:22]]> GMT</pubDate>
				<author><![CDATA[ Cobra66]]></author>
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				<title>[1,500] - New Codex-New Ork Army</title>
				<description><![CDATA[ From my ork games i fond that with the new codex you will never see another deff rolla. Save some points and just go with a ram. The only reason you will need either is for the terrain, and the ram is enough.]]></description>
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				<pubDate><![CDATA[Thu, 25 Sep 2014 01:08:34]]> GMT</pubDate>
				<author><![CDATA[ val-victus]]></author>
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				<title>[1,500] - New Codex-New Ork Army</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/616425/7228727.page"><b>val-victus wrote:</b></a><br/>From my ork games i fond that with the new codex you will never see another deff rolla. Save some points and just go with a ram. The only reason you will need either is for the terrain, and the ram is enough.</div></blockquote><br /> <br /> This is true about the deffrollas.  No reason to ever even consider one.  The wrecking ball can serve a similar roll as the old deff rolla though, something to consider.]]></description>
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				<pubDate><![CDATA[Thu, 25 Sep 2014 02:43:22]]> GMT</pubDate>
				<author><![CDATA[ Loborocket]]></author>
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				<title>[1,500] - New Codex-New Ork Army</title>
				<description><![CDATA[ Anything else, I will drop the deffrolla.]]></description>
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				<pubDate><![CDATA[Thu, 25 Sep 2014 10:38:14]]> GMT</pubDate>
				<author><![CDATA[ Cobra66]]></author>
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				<title>Re:[1,500] - New Codex-New Ork Army</title>
				<description><![CDATA[ dakka jets are still pretty fun to play with... i run 2... and to save points you could drop one gretchen and a rutherd... thats 13 points... ]]></description>
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				<pubDate><![CDATA[Thu, 25 Sep 2014 12:04:57]]> GMT</pubDate>
				<author><![CDATA[ P1G_P3N]]></author>
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				<title>[1,500] - New Codex-New Ork Army</title>
				<description><![CDATA[ anything I should drop or add any weak points?]]></description>
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				<pubDate><![CDATA[Thu, 25 Sep 2014 23:10:41]]> GMT</pubDate>
				<author><![CDATA[ Cobra66]]></author>
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				<title>[1,500] - New Codex-New Ork Army</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/6349348bab67b3405d18ee735decc3d6.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/616425/7231268.page"><b>Cobra66 wrote:</b></a><br/>anything I should drop or add any weak points?</div></blockquote><br /> <br /> Tankbustas are much better now.  Your list seems a little light on things that can pop tank armor.]]></description>
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				<pubDate><![CDATA[Thu, 25 Sep 2014 23:42:17]]> GMT</pubDate>
				<author><![CDATA[ Phydox]]></author>
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				<title>[1,500] - New Codex-New Ork Army</title>
				<description><![CDATA[ So do you guys think this is a stable list I may drop the deffrolla and may add some tankbustas but is it a good list what do you think?]]></description>
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				<pubDate><![CDATA[Sat, 27 Sep 2014 23:31:25]]> GMT</pubDate>
				<author><![CDATA[ Cobra66]]></author>
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				<title>[1,500] - New Codex-New Ork Army</title>
				<description><![CDATA[ If you're walking, you need blobs of 30. And no special guns. Y? Because you won't shoot them.<br /> <br /> nobs? Overpriced. They cost 3 boyz but give you +1wound+1str+1atk...thats not +2boyz worth for 3x the cost. Mega nobs on the other hand are amazing. But no foot slogging for them. <br /> <br /> flash gitz are awesome. They cost +4pts from a nob but gain a git finda (5pts) and a boss pole (5pts) and a snazzgun which 50% of the time kills space Marines on a 3 to wound. By my math the gun costs -6pts...so buy 10 put them in a wagon and never forget they are assault weapons. Because 40 s5 attacks after 30 Shots will generally wipe most units.<br /> <br /> tankbustas are awesome. Give them other targets to shoot at and if they bring a titan or knight of any kind melta bombs kill them, so protect your bustas!<br /> <br /> Frathammer out! (drops mic)]]></description>
