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		<title><![CDATA[Latest posts for the thread "[1850] - Space Marines - ADEPTICON/FoB "]]></title>
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				<title>[1850] - Space Marines - ADEPTICON/FoB </title>
				<description><![CDATA[ I'm thinking about Adepticon or FoB with this list.<br /> <br /> ++ Space Marine: Unbound Detachment ++<br /> <br /> ++<span class="glossaryitem" onmouseover='gp(56);'>HQ</span>++<br /> <br /> (Captain Space Marine) Chapter Master: w/ Burning Blade, Shield Eternal, Digital Weapons, Artificer Armour, Auspex - 270<br /> <br /> ++Troops++<br /> <br /> Tactical Squad: w/ x10 <br /> Tactical Squad: w/ x10 <br /> Tactical Squad: w/ x10 <br /> Tactical Squad: w/ x10 <br /> Tactical Squad: w/ x10 <br /> Tactical Squad: w/ x10 <br /> Tactical Squad: w/ x10 <br /> Tactical Squad: w/ x10 <br /> Tactical Squad: w/ x10 <br /> Tactical Squad: w/ x6<br /> Tactical Squad: w/ x6<br /> <br /> So, I'm gonna Combat Squad the <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> squads to make them harder to kill. Except for one, that'll be Captain Space Marine's Merry Meatshields. ]]></description>
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				<pubDate><![CDATA[Thu, 29 Jan 2015 14:41:17]]> GMT</pubDate>
				<author><![CDATA[ Scyllakin]]></author>
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				<title>[1850] - Space Marines - ADEPTICON/FoB </title>
				<description><![CDATA[ Why do your tactical squads have no upgrades? <br /> Or are you not telling us about your tactical squad upgrades? ]]></description>
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				<pubDate><![CDATA[Thu, 29 Jan 2015 15:09:52]]> GMT</pubDate>
				<author><![CDATA[ KaptinBadrukk]]></author>
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				<title>[1850] - Space Marines - ADEPTICON/FoB </title>
				<description><![CDATA[ I don't think that you can take two relics on the same character unless unbound changed that. 102 space marines with a chapter master and no Heavy weapons, <span class="glossaryitem" onmouseover='gp(805);'>AA</span>. or transports. Is this a fun/fluffy list? If it is then I would still tweak it just a little so the sgts had some wargear at the expense of the two oddball <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squads. An entire company of space marines is a pretty cool idea though ( A captain might be better to use though if that is what you are going for.)]]></description>
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				<pubDate><![CDATA[Thu, 29 Jan 2015 15:12:58]]> GMT</pubDate>
				<author><![CDATA[ DoomShakaLaka]]></author>
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				<title>[1850] - Space Marines - ADEPTICON/FoB </title>
				<description><![CDATA[ <blockquote><div><cite>DoomShakaLaka wrote:</cite>I don't think that you can take two relics on the same character unless unbound changed that. 102 space marines with a chapter master and no Heavy weapons, <span class="glossaryitem" onmouseover='gp(805);'>AA</span>. or transports. Is this a fun/fluffy list? If it is then I would still tweak it just a little so the sgts had some wargear at the expense of the two oddball <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squads. An entire company of space marines is a pretty cool idea though ( A captain might be better to use though if that is what you are going for.)</div></blockquote><br /> <br /> This isn't a fluffy/fun list, this is a Russian tactics swarm army. <br /> <br /> <blockquote><div><cite>KaptinBadrukk wrote:</cite>Why do your tactical squads have no upgrades? <br /> Or are you not telling us about your tactical squad upgrades? </div></blockquote><br /> <br /> This is everything I'm bringing, all upgrades are included in the list<br /> ]]></description>
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				<pubDate><![CDATA[Thu, 29 Jan 2015 16:17:10]]> GMT</pubDate>
				<author><![CDATA[ Scyllakin]]></author>
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				<title>[1850] - Space Marines - ADEPTICON/FoB </title>
				<description><![CDATA[ I mean, it could be fun but consider this. A significant portion of victory points will be offered for destroy x cards, ie big game hunter, blood and guts l, ect. You will have to discard or something similar if you want to stay ahead in the poinT's game. You will be hard to table with all combat <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squads and that many drop pods so I wouldn't worry too much there. I guess I'm just intrigued that with all those <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squads you wouldn't want to go bound for objective secured. My salamanders drop pod army would be a bad match up for this list as an example, assuming I can do ok with turn order. ]]></description>
