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		<title><![CDATA[Latest posts for the thread "HobbyVR: VR Tabletop Wargamming - Early Development"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "HobbyVR: VR Tabletop Wargamming - Early Development"]]></description>
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				<title>HobbyVR: VR Tabletop Wargamming - Early Development</title>
				<description><![CDATA[ HobbyVR is still very early in development, but has a lot of promise, allowing people to scan in their own models and play Wargames over the internet on a <span class="glossaryitem" onmouseover='gp(632);'>VR</span> table.<br /> <br /> I know some people can't play against each other locally, or want to practice and have to use VASSAL or MapTools, which are still poor substitutes for a 3D table. This also allows people who have an awesome model collection to show them off to people who they can't meet in person.<br /> <br /> Currently the project requires an Oculus Rift and a Razer Hydra and the developer is looking for testers.<br /> <iframe type="text/html" width="640" height="390" src="https://www.youtube.com/embed/J3XwAgLsyWw?autoplay=0&origin=http://www.dakkadakka.com&fs=1" frameborder="0"></iframe><br/><br /> <a href="http://hobbyvr.com/" target="_blank" rel="nofollow">http://hobbyvr.com/</a><br /> <a href="http://www.reddit.com/r/oculus/comments/2lgyw8/hobbyvr_vr_tabletop_wargaming/" target="_blank" rel="nofollow">http://www.reddit.com/r/oculus/comments/2lgyw8/hobbyvr_vr_tabletop_wargaming/</a>]]></description>
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				<pubDate><![CDATA[Fri, 7 Nov 2014 01:32:15]]> GMT</pubDate>
				<author><![CDATA[ Nilok]]></author>
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				<title>Re:HobbyVR: VR Tabletop Wargamming - Early Development</title>
				<description><![CDATA[ Hey Everyone,<br /> <br /> Just wanted to introduce myself here. I'm the main developer for HobbyVR. I've been plugging away at the Alpha and just posted a video update:<br /> <br /> <object  ><param name="movie" value="http://www.youtube.com/v/GHfZQQCqnns"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/GHfZQQCqnns"    ></embed></object><br /> <br /> If anyone would like to join as a tester then just send me a line here or on the HobbyVR website. <br /> <br /> Testing currently requires an Oculus Rift but regular <span class="glossaryitem" onmouseover='gp(331);'>PC</span> support is going to be implemented shortly.]]></description>
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				<pubDate><![CDATA[Tue, 18 Nov 2014 15:14:30]]> GMT</pubDate>
				<author><![CDATA[ HobbyVR]]></author>
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