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		<title><![CDATA[Latest posts for the thread "space wolf game "]]></title>
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				<title>space wolf game </title>
				<description><![CDATA[ Don't know if this has been posted before, couldn't find it so <br /> <a href="http://spacewolf-game.com/" target="_blank" rel="nofollow">http://spacewolf-game.com/</a><br /> Warhammer 40,000: Space Wolf is available for iOS (iPhone and iPad) and is free-to-play.<br /> Micro-purchases within the game can give you access to extras, including some nifty<br /> upgrades and extra cards. If you want to get in on the action, check out:<br /> <br /> Lead your squad into fierce battles in a turn-based tactical combat game, using collectible cards to drive the on-screen actions of the characters. Use the environment to gain an advantage over foes.<br /> Find your own ways to accomplish missions. <br /> <img src="http://spacewolf-game.com/screenshot_12.jpg" border="0" />]]></description>
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				<pubDate><![CDATA[Fri, 17 Oct 2014 22:58:44]]> GMT</pubDate>
				<author><![CDATA[ loki old fart]]></author>
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				<title>Re:space wolf game </title>
				<description><![CDATA[ Yeah,<br /> IAP means I wouldn't touch this game with a barge pole.<br /> <br /> I'd go as far as recommending admins lock the thread and distance dakka from predatory companies like this.<br /> <br /> Panic...]]></description>
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				<pubDate><![CDATA[Sat, 18 Oct 2014 09:08:51]]> GMT</pubDate>
				<author><![CDATA[ Panic]]></author>
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				<title>space wolf game </title>
				<description><![CDATA[ Panic, for those not up to speed with these things can I ask what IAP is?]]></description>
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				<pubDate><![CDATA[Sat, 18 Oct 2014 09:19:20]]> GMT</pubDate>
				<author><![CDATA[ Pacific]]></author>
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				<title>space wolf game </title>
				<description><![CDATA[ In-app purchases.]]></description>
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				<pubDate><![CDATA[Sat, 18 Oct 2014 09:36:20]]> GMT</pubDate>
				<author><![CDATA[ filbert]]></author>
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				<title>space wolf game </title>
				<description><![CDATA[ I can't find it, I purchased Warhammer <span class="glossaryitem" onmouseover='gp(3);'>40K</span> Carnage thinking that was it. nope...]]></description>
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				<pubDate><![CDATA[Sat, 18 Oct 2014 09:40:47]]> GMT</pubDate>
				<author><![CDATA[ Kelly502]]></author>
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				<title>Re:space wolf game </title>
				<description><![CDATA[ yeah,<br /> In app purchases aka micro transactions.<br /> Often they give you the game for free but they then make the games upgrades hard to earn and/or fictional resources/currency insanely hard to generate.<br /> <br /> Things like extra bolt gun for 69p... <br /> Extra ammo for 69p<br /> Extra units for £1.50.<br /> <br /> or the worst kind.<br /> <br /> 69p for 1000 'imperial credits'. <br /> <br /> Normally you can earn gold in games but this is made difficult, so you have to grind at the game for hours and hours to level up.<br /> People get addicted to the game and want to progress but have keep forking over 69p's to do so.<br /> <br /> There are hundreds of stories about kids going crazy and ending up with thousand pound bills.<br /> But for every one of these stories thousands of more kids run up phone bills that don't grab headlines.<br /> Parents paying $200 phone bills - because lil Johnny did/didn't know what he was doing.<br /> <br /> These companies are on record as saying they make their games as addictive as possible!<br /> Making it morally questionable to the put a price on the in game gold.<br /> <br /> <br /> Back in the day software companies were honest and charged you £5 for a mobile phone game.<br /> But now It's this, the same marketing strategy as drug dealers - your first hit is free.<br /> After that you gotta pay through the nose. Steal from your parents whatever!<br /> <br /> Panic...]]></description>
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				<pubDate><![CDATA[Sat, 18 Oct 2014 09:49:11]]> GMT</pubDate>
				<author><![CDATA[ Panic]]></author>
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				<title>Re:space wolf game </title>
