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		<title><![CDATA[Latest posts for the thread "[3000] - Ogres - Big on Core"]]></title>
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				<title>[3000] - Ogres - Big on Core</title>
				<description><![CDATA[ Hi all, <br /> <br /> Going to a tourney where core is the focus point. Do you think this list will work or is it too one dimensional? Also between death and heavens for 2nd <span class="glossaryitem" onmouseover='gp(119);'>SM</span>'s lore? I think heavens is better for versatility, clearing chaff and castled up dwarfs.<br /> <br /> <span class="glossaryitem" onmouseover='gp(119);'>SM</span> lvl4 Maw IF, <span class="glossaryitem" onmouseover='gp(320);'>HH</span><br /> <span class="glossaryitem" onmouseover='gp(119);'>SM</span> lvl4 heavens/death, <span class="glossaryitem" onmouseover='gp(50);'>GW</span>, Gruts, AoD<br /> Bruiser <span class="glossaryitem" onmouseover='gp(174);'>BSB</span> ToP, <span class="glossaryitem" onmouseover='gp(50);'>GW</span>, HA<br /> <br /> 8xIG, <span class="glossaryitem" onmouseover='gp(397);'>FC</span>, flaming banner<br /> 8xIG, <span class="glossaryitem" onmouseover='gp(397);'>FC</span><br /> 8xIG, <span class="glossaryitem" onmouseover='gp(397);'>FC</span><br /> 8xIG, <span class="glossaryitem" onmouseover='gp(397);'>FC</span><br /> <br /> 3xMFC, Champion, Std<br /> <br /> 2x <span class="glossaryitem" onmouseover='gp(181);'>IB</span><br /> <br /> 2999 points<br /> ]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2014 12:49:36]]> GMT</pubDate>
				<author><![CDATA[ BoTW]]></author>
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				<title>Re:[3000] - Ogres - Big on Core</title>
				<description><![CDATA[ A few things I would consider.<br /> <br /> Drop the one of the <span class="glossaryitem" onmouseover='gp(347);'>lvl</span> 4's because you will never have enough dice to use them to max effectiveness.  Consider a <span class="glossaryitem" onmouseover='gp(347);'>lvl</span> 2 beasts with this build or firebelly <span class="glossaryitem" onmouseover='gp(347);'>lvl</span> 2.  With this number of ogres on the table your strength is in them.  Consider tha with your magic.  Buffing units will get youh more I think then anthing else.  Make your opponent decide do I want to let him have +1t, +1 <span class="glossaryitem" onmouseover='gp(123);'>str</span>, or wyssans.  <br /> <br /> The 8 man units of ironguts are durable and bring hitting power but are not unbeatable especially at 3k.  For a character bunker I like 10+, rarely gives up points.<br /> <br /> Consider trading some <span class="glossaryitem" onmouseover='gp(69);'>ig</span> for bulls.  They are 2/3rd the points with same wounds and toughness with a parry save.  Also unit champs are only necessary for blocks with characters.  <br /> <br /> Mournfang are great and units of 3 are good, 4 is better but with 3 keep them cheap.  Go heavy armor, if and a musician only.<br /> <br /> Ironblasters are good but be mindful with this many blocks on the table you will lose shooting lanes.  <br /> <br /> Gnoblars.....great chaff and your opponent is always wondering if they have trappers or not.  They are dirt cheap and don't cause panic like tusks do.  <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 14 Oct 2014 03:33:11]]> GMT</pubDate>
				<author><![CDATA[ namiel]]></author>
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				<title>[3000] - Ogres - Big on Core</title>
				<description><![CDATA[ Thanks for your inputs, namiel.<br /> <br /> There is a reason why I need two <span class="glossaryitem" onmouseover='gp(347);'>lvl</span> 4's for this tourney which I won't go into detail now other than it has to stay. Thus the potential for a death caster. Getting extra power dice back is invaluable and in the end, Soulblight is basically the same as Wyssans. Heavens however gives greater board control and some really useful combat buff and hex spells. I see -1 to hit as better than +1T. Thus the dilemma between the two lores...<br /> <br /> I will definitely implement some of your other suggestions, they  would improve my list. Will post the new one later.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> What about this?<br /> <br /> <span class="glossaryitem" onmouseover='gp(119);'>SM</span> lvl4 Maw IF, <span class="glossaryitem" onmouseover='gp(320);'>HH</span><br /> <span class="glossaryitem" onmouseover='gp(119);'>SM</span> lvl4 heavens, <span class="glossaryitem" onmouseover='gp(50);'>GW</span>, Gruts, AoD<br /> Bruiser <span class="glossaryitem" onmouseover='gp(174);'>BSB</span> ToP, <span class="glossaryitem" onmouseover='gp(50);'>GW</span>, HA<br /> <br /> 12xIG, <span class="glossaryitem" onmouseover='gp(397);'>FC</span>, flaming banner<br /> 12xIG, muso, banner<br /> 12xOgres, IF, muso, banner<br /> <br /> 1x Sabretusk<br /> 3xMFC,HA, IF, Muso<br /> <br /> 2x <span class="glossaryitem" onmouseover='gp(181);'>IB</span><br /> <br /> 3000 points<br /> <br /> Less units but they are more durable. Feels even more one dimensional though]]></description>
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				<pubDate><![CDATA[Tue, 14 Oct 2014 06:57:15]]> GMT</pubDate>
				<author><![CDATA[ BoTW]]></author>
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				<title>[3000] - Ogres - Big on Core</title>
				<description><![CDATA[ A list like this will always be one dimensional.]]></description>
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				<pubDate><![CDATA[Wed, 15 Oct 2014 03:02:56]]> GMT</pubDate>
				<author><![CDATA[ namiel]]></author>
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				<title>[3000] - Ogres - Big on Core</title>
				<description><![CDATA[ I played 2 games last night with the original 4x8 <span class="glossaryitem" onmouseover='gp(69);'>IG</span> list. One game against dwarfs and one against OnG. The list performed really well and I was able to have enough board control to prevent any of the OnG fast cav units from getting in between my lines.  I am happy with what I have seen so far in regards to the <span class="glossaryitem" onmouseover='gp(69);'>IG</span> blocks' resilience and offensive capabilities.  <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 16 Oct 2014 12:50:08]]> GMT</pubDate>
				<author><![CDATA[ BoTW]]></author>
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