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				<title>Toccata and Fugue in D Minor [Adepta Sororitas]</title>
				<description><![CDATA[ People love the <span class="glossaryitem" onmouseover='gp(50);'>GW</span> Exorcist. It's an undeniable fact that it has a large following, for its sheer ridiculousness and incredible blinginess.<br /> <br /> I like the model too, but I'll forever cling to the image of Sisters as being more soldier than icon - I like the <span class="glossaryitem" onmouseover='gp(39);'>FW</span> Exorcist.<br /> <br /> So, I thought... what can I then use the organ gun for?<br /> <br /> Well, how about actually playing music?!<br /> <br /> <b>War Organ [Elites] - 60 points</b><br /> <br /> <span class="glossaryitem" onmouseover='gp(14);'>BS</span> 4 <span class="glossaryitem" onmouseover='gp(35);'>FA</span> 11 <span class="glossaryitem" onmouseover='gp(434);'>SA</span> 11 RA 11 <span class="glossaryitem" onmouseover='gp(661);'>HP</span> 3<br /> <br /> Unit Composition:<br />  1 War Organ<br /> <br /> Wargear:<br />  Storm Bolter, Smoke Launchers, Searchlight, Laud Hailer, Organ of Retribution<br /> <br /> Special Rules:<br />  Shield of Faith<br /> <br /> Transport Capacity:<br />  1 model<br /> <br /> Access Points:<br />  2 side hatches<br /> <br /> Options:<br />  May take vehicle upgrades from Codex: Adepta Sororitas.<br /> <br />  May be accompanied by up to two of the following, forming a squadron:<br />   - Sororitas Rhino.......................... codex cost<br />   - Immolator.................................. codex cost<br />   - War Organ................................. 60 pts each<br />   - Penitent Engine......................... codex cost<br /> <br /> <b>Organ of Retribution:</b> This weapon does not have a standard profile. Instead, it provides a passive bonus to friendly units with a model within 6", chosen at the start of the shooting phase. These effects last until the start of the controlling player's next shooting phase, and can include the Organ's squadron. Such is the skill of the Sister playing the instrument that this does not count as firing a weapon.<br />  - Hymn of Loyalty: Affected models may reroll all failed Leadership tests.<br />  - Hymn of Vengeance: Affected models receive +1 attack and a +1 bonus to Combat Resolution.<br />  - Hymn of Victory: Affected units may reroll the dice when determining how far they run or flat-out.]]></description>
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				<pubDate><![CDATA[Tue, 21 Oct 2014 13:08:50]]> GMT</pubDate>
				<author><![CDATA[ Furyou Miko]]></author>
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				<title>Toccata and Fugue in D Minor [Adepta Sororitas]</title>
				<description><![CDATA[ If the Organ of Retribution does not have a profile, does not effect enemy units, and does not count as firing a weapon, then why not just call it a piece of wargear?<br /> <br /> Unless the intent is that Weapon Destroyed Results on the Vehicle Damage table can take it out.]]></description>
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				<pubDate><![CDATA[Wed, 22 Oct 2014 20:14:42]]> GMT</pubDate>
				<author><![CDATA[ Happyjew]]></author>
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				<title>Toccata and Fugue in D Minor [Adepta Sororitas]</title>
				<description><![CDATA[ That is, indeed, the intent.]]></description>
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				<pubDate><![CDATA[Wed, 22 Oct 2014 22:28:18]]> GMT</pubDate>
				<author><![CDATA[ Furyou Miko]]></author>
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				<title>Toccata and Fugue in D Minor [Adepta Sororitas]</title>
				<description><![CDATA[ I love the idea. Especially the name of it.<br /> <br /> An idea to make it more fun:<br /> <br /> Wargear:<br /> Storm Bolter, Smoke Launchers, Searchlight, Laud Hailer, Organ of Retribution, Loudspeaker.<br /> <br /> Options:<br /> May purchase up to four addition loudspeakers - 20 pts each<br /> <br /> Loudspeaker: A Loudspeaker increases the effect of the Organ of Retribution by 12". Each weapon-destroyed result destroys a Loudspeaker.]]></description>
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				<pubDate><![CDATA[Wed, 22 Oct 2014 23:35:57]]> GMT</pubDate>
				<author><![CDATA[ Chaos_Seer]]></author>
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				<description><![CDATA[ Loudspeakers are called "Laud Hailers" in-universe.]]></description>
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				<pubDate><![CDATA[Thu, 23 Oct 2014 01:02:57]]> GMT</pubDate>
				<author><![CDATA[ Psienesis]]></author>
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				<title>Toccata and Fugue in D Minor [Adepta Sororitas]</title>
				<description><![CDATA[ Well, there you go then.]]></description>
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				<pubDate><![CDATA[Thu, 23 Oct 2014 02:42:15]]> GMT</pubDate>
				<author><![CDATA[ Chaos_Seer]]></author>
