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		<title><![CDATA[Latest posts for the thread "[2000] - Orks - shooty tourney list?"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "[2000] - Orks - shooty tourney list?"]]></description>
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				<title>[2000] - Orks - shooty tourney list?</title>
				<description><![CDATA[ Can it be done?  Obviously on a local level, not some real tournament.<br /> <br /> How would YOU build a shooty ork tourney list.  Green tide and bully boyz are fine, but I want to try something new.<br /> <br /> I was thinking start with a stompa, with a big mek with the super kustom force field from ghaz supliment, with a second big mek from the regular ork codex with a shokk attack gun, a 5 man squad of burnas with 3 meks, and 2 meks for a total of 7 attempts to fix damage, and one it will not die attempt.  The problem is its an all the eggs in one basket situation.  Thats at least 1k points.<br /> <br /> Should I just try and fill my list with as many shoota orks, mek guns, lootas,  deffkoptas, and buggies as I can muster.<br /> <br /> I should mention forge world is not an option.]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/634577/7570052.page</link>
				<pubDate><![CDATA[Fri, 6 Feb 2015 09:09:06]]> GMT</pubDate>
				<author><![CDATA[ Orock]]></author>
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				<title>[2000] - Orks - shooty tourney list?</title>
				<description><![CDATA[ I'm not a fan of the stompa, every time I see one it always dies to a crap ton of meltas (maybe just my meta?).<br /> <br /> I would go 3 units of 20 lootas, 20 shoota boyz in wagons, 3 units of lobbas/zapp guns (which ever you prefer), 2 big meks with fields and <span class="glossaryitem" onmouseover='gp(164);'>SAGs</span> (note, keep them with the batteries). And if you really want shooty take a stronghold fort with macro cannon and throw the lootas in there.]]></description>
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				<pubDate><![CDATA[Fri, 6 Feb 2015 14:03:27]]> GMT</pubDate>
				<author><![CDATA[ Arbiter]]></author>
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				<title>[2000] - Orks - shooty tourney list?</title>
				<description><![CDATA[ Lootas can only be fielded in Units of 15. As far as shooty orks are concerned Its a toss up because i REALLY love the ideas you can come up with using the new Mek gunz.  At 18pts a model (no upgrades) they are amazing.  you basically have a 36inch S8 AP3 weapon that hits on a 4+.  with upgrades they become more then twice the cost but can REALLY do some massive damage.  Going just with odds, you field a 5 gun battery of Smasha gunz.  Rolling to hit you will hit with 2-3 each turn on average and you will get a varied S5-10 hit with AP1.  the biggest downside is the varied strength and the range but AP1 means you would wreck a lot of vehicles.  Personally I would go with a couple batteries of <span class="glossaryitem" onmouseover='gp(684);'>KMKs</span> because S8 AP2 blast markers are awsome and with orky shooting your still going to hit something.<br /> <br /> MEK Gunz x 5<br /> <span class="glossaryitem" onmouseover='gp(684);'>KMK</span> upgrade 2 extra crew per gun and 1 ammo runt = 39pts per gun so 195pts<br /> <br /> In a 1,500pt game you could have 3 of those so 585pts in 3 batteries of <span class="glossaryitem" onmouseover='gp(684);'>KMK</span>'s and then Some shoota boyz in Battlewagonz and a Big mek with <span class="glossaryitem" onmouseover='gp(163);'>KFF</span> for protection for your mek gunz. I would recommend a mobile squad of either nobz or trukk boyz to stop any deep strike or outflankers from destroying your gunz. Grots dont like <span class="glossaryitem" onmouseover='gp(19);'>CC</span> much.]]></description>
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				<pubDate><![CDATA[Fri, 6 Feb 2015 14:37:06]]> GMT</pubDate>
				<author><![CDATA[ Ghazkuul]]></author>
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