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				<title>[1500] - vampire counts - 1500 pt vc please help</title>
				<description><![CDATA[ Heroes:<br /> Vampire - Heavy Armour, shield, quickblood, beguile - 156<br /> <br /> Necromancer - lvl2, dispel scroll, master of the dead - 145<br /> <br /> Necromancer - lvl2,  - 125<br /> <br /> Core:<br /> 20 Skeleton Warriors - command, spears - 130<br /> <br /> 20 Skeleton Warriors - command, spears - 130<br /> <br /> 20 Zombies - command - 70<br /> <br /> 20 Zombies - command - 70<br /> <br /> Special:<br /> 17 Grave Guard - command, banner of the barrows - 267<br /> <br /> 10 Black Knights - command, barding, lances - 290<br /> <br /> Corpse Cart - unholy lodestone - 120<br /> <br /> Please be as harsh or as kind as need be so I can put together a good list! ]]></description>
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				<pubDate><![CDATA[Thu, 20 Nov 2014 01:00:31]]> GMT</pubDate>
				<author><![CDATA[ rye]]></author>
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				<title>[1500] - vampire counts - 1500 pt vc please help</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/623925/7368805.page"><b>rye wrote:</b></a><br/>Heroes:<br /> Vampire - Heavy Armour, shield, quickblood, beguile - 156<br /> <br /> -GIVE ENCHANTED SHIELD AND DARGON HELM FOR A 2+ ARMOUR AND 2+ VS FIRE.<br /> <br /> Necromancer - lvl2, dispel scroll, master of the dead - 145<br /> <br /> Necromancer - lvl2,  - 125<br /> <br /> - YOUR MATH IS OVER BY 25PTS. I WOULD COMBINE THESE TOGETHER FOR ONE <span class="glossaryitem" onmouseover='gp(347);'>LVL</span> 4 NECRO<br /> <br /> Core:<br /> 20 Skeleton Warriors - command, spears - 130<br /> <br /> 20 Skeleton Warriors - command, spears - 130<br /> <br /> -KEEP SWORD AND BOARD FOR PARRY SAVE. COMBINE <span class="glossaryitem" onmouseover='gp(421);'>TO</span> ONE UNIT OF 30 AND GET 2 FIVE MAN DOG UNITS<br /> <br /> 20 Zombies - command - 70<br /> <br /> 20 Zombies - command - 70<br /> <br /> -GOOD BUNKERS FOR EACH CASTER<br /> <br /> Special:<br /> 17 Grave Guard - command, banner of the barrows - 267<br /> <br /> 10 Black Knights - command, barding, lances - 290<br /> <br /> -EITHER DO GG OR BK NOT BOTH <span class="glossaryitem" onmouseover='gp(482);'>AT</span> THIS POINT LEVEL. I REC GG WITH GREAT WEAPONS 30 STRONG<br /> <br /> Corpse Cart - unholy lodestone - 120<br /> <br /> - I WOULD CHANGE THIS FOR 3 VARGHEIST INSTEAD. <span class="glossaryitem" onmouseover='gp(484);'>IT</span> JUST DOESNT HAVE ANY PUNCH AND IS SLOW!<br /> <br /> Please be as harsh or as kind as need be so I can put together a good list! </div></blockquote>]]></description>
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				<pubDate><![CDATA[Wed, 3 Dec 2014 18:45:12]]> GMT</pubDate>
				<author><![CDATA[ xscoutsniperx]]></author>
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				<title>Re:[1500] - vampire counts - 1500 pt vc please help</title>
				<description><![CDATA[ Why not drop some skullies and upgrade one of your necros to a <span class="glossaryitem" onmouseover='gp(347);'>lvl</span> 4?]]></description>
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				<pubDate><![CDATA[Fri, 5 Dec 2014 14:34:54]]> GMT</pubDate>
				<author><![CDATA[ OgreChubbs]]></author>
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				<title>Re:[1500] - vampire counts - 1500 pt vc please help</title>
				<description><![CDATA[ I agree with xscoutsniperx on most of his points. I would not include the the dog teams and try to sneak in a single Spirit host for one of your flanks and try to get a Wight King to rock with your GG w/ the banner. ]]></description>
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				<pubDate><![CDATA[Thu, 11 Dec 2014 17:15:38]]> GMT</pubDate>
				<author><![CDATA[ doomdreamer]]></author>
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				<title>[1500] - vampire counts - 1500 pt vc please help</title>
				<description><![CDATA[ Scounsniper's assessment is definitely sound<br /> <br /> Direwolves are amazing, for a variety of reasons, extra cheap drops, warmachine hunters, chaff duties, I usually take a min of 4 - 5 man units of them in most any <span class="glossaryitem" onmouseover='gp(138);'>VC</span> list <br /> <br /> If  you can fit in a wight king with Armor of destiny do so, Banner of Barrows + He can eat the challenges aimed for your necro and vamp<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 17 Dec 2014 14:47:37]]> GMT</pubDate>
				<author><![CDATA[ Arthas367]]></author>
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				<title>[1500] - vampire counts - 1500 pt vc please help</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/8de6c9a2e002acb6f0367f6b52648cbd.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/623925/7435414.page"><b>Arthas367 wrote:</b></a><br/>Scounsniper's assessment is definitely sound<br /> <br /> Direwolves are amazing, for a variety of reasons, extra cheap drops, warmachine hunters, chaff duties, I usually take a min of 4 - 5 man units of them in most any <span class="glossaryitem" onmouseover='gp(138);'>VC</span> list <br /> <br /> If  you can fit in a wight king with Armor of destiny do so, Banner of Barrows + He can eat the challenges aimed for your necro and vamp<br /> </div></blockquote><br /> <br /> i like the armor of fortune plus enchanted sheild and dragon helm. 2+/5+ vs  4+/4+ great weapon on both. 140pts!!! i but the banner on the unit so doesnt get nuked in a challenge. <br /> <br /> plus instead of corpscart maybe find points for crypt horrors. these guys tank and still dishout damage with poison. i run 8 strong no champ. ]]></description>