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				<title>Toccata and Fugue in D Minor [Adepta Sororitas]</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/f1b18bd88cc3cc24f351fc83dc51f5cd.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/619954/7300048.page"><b>Psienesis wrote:</b></a><br/>Loudspeakers are called "Laud Hailers" in-universe.</div></blockquote><br /> <br /> Or Vox Casters depending on context. I always figured the Laud Hailer was a loudspeaker that was specifically used to laud (praise) the Imperial Creed.<br /> <br /> I'm not sure about an upgrade to bolt extra speakers onto it... is its range that much of an issue? You can already take multiples to build a bigger bubble.]]></description>
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				<pubDate><![CDATA[Thu, 23 Oct 2014 09:37:36]]> GMT</pubDate>
				<author><![CDATA[ Furyou Miko]]></author>
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				<title>Toccata and Fugue in D Minor [Adepta Sororitas]</title>
				<description><![CDATA[ I like the idea of Laud Hailers (or whatever you want to call em) to increase the range, but I'd limit it to one upgrade that increases the range to 12". With a 6" range, the units really have to clump up against the organ to get the benefit, which could make maneuvering on the battlefield awkward. 30" bonuses (if somebody can take 4 speakers) with that many weapons that need to be destroyed one at a time seems like a bit much.]]></description>
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				<pubDate><![CDATA[Thu, 23 Oct 2014 21:44:18]]> GMT</pubDate>
				<author><![CDATA[ fallinq]]></author>
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				<title>Toccata and Fugue in D Minor [Adepta Sororitas]</title>
				<description><![CDATA[ If I may make a suggestion then:<br /> <br /> Organ of Retribution: The Organ of Retribution provides a passive bonus to friendly units with a model within 6", chosen at the start of the shooting phase. These effects last until the start of the controlling player's next shooting phase, and can include the Organ's squadron. Note that for the purposes of Vehicle Damage, the Organ counts as a weapon.<br /> <br /> <br /> This way you still get what you are looking for, without the hassle of "This is a weapon...doesn't count as firing a weapon."]]></description>
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				<pubDate><![CDATA[Thu, 23 Oct 2014 22:46:16]]> GMT</pubDate>
				<author><![CDATA[ Happyjew]]></author>
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				<description><![CDATA[ <blockquote><div><cite>fallinq wrote:</cite>I like the idea of Laud Hailers (or whatever you want to call em) to increase the range, but I'd limit it to one upgrade that increases the range to 12". With a 6" range, the units really have to clump up against the organ to get the benefit, which could make maneuvering on the battlefield awkward. 30" bonuses (if somebody can take 4 speakers) with that many weapons that need to be destroyed one at a time seems like a bit much.</div></blockquote><br /> <br /> Ah, it's supposed to affect a whole unit even if only one model from that unit is within the 6" mark. I guess if you're running <span class="glossaryitem" onmouseover='gp(308);'>MSU</span>, that could be a problem though.<br /> <br /> <blockquote><div><cite>Happyjew wrote:</cite>If I may make a suggestion then:<br /> <br /> Organ of Retribution: The Organ of Retribution provides a passive bonus to friendly units with a model within 6", chosen at the start of the shooting phase. These effects last until the start of the controlling player's next shooting phase, and can include the Organ's squadron. Note that for the purposes of Vehicle Damage, the Organ counts as a weapon.<br /> <br /> <br /> This way you still get what you are looking for, without the hassle of "This is a weapon...doesn't count as firing a weapon."</div></blockquote><br /> <br /> That is probably a more elegant way of doing it. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> <br /> ____________________________________________________________________________<br /> <br /> <br /> <br /> <b>War Organ [Elites] - 60 points</b> [2nd Draft]<br /> <br /> <span class="glossaryitem" onmouseover='gp(14);'>BS</span> 4 <span class="glossaryitem" onmouseover='gp(35);'>FA</span> 11 <span class="glossaryitem" onmouseover='gp(434);'>SA</span> 11 RA 11 <span class="glossaryitem" onmouseover='gp(661);'>HP</span> 3<br /> <br /> Unit Composition:<br />  1 War Organ<br /> <br /> Wargear:<br />  Storm Bolter, Smoke Launchers, Searchlight, Laud Hailer, Organ of Retribution<br /> <br /> Special Rules:<br />  Shield of Faith<br /> <br /> Transport Capacity:<br />  1 model<br /> <br /> Access Points:<br />  2 side hatches<br /> <br /> Options:<br />  May take vehicle upgrades from Codex: Adepta Sororitas.<br /> <br />  May be accompanied by up to two of the following, forming a squadron:<br />   - Sororitas Rhino................................ codex cost<br />   - Immolator........................................ codex cost<br />   - War Organ....................................... 60 pts each<br />   - Penitent Engine............................... codex cost<br /> <br />  May take Lauder Speakers..... 10 points.