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		<title><![CDATA[Latest posts for the thread "Tau markerlights"]]></title>
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				<title>Tau markerlights</title>
				<description><![CDATA[ Is it possible to hit Grey Knights with Markerlights? I was wondering, because a friend of mine said otherwise.  <img src="/s/i/a/8f7b3f87df347f2cf6c1e7d5e119a067.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Thu, 9 Oct 2014 03:21:54]]> GMT</pubDate>
				<author><![CDATA[ Knight_Alpha]]></author>
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				<title>Tau markerlights</title>
				<description><![CDATA[ Ask your friend to show you a rule saying <span class="glossaryitem" onmouseover='gp(305);'>GK</span> are immune to Markerlights.]]></description>
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				<pubDate><![CDATA[Thu, 9 Oct 2014 03:22:26]]> GMT</pubDate>
				<author><![CDATA[ Happyjew]]></author>
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				<title>Tau markerlights</title>
				<description><![CDATA[ Why wouldn't you be able to? <br /> <br /> Your friend is an arse if he claims otherwise.]]></description>
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				<pubDate><![CDATA[Thu, 9 Oct 2014 08:33:40]]> GMT</pubDate>
				<author><![CDATA[ DaPino]]></author>
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				<title>Tau markerlights</title>
				<description><![CDATA[ If your friend makes such a claim ask him to show you the rule. It's not in the Marker Light rule so he has to have something in his codex that mentions this. If he can't find the rule (which he won't cause it doesn't exist) then he can't use it.]]></description>
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				<pubDate><![CDATA[Thu, 9 Oct 2014 09:07:59]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
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				<title>Re:Tau markerlights</title>
				<description><![CDATA[ He may be confusing the rules of the plasma siphon. ]]></description>
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				<pubDate><![CDATA[Thu, 9 Oct 2014 09:13:03]]> GMT</pubDate>
				<author><![CDATA[ Co'tor Shas]]></author>
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				<title>Tau markerlights</title>
				<description><![CDATA[ Do the Gray Knights still have access to that piece of wargear?<br /> <br /> I did a quick flick through the digital version of the Codex and did not locate the war-gear in question, but it isn't a Codex I use so I could be overlooking something.   If the piece of wargear does exist I find it very unlikely that it has been updated to include what many consider to be a very broken Frequently Asked Question.  After all, it was this piece of war-gear that many pointed to when they tried to make the argument that 'fluffy' section's of the book can be applied to Rules.   For those who did not know, in 6th Edition the Frequently Asked Question for this piece of war-gear stated that it affects that uses the word plasma in it's description section, and not just Weapons located in the Plasma Weapons section of the book.   ]]></description>
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				<pubDate><![CDATA[Thu, 9 Oct 2014 11:26:00]]> GMT</pubDate>
				<author><![CDATA[ JinxDragon]]></author>
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				<title>Re:Tau markerlights</title>
				<description><![CDATA[ Without that most hated of <span class="glossaryitem" onmouseover='gp(36);'>FAQs</span>, it only affects tau plasma rifles.]]></description>
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				<pubDate><![CDATA[Thu, 9 Oct 2014 11:28:37]]> GMT</pubDate>
				<author><![CDATA[ Co'tor Shas]]></author>
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				<title>Tau markerlights</title>
				<description><![CDATA[ Having trouble locating the Rule, and I don't have time before work to sit down and read an entire Codex, so can you please post the name of it at the very least so I can do a <span class="glossaryitem" onmouseover='gp(241);'>Ctrl</span>-f when I get home? ]]></description>
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				<pubDate><![CDATA[Thu, 9 Oct 2014 11:31:18]]> GMT</pubDate>
				<author><![CDATA[ JinxDragon]]></author>
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				<title>Re:Tau markerlights</title>
				<description><![CDATA[ The Ulumeathi Plasma Syphon makes all plasma weapons within 12" BS1. Not sure about a page.]]></description>
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				<pubDate><![CDATA[Thu, 9 Oct 2014 11:42:51]]> GMT</pubDate>
				<author><![CDATA[ Co'tor Shas]]></author>
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				<title>Tau markerlights</title>
				<description><![CDATA[ Having difficult finding it in the 7th Edition Codex still. ]]></description>
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				<pubDate><![CDATA[Thu, 9 Oct 2014 11:56:24]]> GMT</pubDate>
				<author><![CDATA[ JinxDragon]]></author>
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				<title>Re:Tau markerlights</title>
				<description><![CDATA[ Might not be in it, I haven't played any 7th edition at all. I'd be very happy if they removed it.<br /> <br /> But yeah, either he made a <i>big</i> mixup. Or he is just being an ass. Probably the second one.]]></description>