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				<pubDate><![CDATA[Sun, 28 Sep 2014 08:02:01]]> GMT</pubDate>
				<author><![CDATA[ FratHammer]]></author>
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				<title>[1,500] - New Codex-New Ork Army</title>
				<description><![CDATA[ Why wont you shoot special weapons? Big shootas are assault 3!]]></description>
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				<pubDate><![CDATA[Sun, 28 Sep 2014 09:13:09]]> GMT</pubDate>
				<author><![CDATA[ bertmac]]></author>
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				<title>[1,500] - New Codex-New Ork Army</title>
				<description><![CDATA[ About the gitfinda is it relly worth it should orks sit back and try and out shoot the enemy. Most armies will be able to out shoot the orks. But out assault them I don't think so.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Here is an updated version of my list.<br /> 29x, Ork boyz; Nob with <span class="glossaryitem" onmouseover='gp(107);'>PK</span> and <span class="glossaryitem" onmouseover='gp(260);'>BP</span>=222 points<br /> 29x, Ork boyz; Nob with <span class="glossaryitem" onmouseover='gp(107);'>PK</span> and <span class="glossaryitem" onmouseover='gp(260);'>BP</span>=222points<br /> 10x, Nobz; 3x <span class="glossaryitem" onmouseover='gp(107);'>PK</span>; 5x Big Choppas; 1x WAAAGH banner; 2x slugga and choppas; 10x 'eavy armor; 1x ammo runt=353 points<br /> 5x, Flash Gitz; 1x ammo runt; 5x snazz gunz=143 points<br /> 19x, Grots; 1x Rutherd=67 points<br /> 1x, Battlewagon; ram; wrecking ball; four big shootas=145 points<br /> 9x, Lootas=126 points<br /> 1x, Warboss; <span class="glossaryitem" onmouseover='gp(107);'>PK</span>; 'eavy armor=104 points<br /> 1x, Kaptain Badrukk; 3x ammo runts=119 points<br />          Total Points=1,501 points<br /> <br /> What do you guys think of this list anything I should drop or add?  <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sun, 28 Sep 2014 12:39:01]]> GMT</pubDate>
				<author><![CDATA[ Cobra66]]></author>
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				<title>[1,500] - New Codex-New Ork Army</title>
				<description><![CDATA[ Solo battlewagons are a bad idea. With armour you want saturation. The best things in 7th are <span class="glossaryitem" onmouseover='gp(308);'>MSU</span> due to 6 objectives to grab in any given turn and mobility particularly in ObSec units is paramount the improvement to Mob Rule has really helped the Orks here and is something you should take advantage of. The Ork Horde Detachment is worthless I wouldn't ever use it. Tank Hunters are amazing, lootas remain strong, flashgitz are decent though I prefer <span class="glossaryitem" onmouseover='gp(710);'>MANz</span> missiles. Otherwise I would just spam as many little units in trukks as you can. Overwhelm your opponent with targets and force him to overkill small units and you can't go too far wrong.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> As an idea here's what I'd run at 1500:<br /> <br /> Warboss: attack squig, <span class="glossaryitem" onmouseover='gp(107);'>PK</span>, heavy armour, <span class="glossaryitem" onmouseover='gp(260);'>BP</span>, Da Finkin Kap 119<br /> <br /> 10 Boyz: Nob w/ <span class="glossaryitem" onmouseover='gp(107);'>PK</span>, <span class="glossaryitem" onmouseover='gp(260);'>BP</span>: Trukk w/ rokkit 130<br /> 10 Boyz: Nob w/ <span class="glossaryitem" onmouseover='gp(107);'>PK</span>, <span class="glossaryitem" onmouseover='gp(260);'>BP</span>: Trukk w/ rokkit 130<br /> 10 Boyz: Nob w/ <span class="glossaryitem" onmouseover='gp(107);'>PK</span>, <span class="glossaryitem" onmouseover='gp(260);'>BP</span>: Trukk w/ rokkit 130 <br /> 10 Boyz: Nob w/ <span class="glossaryitem" onmouseover='gp(107);'>PK</span>, <span class="glossaryitem" onmouseover='gp(260);'>BP</span>: Trukk w/ rokkit 130<br /> 10 Boyz: Nob w/ <span class="glossaryitem" onmouseover='gp(107);'>PK</span>, <span class="glossaryitem" onmouseover='gp(260);'>BP</span>: Trukk w/ rokkit 130<br /> 10 Boyz: Nob w/ <span class="glossaryitem" onmouseover='gp(107);'>PK</span>, <span class="glossaryitem" onmouseover='gp(260);'>BP</span>: Trukk w/ rokkit 130<br /> <br /> <br /> 10 Tankbustas: Nob w/ <span