<br /> <br /> <b>Organ of Retribution:</b> The Organ provides a passive bonus to friendly units with a model within 6", chosen at the start of the shooting phase. These effects last until the start of the controlling player's next shooting phase, and can include the Organ's squadron. For the purposes of the Vehicle Damage Chart, the Organ counts as a Weapon, and thus may be destroyed.<br />  The available effects are;<br />  - Hymn of Loyalty: Affected models may reroll all failed Leadership tests.<br />  - Hymn of Vengeance: Affected models receive +1 attack and a +1 bonus to Combat Resolution.<br />  - Hymn of Victory: Affected units may reroll the dice when determining how far they run or flat-out.<br /> <br /> <b>Lauder Speakers:</b> This upgrade increases the range of the Organ of Retribution's effects to 12", and counts as an additional weapon when determining which weapon is removed by a Weapon Destroyed result.]]></description>
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				<pubDate><![CDATA[Fri, 24 Oct 2014 00:29:36]]> GMT</pubDate>
				<author><![CDATA[ Furyou Miko]]></author>
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				<title>Toccata and Fugue in D Minor [Adepta Sororitas]</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/55c58a5908bac75a8d8a697378c2d98e.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/619954/7300722.page"><b>Furyou Miko wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/f1b18bd88cc3cc24f351fc83dc51f5cd.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/619954/7300048.page"><b>Psienesis wrote:</b></a><br/>Loudspeakers are called "Laud Hailers" in-universe.</div></blockquote><br /> <br /> Or Vox Casters depending on context. I always figured the Laud Hailer was a loudspeaker that was specifically used to laud (praise) the Imperial Creed.<br /> <br /> I'm not sure about an upgrade to bolt extra speakers onto it... is its range that much of an issue? You can already take multiples to build a bigger bubble.</div></blockquote><br /> <br /> A Vox-Caster is actually a radio transceiver, typically used to refer to a man-carried or vehicle-mounted military-style radio.  It's what units need to take advantage of Orders.<br /> <br /> As to the bubble thing, I'm thinking that it should just have a base range of, like, 12", and the Laud-Hailers are just on it by default, because this is an Ecclesiarchy vehicle that is <i>designed</i> to be playing music at high volume.  Cherubs bearing censers of incense are an after-market add-on.  With a 12" stock bubble, you have a total of 24" + length of vehicle (park it sideways) reach with its hymn.  Get 3 of these things on the table, and you can cover just about everything worth covering..]]></description>
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				<pubDate><![CDATA[Fri, 24 Oct 2014 01:23:02]]> GMT</pubDate>
				<author><![CDATA[ Psienesis]]></author>
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				<description><![CDATA[ Some of the Vox Caster models have large speakers instead. :p]]></description>
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				<pubDate><![CDATA[Fri, 24 Oct 2014 01:51:11]]> GMT</pubDate>
				<author><![CDATA[ Furyou Miko]]></author>
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				<description><![CDATA[ Well, yes, I mean, a military radio has speakers on it (or, rather, it can.  You can also use a headset with a boom-mic or a handset).  Your standard vehicle mounted one has a steel-cased grill speaker that mounts on top of the rack so that the driver and the passenger (who is, ironically, not responsible for radio ops, that's also the driver's job) can hear who's calling.<br /> <br /> I love the whole WW2/Korean War-esque vibe of the Imperium's field radios, and not only because i, myself, was an RTO in the Army.]]></description>
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				<pubDate><![CDATA[Fri, 24 Oct 2014 17:27:31]]> GMT</pubDate>
				<author><![CDATA[ Psienesis]]></author>
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				<description><![CDATA[ How did I miss this thread? It combines my love of 1) tanks 2) buff bubbles 3) the absurd. My only quibbles are<br /> <br /> 1) who's the one passenger supposed to be -- a Canoness or Priest or something? What does that one passenger do?<br /> <br /> 2) why Rear Armour 11? Other Rhino variants are all 11/11/10.<br /> <br /> 3) I agree with Psienesis that laud hailers should be default wargear and that the base range should be 12" -- this thing should be LOUD.]]></description>
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				<pubDate><![CDATA[Sat, 25 Oct 2014 02:12:09]]> GMT</pubDate>
				<author><![CDATA[ SisterSydney]]></author>