				<description><![CDATA[ Looks a cute little game - not for me though.<br /> <br /> <br /> And at the risk of veering Off Topic:<br /> <br /> <blockquote class="uncited"><div><br /> Parents paying $200 phone bills - because lil Johnny did/didn't know what he was doing. <br /> </div></blockquote><br /> <br /> Parents of little Johnny should do some.......parenting. Not leave it to these carrion picking software companies....... <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Sat, 18 Oct 2014 10:52:50]]> GMT</pubDate>
				<author><![CDATA[ Mr. Burning]]></author>
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				<title>space wolf game </title>
				<description><![CDATA[ Space Hulk and Warhammer Quest were relatively restrained on in app purchases I thought.<br /> <br /> Got quite a few hours out of the basic Space Hulk game before buying the Space Wolves add on.<br /> <br /> I did go a bit nuts on Warhammer Quest characters... but there's only so many you can buy anyway]]></description>
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				<pubDate><![CDATA[Sat, 18 Oct 2014 10:59:24]]> GMT</pubDate>
				<author><![CDATA[ Flashman]]></author>
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				<title>space wolf game </title>
				<description><![CDATA[ Micro-transactions usually require a credit account nowadays, no? If "little Johnny" has his own credit card, then we have a deeper problem than a few instances of 69p (pence?) per month. Even Candy Crush Saga does micro-transactions.<br /> <br /> The problem isn't in the game itself, but as Mr Burning said, in the parenting itself. In and of itself, the game is not coercing you into purchasing anything. Educate your child to be aware, think critically, and put it down and fire up the Xbox if he needs a gaming fix that bad.]]></description>
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				<pubDate><![CDATA[Sat, 18 Oct 2014 12:41:34]]> GMT</pubDate>
				<author><![CDATA[ Mathieu Raymond]]></author>
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				<title>space wolf game </title>
				<description><![CDATA[ exactly.<br /> <br /> I don't mind IAP, since most of the time it let me play the game for free. Some people dont have any self control an will get addict on anything. I know someone who almost killed himself cause he was addicted on water, and was drinking too much of it.<br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sat, 18 Oct 2014 16:07:24]]> GMT</pubDate>
				<author><![CDATA[ streetsamurai]]></author>
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				<title>space wolf game </title>
				<description><![CDATA[ Injustice has a ton of IAPs. I've used a $5 one off an iTunes card. That was it, and I think the game is great. Nothing wrong with IAP games, if the user shows even a modicum of self control. ]]></description>
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				<pubDate><![CDATA[Sat, 18 Oct 2014 16:36:42]]> GMT</pubDate>
				<author><![CDATA[ timetowaste85]]></author>
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				<title>space wolf game </title>
				<description><![CDATA[ Yeah, I figured it out, it is pretty cool for IAP type game. Hack and slash, and some shooting. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sat, 18 Oct 2014 23:28:52]]> GMT</pubDate>
				<author><![CDATA[ Kelly502]]></author>
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				<title>Re:space wolf game </title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/0a00e66f00f06e3536e69adead6d5134.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/619464/7288845.page"><b>Panic wrote:</b></a><br/>These companies are on record as saying they make their games as addictive as possible!<br /> Making it morally questionable to the put a price on the in game gold.</div></blockquote><br /> <i>Morally questionable</i>? <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> I mean, it isn't like they're lacing it with heroin. <br /> <br /> I completely understand disliking these kinds of games. I'm definitely not a fan. But calling them morally questionable is downright silly.]]></description>
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				<pubDate><![CDATA[Sun, 19 Oct 2014 16:11:25]]> GMT</pubDate>
				<author><![CDATA[ Veteran Sergeant]]></author>
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				<title>Re:space wolf game </title>
				<description><![CDATA[ yeah,<br /> Because taking financial advantage of people's addictions is OK?<br /> <br /> Panic...]]></description>
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				<pubDate><![CDATA[Sun, 19 Oct 2014 19:12:44]]> GMT</pubDate>
				<author><![CDATA[ Panic]]></author>
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				<title>space wolf game </title>