class="glossaryitem" onmouseover='gp(260);'>BP</span>: Trukk w/ rokkit 175<br /> 10 Tankbustas: Nob w/ <span class="glossaryitem" onmouseover='gp(260);'>BP</span>: Trukk w/ rokkit 175<br /> 10 Tankbustas: Nob w/ <span class="glossaryitem" onmouseover='gp(260);'>BP</span>: Trukk w/ rokkit 175<br /> <br /> Warbuggie: rokkit 25<br /> Warbuggie: rokkit 25<br /> Warbuggie: rokkit 25<br /> <br /> That's 42 rokkits a turn to deal with armour (even Knights) at potentially 15 separate targets, plus no less than 7 power klaws for AP2 goodness. It is also 21 separate units (22 if you count the Warboss) for target saturation. If you go first you've 30 tankbustas to try to secure <span class="glossaryitem" onmouseover='gp(153);'>FB</span> whilst 6 trukks are on the edge of the opponents deployment zone. With 2 rolls on strategic Warlord Traits to try to get stealth ruins and move through cover (and or Night fighting) to help you weather the turn 1 storm and to get into position. This is incredible if there are lots of ruins in your meta (obviously less so the less prevalent they are).]]></description>
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				<pubDate><![CDATA[Sun, 28 Sep 2014 14:52:53]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
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				<title>[1,500] - New Codex-New Ork Army</title>
				<description><![CDATA[ What page of the codex does this Da Finkin kap appear on?]]></description>
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				<pubDate><![CDATA[Sun, 28 Sep 2014 15:33:00]]> GMT</pubDate>
				<author><![CDATA[ Cobra66]]></author>
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				<title>[1,500] - New Codex-New Ork Army</title>
				<description><![CDATA[ Pages 53 & 100]]></description>
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				<pubDate><![CDATA[Sun, 28 Sep 2014 16:13:24]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
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				<title>[1,500] - New Codex-New Ork Army</title>
				<description><![CDATA[ I meant because you'd be running, not shooting with slugga boyz. They are running across the board not strolling. Also in your second list you priced your Flashgitz wrong. Your total should be 113. 5gitz is 22x5= 110 one runt = 3pts...<br /> and Fling, stop throwing your crappy list on other peoples list comments. This is at least the second time I've seen it tonight on different threads and has no barring on the list under discussion]]></description>
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				<pubDate><![CDATA[Mon, 29 Sep 2014 06:49:12]]> GMT</pubDate>
				<author><![CDATA[ FratHammer]]></author>
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				<title>[1,500] - New Codex-New Ork Army</title>
				<description><![CDATA[ <blockquote class="uncited"><div> and Fling, stop throwing your crappy list on other peoples list comments. This is at least the second time I've seen it tonight on different threads and has no barring on the list under discussion</div></blockquote><br /> <br /> Well the list was written for this thread to explain what you can do with Orks. <span class="glossaryitem" onmouseover='gp(308);'>MSU</span> is the strongest thing in 7th and the only thing in the Ork dex to actually improve from its predecessor.  It was reposted in another thread is response to a question about what I meant by <span class="glossaryitem" onmouseover='gp(308);'>MSU</span>. Unfortunately with Orks you have perhaps 3 choices, <span class="glossaryitem" onmouseover='gp(308);'>MSU</span> maybe MMU and Greentide the later being only really effective in the Ghazzy formation.<br /> <br /> So it was relevant when posted in each case. If he wants to be competitive he needs mobility and multiple threats.]]></description>
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				<pubDate><![CDATA[Mon, 29 Sep 2014 11:33:15]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
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				<title>[1,500] - New Codex-New Ork Army</title>
				<description><![CDATA[ okay so FratHammer you just saved me 29 points what should I do with them?]]></description>
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				<pubDate><![CDATA[Mon, 29 Sep 2014 12:34:03]]> GMT</pubDate>
				<author><![CDATA[ Cobra66]]></author>