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				<description><![CDATA[ Laud Hailers <i>are</i> default wargear, it's the Laudspeaker that's optional :p But I suppose so, if opinions match. So that would make it 70 points base, do we think that's fair? I dunno, seventy points feels like a lot for something so fragile that can't "earn its points" in a single turn...<br /> <br /> RA11 is a typo that nobody else picked up on. ^^;<br /> <br /> One passenger is... yeah, the idea is a priest or Canoness, and is mostly because I'm frustrated at not being able to fit a priest in my command squad immolator... &gt;&gt; just snuck it in there, <span class="glossaryitem" onmouseover='gp(84);'>lol</span>.<br /> <br /> <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> ____________________________________________________________________________<br /> <br /> <br /> <br /> <b>War Organ [Elites] - 70 points</b> [3rd Draft]<br /> <br /> <span class="glossaryitem" onmouseover='gp(14);'>BS</span> 4 <span class="glossaryitem" onmouseover='gp(35);'>FA</span> 11 <span class="glossaryitem" onmouseover='gp(434);'>SA</span> 11 RA 10 <span class="glossaryitem" onmouseover='gp(661);'>HP</span> 3<br /> <br /> Unit Composition:<br />  1 War Organ<br /> <br /> Wargear:<br />  Storm Bolter, Smoke Launchers, Searchlight, Laud Hailer, Organ of Retribution, Laud Speakers<br /> <br /> Special Rules:<br />  Shield of Faith<br /> <br /> Transport Capacity:<br />  1 model<br /> <br /> Access Points:<br />  2 side hatches<br /> <br /> Options:<br />  May take vehicle upgrades from Codex: Adepta Sororitas.<br /> <br />  May be accompanied by up to two of the following, forming a squadron:<br />   - Sororitas Rhino................................ codex cost<br />   - Immolator........................................ codex cost<br />   - War Organ....................................... 60 pts each<br />   - Penitent Engine............................... codex cost<br /> <br /> <b>Organ of Retribution:</b> The Organ provides a passive bonus to friendly units with a model within 12", chosen at the start of the shooting phase. These effects last until the start of the controlling player's next shooting phase, and can include the Organ's squadron. For the purposes of the Vehicle Damage Chart, the Organ counts as a Weapon, and thus may be destroyed.<br />  The available effects are;<br />  - Hymn of Loyalty: Affected models may reroll all failed Leadership tests.<br />  - Hymn of Vengeance: Affected models receive +1 attack and a +1 bonus to Combat Resolution.<br />  - Hymn of Victory: Affected units may reroll the dice when determining how far they run or flat-out.<br /> <br /> <b>Laud Speakers:</b> This counts as an additional weapon for purposes of determining Weapon Destroyed results. If the Laud Speakers are destroyed, the Organ's effective range drops to 6".]]></description>
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				<pubDate><![CDATA[Sat, 25 Oct 2014 09:43:18]]> GMT</pubDate>
				<author><![CDATA[ Furyou Miko]]></author>
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				<title>Toccata and Fugue in D Minor [Adepta Sororitas]</title>
				<description><![CDATA[ RA 11 is still in there. (I started my career doing copy editing and still fix my boss's typos all the time, I can't help it).<br /> <br /> Costing is hard, but the ability for Sisters to form a squadron is itself somewhat valuable. (If you could squadron <i>Exorcists</i>, it would be awesome/broken). My rough Ovion-style costing would be<br /> <br /> <div style="margin-top:5px; margin-bottom:10px;">
<div class="gensmall" style="margin-bottom:2px"><b>Spoiler</b>: <input type="button" class="mainoption" value="Click to Show" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Click to Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Click to Show'; }">
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<br /> Sororitas rhino: 40 points<br /> Reduce troop capacity from 10 to 1: -9*2 = -27<br /> Add limited ability to squadron: +10<br /> Add Laud Hailers: +10<br /> Ability to give War Hymns-like buffs, w/o needing to check <span class="glossaryitem" onmouseover='gp(82);'>Ld</span>, to units within 12", let's say on average 3 units: 3*20 = 60?<br /> <br /> 40 + 10 + 10 + 60 = 120<br /> 120 - 27 = 93<br /> 
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</div><br /> <br /> So <i>90</i> points at a rough guess.]]></description>
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				<pubDate><![CDATA[Sat, 25 Oct 2014 15:03:03]]> GMT</pubDate>
				<author><![CDATA[ SisterSydney]]></author>
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				<description><![CDATA[ Uh, 2*9 is 18...]]></description>
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				<pubDate><![CDATA[Sat, 25 Oct 2014 15:38:00]]> GMT</pubDate>
				<author><![CDATA[ Furyou Miko]]></author>
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				<title>Toccata and Fugue in D Minor [Adepta Sororitas]</title>
				<description><![CDATA[ Um. Yeah. Math. Sleep. Can't have one without the other, apparently. Ovion rates transport capacity at ~2 points per model carried, somehow my brain dialed it up to 3 <span class="glossaryitem" onmouseover='gp(675);'>ppm</span> between writing the first part of the equation and the last.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/619954/7307375.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/619954/7307375.page</link>
				<pubDate><![CDATA[Sun, 26 Oct 2014 03:04:26]]> GMT</pubDate>
				<author><![CDATA[ SisterSydney]]></author>
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