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				<pubDate><![CDATA[Wed, 17 Dec 2014 15:52:02]]> GMT</pubDate>
				<author><![CDATA[ xscoutsniperx]]></author>
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				<title>Re:[1500] - vampire counts - 1500 pt vc please help</title>
				<description><![CDATA[ You can't take enchanted shield, dragonhelm, and armor of fortune on the same character... you are only allowed a single magic armor choice per character according to the <span class="glossaryitem" onmouseover='gp(13);'>BRB</span> right?<br /> <br /> So the best a foot vampire can get to is 3+ with either the enchanted shield or the dragonhelm, and if you want a ward save you'll have to take one of the talismans.]]></description>
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				<pubDate><![CDATA[Thu, 18 Dec 2014 23:16:08]]> GMT</pubDate>
				<author><![CDATA[ Scion of Sanguinius]]></author>
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				<title>Re:[1500] - vampire counts - 1500 pt vc please help</title>
				<description><![CDATA[ damn i totally forgot about that rule. <br /> <br /> so i guess tally of pres and enchanted sheild. with heavy armor for 3+/4+]]></description>
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				<pubDate><![CDATA[Fri, 19 Dec 2014 15:30:25]]> GMT</pubDate>
				<author><![CDATA[ xscoutsniperx]]></author>
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				<title>[1500] - vampire counts - 1500 pt vc please help</title>
				<description><![CDATA[ Your units are uselessly small. Skeletons and zombies both do nothing but die in <span class="glossaryitem" onmouseover='gp(19);'>CC</span>, and you need enough bodies in the unit so that there'll still be something left after they crumble. If either of them should ever win a combat it will be as a result of their static combat res bonus not their combat prowess.<br /> <br /> <br /> So combine your skeletons together into one big unit of 40. Drop the spears because spears are gak (parry saves from <span class="glossaryitem" onmouseover='gp(59);'>HW</span>/S are better). The zombies should be combined unless you're planning to spam Invocation of Nehek to make them bigger.<br /> <br /> Drop the Grave Guard entirely. You need way more of them to make that unit even remotely worthwhile. Put those points into vargheists or a terrorgheist instead. Or you could drop the grave guard and put those points into making the GG better. This unit should be minimum 30 strong if run 7-wide, or 35-40 strong if run in a horde. Also give them great weapons, as crypt horrors are infinitely better if you're only wanting S4.<br /> <br /> Hero vampires are also godawful trash. They're super expensive for a T4 2W hero who dies to a stiff breeze. They also don't have the combat punch to do much of anything. If you want to run a vampire then make it a lord, and give him all the toys (a tricked out VL costs about 400 points, or ~540 with mount and wizard levels).<br /> <br /> Master of the Dead really isn't worth it. You just don't get enough extra skeletons to justify the expense.<br /> <br /> As for the corpse cart....eh. It's only M4 and can't march, and its range is really small. I find that it gets left behind too easily. Some people swear by it though, so do what you will.<br /> <br /> <br /> As it stands your list would be pushed over by a stiff breeze. You have a bunch of tiny little units with no hitting power and no durability. <span class="glossaryitem" onmouseover='gp(138);'>VC</span> can't do <span class="glossaryitem" onmouseover='gp(308);'>MSU</span>, you need weight of numbers to drag people down. The only, and I mean ONLY, exception is vargheists, monsters, and vampires. All of these can put out hitting power on their own.<br /> <br /> <br /> <br /> <br /> <b>My Suggestions:</b><br /> Upgrade the vampire hero to a Vampire Lord. Give him Ogre Blade, Quickblood, and Red Fury to make him into a meat grinder (the standard "blender build"). Give him a Talisman of Preservation for protection. Then either give him the Other Trickster's Shard to make him hittier (enemies reroll ward saves) or a dragonhelm/enchanted (or charmed) shield to make him more durable.<br /> <br /> I would also recommend putting him on a horse and sticking him with the black knights, to give them hitting power and make the vampire more mobile. That or drop the black knights for grave guard instead.<br /> <br /> <br /> Combine the skeletons into one unit, and the zombies into another. Use the points saved from dropping command to buy direwolves.<br /> <br /> What you want to do with those wizard levels is up to you.]]></description>
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				<pubDate><![CDATA[Sat, 20 Dec 2014 00:56:18]]> GMT</pubDate>
				<author><![CDATA[ PirateRobotNinjaofDeath]]></author>
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