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				<pubDate><![CDATA[Thu, 9 Oct 2014 12:06:13]]> GMT</pubDate>
				<author><![CDATA[ Co'tor Shas]]></author>
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				<title>Tau markerlights</title>
				<description><![CDATA[ That was an inquisition item and all the inquisition stuff was removed from Grey Knights. It's not there anymore. Even if it was, it didn't effect markerlights.]]></description>
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				<pubDate><![CDATA[Thu, 9 Oct 2014 12:12:22]]> GMT</pubDate>
				<author><![CDATA[ Zimko]]></author>
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				<title>Tau markerlights</title>
				<description><![CDATA[ Maybe he's thinking of the Invisibility psychic power which would reduce Markerlights to <span class="glossaryitem" onmouseover='gp(14);'>BS</span> 1]]></description>
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				<pubDate><![CDATA[Thu, 9 Oct 2014 12:27:17]]> GMT</pubDate>
				<author><![CDATA[ Jefffar]]></author>
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				<title>Tau markerlights</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/618213/7264685.page"><b>Jefffar wrote:</b></a><br/>Maybe he's thinking of the Invisibility psychic power which would reduce Markerlights to <span class="glossaryitem" onmouseover='gp(14);'>BS</span> 1</div></blockquote><br /> <br /> Maybe? <span class="glossaryitem" onmouseover='gp(280);'>OP</span> needs to clarify.]]></description>
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				<pubDate><![CDATA[Thu, 9 Oct 2014 12:32:08]]> GMT</pubDate>
				<author><![CDATA[ Zimko]]></author>
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				<title>Tau markerlights</title>
				<description><![CDATA[ Outside of <span class="glossaryitem" onmouseover='gp(85);'>LoS</span> there isn't anything that I'm aware of that would prevent you from targeting any of his units and having at least a chance of hitting them (albeit often on a 6 in the case of invisibility).  <br /> <br /> If he's found something in the new codex that makes <span class="glossaryitem" onmouseover='gp(305);'>GKs</span> immune to <span class="glossaryitem" onmouseover='gp(328);'>MLs</span>, as a <span class="glossaryitem" onmouseover='gp(305);'>GK</span> player I want to know about it because I've read the new codex front to back and don't see anything.<br /> <br /> More likely he's yanking your chain, misunderstood something or is outright trying to cheat.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 9 Oct 2014 12:35:01]]> GMT</pubDate>
				<author><![CDATA[ agnosto]]></author>
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				<title>Tau markerlights</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/618213/7264685.page"><b>Jefffar wrote:</b></a><br/>Maybe he's thinking of the Invisibility psychic power which would reduce Markerlights to <span class="glossaryitem" onmouseover='gp(14);'>BS</span> 1</div></blockquote><br /> <br /> and even that is radically different than 'not being able to hit'.<br /> <br /> Or maybe his <span class="glossaryitem" onmouseover='gp(305);'>GKs</span> are quite unreMARKable, so pathies would have problems noticing them.  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Thu, 9 Oct 2014 13:00:08]]> GMT</pubDate>
				<author><![CDATA[ Vector Strike]]></author>
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				<title>Tau markerlights</title>
				<description><![CDATA[ **enter heavily sarcastic tone**<br /> <br /> It's because greigh nites are so shiny that the marker light bounces off onto another target. They're like big silver mirrors. <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 10 Oct 2014 02:01:58]]> GMT</pubDate>
				<author><![CDATA[ yukondal]]></author>
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				<title>Re:Tau markerlights</title>
				<description><![CDATA[ I talked to my friend today, and he still claims the Grey Knights Disrupted certain things (like markerlights) where the unit/model are immune to being targeted. He said his phone was dead, so he couldn't back what he was saying. ]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2014 03:18:07]]> GMT</pubDate>
				<author><![CDATA[ Knight_Alpha]]></author>
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				<title>Tau markerlights</title>
				<description><![CDATA[ You need to have a talk with your friend about honesty and sportsmanship.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2014 03:38:51]]> GMT</pubDate>
				<author><![CDATA[ DanielBeaver]]></author>
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				<title>Tau markerlights</title>
				<description><![CDATA[ If he can't show you (whether it be they forget their codex or their phone died), he can't prove it, thus can't abide by it. Either you guys roll off for it or he can't use that rule, it's up to him (and you). Next time have him be ready to show you the rule that he's talking about (it does't exist), and if he can't, coincidences or not, he shouldn't be using that rule. If he doesn't like that then obviously he's trying to play you. <br /> <br /> Sportsmanly etiquette would dictate that if you're trying to prove a rule exists, you need evidence of that. You can't just say "well you're stuff doesn't work and I don't have to prove otherwise."]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2014 03:40:10]]> GMT</pubDate>