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				<pubDate><![CDATA[Thu, 29 Jan 2015 16:23:37]]> GMT</pubDate>
				<author><![CDATA[ Epartalis]]></author>
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				<title>[1850] - Space Marines - ADEPTICON/FoB </title>
				<description><![CDATA[ If you want to just spam bodies, I'd go this route:<br /> <br /> Chapter Tactics<br /> Raptors<br /> <br /> Lias Issodon<br /> Centurion Devastators (3) - grav x3<br /> Fire Raptor - autocannons<br /> 20x Scout Squad (5) - melta bomb<br /> <br /> <br /> All 5-man scout squads with melta bombs infiltrate/scout and stand still for rending bolters at 24" range thanks to the Raptors <span class="glossaryitem" onmouseover='gp(436);'>CTs</span>. You get one at BS4 per squad and that's 20 melta bombs on the table. You're gonna lose kill points and probably some objective cards will be tough, but it's an interesting take if you want to spam bodies on the field... Lias will infiltrate along with the grav cents and they can do your heavy lifting. I love the Fire Raptor but you could drop it if you really wanted for a few more Scout/Scout squads... and hope the Cents can roll some 6's for fliers?<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Or you could drop the raptor, take 22 scout squads and bring along Coteaz for some seize insurance.]]></description>
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				<pubDate><![CDATA[Thu, 29 Jan 2015 16:59:46]]> GMT</pubDate>
				<author><![CDATA[ xTHExCLINCHERx]]></author>
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				<title>[1850] - Space Marines - ADEPTICON/FoB </title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/1970be02d546e7e1fb1c8b49a8238f16.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/633400/7547829.page"><b>xTHExCLINCHERx wrote:</b></a><br/>If you want to just spam bodies, I'd go this route:<br /> <br /> Chapter Tactics<br /> Raptors<br /> <br /> Lias Issodon<br /> Centurion Devastators (3) - grav x3<br /> Fire Raptor - autocannons<br /> 20x Scout Squad (5) - melta bomb<br /> <br /> <br /> All 5-man scout squads with melta bombs infiltrate/scout and stand still for rending bolters at 24" range thanks to the Raptors <span class="glossaryitem" onmouseover='gp(436);'>CTs</span>. You get one at BS4 per squad and that's 20 melta bombs on the table. You're gonna lose kill points and probably some objective cards will be tough, but it's an interesting take if you want to spam bodies on the field... Lias will infiltrate along with the grav cents and they can do your heavy lifting. I love the Fire Raptor but you could drop it if you really wanted for a few more Scout/Scout squads... and hope the Cents can roll some 6's for fliers?<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Or you could drop the raptor, take 22 scout squads and bring along Coteaz for some seize insurance.</div></blockquote><br /> <br /> Thats actually amazing :') ]]></description>
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				<pubDate><![CDATA[Thu, 29 Jan 2015 17:30:51]]> GMT</pubDate>
				<author><![CDATA[ Scyllakin]]></author>
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				<title>Re:[1850] - Space Marines - ADEPTICON/FoB </title>
				<description><![CDATA[ Why autocannons on the Raptor?<br /> Quad Bolters seem a better choice in weight of fire]]></description>
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				<pubDate><![CDATA[Thu, 29 Jan 2015 18:33:28]]> GMT</pubDate>
				<author><![CDATA[ spartiatis]]></author>
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				<title>[1850] - Space Marines - ADEPTICON/FoB </title>
				<description><![CDATA[ Yeah, Lias is really really awesome, and scouts are the cheapest ways to get bolter on the table, so that's why I like them; I know they already have infiltrate but oh well. Sadly, I don't think you can get Coteaz infiltrated up with the cents and Lias because I don't think he can grant it to Coteaz since he's not of the same Chapter... but it may confer you'd have to read the rules.<br /> <br /> The question is... do you have enough models to actually run this? Most people don't have 100 scouts lying around haha... the closest to this I've tested before was at 1500 points (where I just ignored fliers) and it does pretty well... you would be hurt by heavy reserve armies, but thankfully Lias makes it extra hard for them to come on <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> Lemme know how it goes if you do some test games!]]></description>
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				<pubDate><![CDATA[Thu, 29 Jan 2015 18:33:32]]> GMT</pubDate>
				<author><![CDATA[ xTHExCLINCHERx]]></author>
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