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				<title>[1,500] - New Codex-New Ork Army</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/6349348bab67b3405d18ee735decc3d6.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/616425/7236099.page"><b>Cobra66 wrote:</b></a><br/>and try and out shoot the enemy. Most armies will be able to out shoot the orks. </div></blockquote>haha not as easily as you may think <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> <br /> <br /> as far as the list is concerned:<br /> <br /> i would drop the nobz. they need a transport and the one battlewagon would be better suited for the flash gitz. <br /> <br /> and though i agree that one shouldnt drop his own gak in an unrelated thread (FLING!), but he has a point... trukks are pretty awesome and i would consider breaking one bigmob into two trukk squadrons. then you could ditch the nobz and get some real MAN. put the warboss with the stikk in there and prepare for awesomeness. <br /> <br /> not a big fan of bardrukk, but well... could be nice, just consider that for his costs you could get an extra flashgit mob.<br /> <br /> then a couple of little things:<br /> one mob of boyz should be shootaz give em 3 bigshootaz/rokkits<br /> ditch the wrecking ball on the wagon, maybe get an lobba/kannon for extra dakka. but beware that the wagon isnt fast, so u'll mostly snapshot...<br /> the gretchin need a squighound (lets em reroll failed moraletests, for mesily 5 points...kills of a couple of grots eachtime it does so, though...)<br /> never get the banner, if possible try the stikk on a warboss<br /> you lack antitank. get some bustaz or buggys/koptaz<br /> <br /> other than that its a solid beginning! <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 29 Sep 2014 15:37:04]]> GMT</pubDate>
				<author><![CDATA[ RedNoak]]></author>
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				<title>[1,500] - New Codex-New Ork Army</title>
				<description><![CDATA[ couldn't I just add a trukk for the flash gitz or for the nobz I do have about 29 extra points.]]></description>
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				<pubDate><![CDATA[Mon, 29 Sep 2014 17:44:04]]> GMT</pubDate>
				<author><![CDATA[ Cobra66]]></author>
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				<title>[1,500] - New Codex-New Ork Army</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/6349348bab67b3405d18ee735decc3d6.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/616425/7238710.page"><b>Cobra66 wrote:</b></a><br/>couldn't I just add a trukk for the flash gitz or for the nobz I do have about 29 extra points.</div></blockquote><br /> <br /> one trukk isnt gonig to to anything... u'll need whats called target saturation. throw in a couple, then one is destined to get through <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> here is a tweaked list:<br /> <br /> [<span class="glossaryitem" onmouseover='gp(56);'>HQ</span>]<br /> 1x, Warboss; <span class="glossaryitem" onmouseover='gp(613);'>MA</span>, <span class="glossaryitem" onmouseover='gp(260);'>BP</span>, <span class="glossaryitem" onmouseover='gp(540);'><span class="glossaryitem" onmouseover='gp(705);'>DLS</span></span> = 130 points<br /> [Elite]<br /> 3x <span class="glossaryitem" onmouseover='gp(710);'>Manz</span>; <span class="glossaryitem" onmouseover='gp(260);'>BP</span>; Trukk, ram, plank = 175points<br /> 7x Tankbustaz; 3 <span class="glossaryitem" onmouseover='gp(14);'>BS</span>; Trukk, ram = 141 points <br /> [Troops]<br /> 29x, Ork boyz; Nob with <span class="glossaryitem" onmouseover='gp(107);'>PK</span> and <span class="glossaryitem" onmouseover='gp(260);'>BP</span> = 220 points<br /> 29x, shootaz; 3xBS Nob with <span class="glossaryitem" onmouseover='gp(107);'>PK</span> and <span class="glossaryitem" onmouseover='gp(260);'>BP</span> = 265 points<br /> 10x sluggaz; Nob, <span class="glossaryitem" onmouseover='gp(107);'>PK</span>, <span class="glossaryitem" onmouseover='gp(260);'>BP</span>; Trukk, ram = 141 points<br /> 18x, Grots; 1x Rutherd, SquigHound = 68 points<br /> [Support]<br /> 5x, Flash Gitz; 1x ammo runt = 113 points<br /> 1x Battlewagon; ram, four big shootas = 135 points<br /> 8x, Lootas = 112 points<br /> <br /> 1500;<br /> <br /> instead of the bustaz you could use some buggys... u'll get a "couple" for 141 points <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 30 Sep 2014 07:58:20]]> GMT</pubDate>
				<author><![CDATA[ RedNoak]]></author>
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