				<description><![CDATA[ There's no such thing as addiction in this case. It's called a severe lack of self control.<br /> <br /> People get "addicted" to all kinds of things. <span class="glossaryitem" onmouseover='gp(3);'>40K</span> included. That doesn't make companies immoral for providing products that have no inherent danger to them.<br /> <br /> The people falling "victim" to these games are weak. The games have no addictive qualities to them.]]></description>
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				<pubDate><![CDATA[Sun, 19 Oct 2014 19:18:57]]> GMT</pubDate>
				<author><![CDATA[ Veteran Sergeant]]></author>
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				<title>space wolf game </title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/6f8b1dcb0accc37e33ca4516b66ccf12.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/619464/7291430.page"><b>Veteran Sergeant wrote:</b></a><br/>There's no such thing as addiction in this case. It's called a severe lack of self control.<br /> <br /> People get "addicted" to all kinds of things. <span class="glossaryitem" onmouseover='gp(3);'>40K</span> included. That doesn't make companies immoral for providing products that have no inherent danger to them.<br /> <br /> The people falling "victim" to these games are weak. The games have no addictive qualities to them.</div></blockquote><br /> <br /> One could argue that taking advantage of people who are 'weak', as you describe them, is a form of exploitation and therefore morally repugnant. It is clear by now that this form of monetisation is here to say though.<br /> However, all that is a different discussion than to the quality of the game itself. Is it fun? Is it playable without the extra microtransactions?<br /> iOS only, boo-urns.]]></description>
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				<pubDate><![CDATA[Sun, 19 Oct 2014 20:29:57]]> GMT</pubDate>
				<author><![CDATA[ Flood]]></author>
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				<title>space wolf game </title>
				<description><![CDATA[ Re: addiction, you can become addicted to all sorts of stuff due to the fun involved in your brain altering its chemistry with feedback. I'm not saying it's anything like stuff which is designed as chemically addictive, but saying people can't get addicted to actions etc., or that it's nothing more than liking something, is incorrect.]]></description>
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				<pubDate><![CDATA[Sun, 19 Oct 2014 20:49:24]]> GMT</pubDate>
				<author><![CDATA[ spiralingcadaver]]></author>
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				<title>Re:space wolf game </title>
				<description><![CDATA[ There is quite a lot of stuff coming through academic circles at the moment concerning addiction to this form of entertainment, a friend of mine did it for her thesis and said it was a popular subject, a lot coming through in papers etc. Very brief summary; video games and other forms of similar entertainment can be highly addictive, when doctors have run <span class="glossaryitem" onmouseover='gp(436);'>CT</span> scans on the brain of people playing these games, and someone receiving a 'chemical' fix of their poison of choice (nicotine, caffeine or even stronger drugs) the results are very similar with the same areas of the brain responding in a similar manner. <br /> <br /> The west is actually lagging behind in this in some regards, in parts of the world where they have had it 'harder' (people dying at their keyboards or neglecting babies etc.) in South Korea and China for instance addiction to online games and the like is already recognised as a massive problem and governments are taking steps to mitigate it. Completely agree that to most rational thinking (and aware) parents they would monitor their kids and moderate play time, but sadly in a lot of cases unless this kind of stuff gets a massive 'Goverment says: Danger!' stamp on it, until then the prevailing opinion (especially amongst the older generations) will continue to be "addicted to video games?! Scoff!!" It needs more mainstream government and media attention than it has currently received, you could argue that games makers are making money as they can out of this 'gap' in the meantime. ]]></description>
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				<pubDate><![CDATA[Sun, 19 Oct 2014 21:22:09]]> GMT</pubDate>
				<author><![CDATA[ Pacific]]></author>