				<author><![CDATA[ lycio]]></author>
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				<title>Tau markerlights</title>
				<description><![CDATA[ Then your friend is an outright cheat. There is literally nothing that even remotely says what he is claiming in the Grey Knight Codex.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2014 08:51:06]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
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				<title>Re:Tau markerlights</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/d4b7b5c23b49634b1a4606659a4b659c.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/618213/7274022.page"><b>Knight_Alpha wrote:</b></a><br/>I talked to my friend today, and he still claims the <font color='orange'>Grey Knights Disrupted certain things</font> (like markerlights) where the unit/model are immune to being targeted. He said his phone was dead, so he couldn't back what he was saying. </div></blockquote><br /> <br /> That is a great rule! Please ask him the name of the Rule at least. (Hope the sarcasm was not lost)<br /> <br /> *Disrupt All Thing!* Page 250 of 7th Ed paper Codex Jinx <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> Seriously though, when facing your opponent again, you must be able to read the rules he says to you yourself, and if you cannot read the Rule, it does not exists and you play only by the ones you know and can read out <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> ]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2014 10:12:55]]> GMT</pubDate>
				<author><![CDATA[ BlackTalos]]></author>
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				<title>Tau markerlights</title>
				<description><![CDATA[ Ask him to bring the codex or at least the page saying that.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2014 10:24:48]]> GMT</pubDate>
				<author><![CDATA[ Vector Strike]]></author>
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				<title>Re:Tau markerlights</title>
				<description><![CDATA[ My friend showed me the rule in the Grey Knights Codex, it's called warplock. Turns out the rule keeps a player from deep-striking near their units in a 12" radius (if he declares he's using it). He got confused with the flavor text and thought marker beacons were markerlights.]]></description>
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				<pubDate><![CDATA[Tue, 21 Oct 2014 00:27:57]]> GMT</pubDate>
				<author><![CDATA[ Knight_Alpha]]></author>
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				<title>Tau markerlights</title>
				<description><![CDATA[ My friend commonly mistakes lore for rules as well. He thought commanders couldn't leave bodyguard units because the fluff said they never left his side!<br /> <br /> Totally understandable for him to make that mistake!]]></description>
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				<pubDate><![CDATA[Tue, 21 Oct 2014 02:17:11]]> GMT</pubDate>
				<author><![CDATA[ Bojazz]]></author>
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				<title>Tau markerlights</title>
				<description><![CDATA[ Agreed, understandable and annoyingly so.<br /> <br /> Game Workshop's style of Rule Writing has some flair, and one of them is the inclusion of 'fluff' to better explain what the Rule is meant to represent.  This normally wouldn't be a problem for many Rule Systems as they would have a section detailing how to determine what is Fluff and what is Rule, but Game Workshop wanted to be a little special by mixing the two in the past.  So, more so for older players, there is always that uneasiness when we look over italic section of a Rule because it might contain Rules or instructions that can interact with Rules. <br /> <br /> Oh, the non-italic section is just as bad... Game Workshop has been known to put sandwich a little Fluff between two lines of Rule.... ]]></description>
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				<pubDate><![CDATA[Tue, 21 Oct 2014 17:30:41]]> GMT</pubDate>
				<author><![CDATA[ JinxDragon]]></author>
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				<title>Re:Tau markerlights</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/d4b7b5c23b49634b1a4606659a4b659c.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/618213/7294635.page"><b>Knight_Alpha wrote:</b></a><br/>My friend showed me the rule in the Grey Knights Codex, it's called warplock. Turns out the rule keeps a player from deep-striking near their units in a 12" radius (if he declares he's using it). He got confused with the flavor text and thought marker beacons were markerlights.</div></blockquote><br /> <br /> Warp Quake is only against deep strike, and it doesnt exist in the new code, is he using a 5th edition codex?<br /> <br /> Either way, warp quake has no effect on markerlights]]></description>
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				<pubDate><![CDATA[Tue, 21 Oct 2014 17:51:11]]> GMT</pubDate>
				<author><![CDATA[ WrentheFaceless]]></author>
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				<title>Re:Tau markerlights</title>
				<description><![CDATA[ Yeah, it was Warp Quake. I got a little mixed up there. <img src="/s/i/a/504660322487159bb25fddaa475847a6.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Thu, 23 Oct 2014 03:30:09]]> GMT</pubDate>
				<author><![CDATA[ Knight_Alpha]]></author>
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