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				<title>space wolf game </title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/6f8b1dcb0accc37e33ca4516b66ccf12.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/619464/7291430.page"><b>Veteran Sergeant wrote:</b></a><br/>There's no such thing as addiction in this case. It's called a severe lack of self control.<br /> <br /> People get "addicted" to all kinds of things. <span class="glossaryitem" onmouseover='gp(3);'>40K</span> included. That doesn't make companies immoral for providing products that have no inherent danger to them.<br /> <br /> The people falling "victim" to these games are weak. The games have no addictive qualities to them.</div></blockquote><br /> <br /> Then why do companies work with psychologists to make these skinner box type games as addictive as possible if they are not addictive and manipulative? Why hire these people if they are not contributing to ones goals?]]></description>
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				<pubDate><![CDATA[Sun, 19 Oct 2014 22:00:19]]> GMT</pubDate>
				<author><![CDATA[ Mario]]></author>
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				<title>space wolf game </title>
				<description><![CDATA[ How about we keep in on topic and talk about the actual game here? Valid as an addiction discussion is, it has it's own place.]]></description>
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				<pubDate><![CDATA[Mon, 20 Oct 2014 13:41:05]]> GMT</pubDate>
				<author><![CDATA[ Isnigu]]></author>
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				<title>Re:space wolf game </title>
				<description><![CDATA[ I must be doing something wrong. i can not find the Space Wolf game for my I-Phone. The Space Hulk one either. Please help!]]></description>
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				<pubDate><![CDATA[Tue, 21 Oct 2014 13:10:46]]> GMT</pubDate>
				<author><![CDATA[ NYPetey88]]></author>
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				<title>Re:space wolf game </title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/d98001f944a638978ba15263729f852f.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/619464/7295669.page"><b>NYPetey88 wrote:</b></a><br/>I must be doing something wrong. i can not find the Space Wolf game for my I-Phone. The Space Hulk one either. Please help!</div></blockquote><br /> Can't find it either... I even searched for HeroCraft Ltd. (which, according to the website spacewolf-game.com produced the game) and it's not listed as one of theirs... Maybe it's not available in some locations?<br /> <br /> + Edit : I looked trough the <a href="http://www.herocraft.com/" target="_new" rel="nofollow">HeroCraft webpage</a> and followed the link to their iTunes Store listing, and can't find the game there either.. I tried different regions of the iTunes store (<a href="https://itunes.apple.com/ca/artist/herocraft-ltd./id482544510" target="_new" rel="nofollow">ca</a>, <a href="https://itunes.apple.com/us/artist/herocraft-ltd./id482544510" target="_new" rel="nofollow">us</a>, <a href="https://itunes.apple.com/gb/artist/herocraft-ltd./id482544510" target="_new" rel="nofollow"><span class="glossaryitem" onmouseover='gp(134);'>uk</span></a>, <a href="https://itunes.apple.com/ru/artist/herocraft-ltd./id482544510" target="_new" rel="nofollow">ru</a>...) and the game doesn't appear anywhere, so I have to assume it's not out yet, even though the trailer still shows a "Q2 2014" release date...]]></description>
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				<pubDate><![CDATA[Tue, 21 Oct 2014 13:31:00]]> GMT</pubDate>
				<author><![CDATA[ Player not found]]></author>
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				<title>Re:space wolf game </title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/30d5763206d468db3ebad6b7f273ea8d.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/619464/7295714.page"><b>Player not found wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/d98001f944a638978ba15263729f852f.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/619464/7295669.page"><b>NYPetey88 wrote:</b></a><br/>I must be doing something wrong. i can not find the Space Wolf game for my I-Phone. The Space Hulk one either. Please help!</div></blockquote><br /> Can't find it either... I even searched for HeroCraft Ltd. (which, according to the website spacewolf-game.com produced the game) and it's not listed as one of theirs... Maybe it's not available in some locations?<br /> <br /> + Edit : I looked trough the <a href="http://www.herocraft.com/" target="_new" rel="nofollow">HeroCraft webpage</a> and followed the link to their iTunes Store listing, and can't find the game there either.. I tried different regions of the iTunes store (<a href="https://itunes.apple.com/ca/artist/herocraft-ltd./id482544510" target="_new" rel="nofollow">ca</a>, <a href="https://itunes.apple.com/us/artist/herocraft-ltd./id482544510" target="_new" rel="nofollow">us</a>, <a href="https://itunes.apple.com/gb/artist/herocraft-ltd./id482544510" target="_new" rel="nofollow"><span class="glossaryitem" onmouseover='gp(134);'>uk</span></a>, <a href="https://itunes.apple.com/ru/artist/herocraft-ltd./id482544510" target="_new" rel="nofollow">ru</a>...) and the game doesn't appear anywhere, so I have to assume it's not out yet, even though the trailer still shows a "Q2 2014" release date...</div></blockquote><br /> <br /> <a href="http://licensing.games-workshop.com/space-wolf/" target="_blank" rel="nofollow">http://licensing.games-workshop.com/space-wolf/</a>]]></description>
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				<pubDate><![CDATA[Tue, 21 Oct 2014 15:27:45]]> GMT</pubDate>
				<author><![CDATA[ loki old fart]]></author>
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				<title>Re:space wolf game </title>
				<description><![CDATA[ <a href="https://itunes.apple.com/app/warhammer-40-000-space-wolf/id840103145" target="_blank" rel="nofollow">https://itunes.apple.com/app/warhammer-40-000-space-wolf/id840103145</a><br /> <br />  out now. ]]></description>
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				<pubDate><![CDATA[Tue, 28 Oct 2014 12:19:50]]> GMT</pubDate>
				<author><![CDATA[ reds8n]]></author>
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				<title>Re:space wolf game </title>
				<description><![CDATA[ yeah,<blockquote><div><img src="https://www.dakkadakka.com/s/i/a/d92d889e9ba68aea1e550be782ffc3b3.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/619464/7312641.page"><b>reds8n wrote:</b></a><br/>https://itunes.apple.com/app/warhammer-40-000-space-wolf/id840103145<br /> <br />  out now. </div></blockquote><br /> <br /> Huzzah!<br /> NOT BUYING <span class="glossaryitem" onmouseover='gp(484);'>IT</span>!<br /> <br /> They could have made this game and priced it normally and not had any DLC.<br /> <br /> Panic...]]></description>
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				<pubDate><![CDATA[Tue, 28 Oct 2014 15:40:57]]> GMT</pubDate>
				<author><![CDATA[ Panic]]></author>
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				<title>space wolf game </title>
				<description><![CDATA[ For those who are playing it, you can use the promo code 'SOFTCODE' to get a free item and currency. The promo code box is on the shop page. <br /> <br /> Given the game a try. It appears to be very similar to Warhammer quest ios in that the game experience is not restricted by the inapp purchase.  Enjoyed the first few missions and use the ingame currency I earnt to craft two epic and a legendary item along with a few rares so it appears that spending real money is not a requirement to get the best cards.]]></description>
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				<pubDate><![CDATA[Tue, 28 Oct 2014 16:48:27]]> GMT</pubDate>
				<author><![CDATA[ Aeneades]]></author>
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				<title>space wolf game </title>
				<description><![CDATA[ be advised, the game is only for those with Retina Display.  Didn't see that on the iTunes display, it allowed me to download but when I started it said my iPad (iPad 2) was not supported.  ]]></description>
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				<pubDate><![CDATA[Sun, 9 Nov 2014 02:07:17]]> GMT</pubDate>
				<author><![CDATA[ Kiwi461]]></author>
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				<title>space wolf game </title>
				<description><![CDATA[ I'm liking it well enough so far!<br /> <br /> But...<br /> <br /> <blockquote><div><a href="/dakkaforum/posts/preList/619464/7313261.page"><b>Aeneades wrote:</b></a><br/>For those who are playing it, you can use the promo code 'SOFTCODE' to get a free item and currency. The promo code box is on the shop page. <br /> .</div></blockquote><br /> <br /> ...that code didn't work!]]></description>
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				<pubDate><![CDATA[Mon, 10 Nov 2014 01:00:18]]> GMT</pubDate>
				<author><![CDATA[ Alpharius]]></author>
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				<title>space wolf game </title>
				<description><![CDATA[ How 'bad' are the IAP?  Some companies are alright.  Others are downright criminal.  <br /> <br /> I miss the good ol' days where I bought a game and I owned a game.  Instead I <span class="glossaryitem" onmouseover='gp(540);'>DL</span> a 'free' game, and then to get everything I used to get for 20-50 dollars, I now would have to spend thousands of dollars... or millions of hours.  And in the worst cases, there is 'exclusive' content only for people paying the thousands.  At the end of the day, I don't want to support a game like that, even with a download.]]></description>
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				<pubDate><![CDATA[Mon, 10 Nov 2014 11:43:13]]> GMT</pubDate>
				<author><![CDATA[ Goresaw]]></author>
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