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		<title><![CDATA[Latest posts for the thread "[500] - empire"]]></title>
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				<title>[500] - empire</title>
				<description><![CDATA[ hey, so this is my list for a game this sunday <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> 1)Captain of the empire-60<br /> .full plate armour-6<br /> .great weapon-6<br /> <b>72pts</b><br /> <br /> 2)10 swordsmen-70<br /> .duelist-10<br /> (didnt get banner or musician because its such a small unit)<br /> <b>80pts</b><br /> <br /> 3)15 handgunners-<b>180pts</b><br /> <br /> 4) 10 greatswords-110<br /> counts champion-10<br /> <b>120pts</b><br /> <br /> 5) 5 pistoliers-80<br /> <br /> total-532 (he doesnt mind me going over points because he's over 25 points anyway)<br /> <br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 16 Feb 2015 14:21:49]]> GMT</pubDate>
				<author><![CDATA[ blood ravens addiction]]></author>
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				<title>[500] - empire</title>
				<description><![CDATA[ What kinda of advice do you want? <br /> <br /> Tactics? Different unit options? What else to add on?]]></description>
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				<pubDate><![CDATA[Mon, 16 Feb 2015 19:11:37]]> GMT</pubDate>
				<author><![CDATA[ Arbiter]]></author>
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				<title>[500] - empire</title>
				<description><![CDATA[ well, basically i want to know if it's a good list against 520 points of high elves (he has swordmasters, a mage and some fast cavalry)]]></description>
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				<pubDate><![CDATA[Tue, 17 Feb 2015 09:14:17]]> GMT</pubDate>
				<author><![CDATA[ blood ravens addiction]]></author>
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				<title>[500] - empire</title>
				<description><![CDATA[ In that case make the following changes.<br /> <br /> Drop greatswords +120<br /> Drop captain +72<br /> Drop five handgunners+45<br /> Take a lvl2 wizard -100<br /> Add 19 swordsmen to your existing block-133<br /> And if he's ok with you being a point over take a dragon bane gem or something on your wizard for five points.]]></description>
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				<pubDate><![CDATA[Tue, 17 Feb 2015 16:36:35]]> GMT</pubDate>
				<author><![CDATA[ Arbiter]]></author>
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				<title>[500] - empire</title>
				<description><![CDATA[ idk, i'd say ill drop the idea of having a wizard, i dislike magic in every way. if i drop 5 handgunners i may aswell drop them all personally.<br /> ok so<br /> <br /> .drop all handgunners -180<br /> .drop all pistoliers-80<br /> <br /> .add 20 swordsmen to existing unit and get banner and musician +160<br /> .add 6 greatswords to existing unit and get banner + 86<br /> <br /> that way i can outnumber his 10 swordmasters with a captain and 16 greatswords. also, my 40 swordsmen can take on his wizard and envelop him, then my army that i have left (probz about 30 swords and 6 greatswords) can take his 5 super fast cavalry! thanks for help <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 18 Feb 2015 10:58:01]]> GMT</pubDate>
				<author><![CDATA[ blood ravens addiction]]></author>
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				<title>[500] - empire</title>
				<description><![CDATA[ Let me explain my reasons.<br /> <br /> Swordmasters will hit your greatswords on 3s with re-rolls due to <span class="glossaryitem" onmouseover='gp(474);'>ASF</span>, then wound on 2s because of S5 leaving you with a 6+ armor save, and if you hit back (they have A2 each) you will be hitting on 4s no re-roll and wounding on 2s at S5, with will only have a ward save (if applicable).<br /> <br /> Swordsmen will get armor/parry saves everywhere so they are the best counter (<span class="glossaryitem" onmouseover='gp(72);'>imo</span>).<br /> <br /> Also reason for having a wizard is for some ability to dispell, if he takes lore of fire and just six dices fire ball, don't even bother putting down your models.<br /> <br /> On the other hand, you could run your 16 greatswords and run your swordsmen as 2 detachments of 15 in 3x5 for some counter charge. And you can swap your captain for a warrior priest, giving your army ward saves/re rolls to hit/re rolls to wound/flaming.]]></description>
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				<pubDate><![CDATA[Wed, 18 Feb 2015 14:39:48]]> GMT</pubDate>
				<author><![CDATA[ Arbiter]]></author>
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				<title>[500] - empire</title>
				<description><![CDATA[ ok, now i understand,i mean im never going to use magic, but i see your point with swordsmen.<br /> <br /> 20 swordsmen and captain with banner, musician and duelist-242pts<br /> <br /> 10 handgunners-120pts<br /> <br /> 20 swordsmen with duelist and - 150pts<br /> <br /> <br /> so 20 swordsmen to go after enemy wizard, 10 handgunners to shoot down 5 cavalry, and captain+20 swordsmen to take on the swordmasters. thats the plan<br /> <br /> thx for help <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 19 Feb 2015 15:52:20]]> GMT</pubDate>
				<author><![CDATA[ blood ravens addiction]]></author>
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				<title>[500] - empire</title>
				<description><![CDATA[ Best of luck.]]></description>
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				<pubDate><![CDATA[Thu, 19 Feb 2015 16:34:48]]> GMT</pubDate>
				<author><![CDATA[ Arbiter]]></author>
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				<title>[500] - empire</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/d81b47dfb9a4f54637b4fde9fe70169b.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/636062/7604077.page"><b>Arbiter wrote:</b></a><br/><br /> <br /> Swordmasters will hit your greatswords on 3s with re-rolls due to <span class="glossaryitem" onmouseover='gp(474);'>ASF</span><br /> <br /> </div></blockquote><br /> <br /> Not true, because of the great weapons asl they counter the asf and don't get any re-rolls, however they do have high initiative anyway.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/489bfb4eb467a2986e736b7ef4bcfefc.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/636062/7607424.page"><b>blood ravens addiction wrote:</b></a><br/>ok, now i understand,i mean im never going to use magic, but i see your point with swordsmen.<br /> <br /> 20 swordsmen and captain with banner, musician and duelist-242pts<br /> <br /> 10 handgunners-120pts<br /> <br /> 20 swordsmen with duelist and - 150pts<br /> <br /> <br /> so 20 swordsmen to go after enemy wizard, 10 handgunners to shoot down 5 cavalry, and captain+20 swordsmen to take on the swordmasters. thats the plan<br /> <br /> thx for help <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> <br /> <br /> </div></blockquote><br /> <br /> You should play some khorne <span class="glossaryitem" onmouseover='gp(385);'>WOC</span> or DOC]]></description>
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				<pubDate><![CDATA[Thu, 19 Feb 2015 18:20:28]]> GMT</pubDate>
				<author><![CDATA[ Chaos Rising]]></author>
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				<title>[500] - empire</title>
				<description><![CDATA[ I feel that if you want to charge across the battlefield and play Killy Empire (which your list suggests) then some Knights will be a great boon to your army. That 1+ armour save means they will be your hardiest unit.<br /> <br /> If you haven't built your pistoliers yet, I would build them as Outriders instead. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 19 Feb 2015 20:57:32]]> GMT</pubDate>
				<author><![CDATA[ Bottle]]></author>
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				<title>[500] - empire</title>
				<description><![CDATA[ thx for help all]]></description>
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				<pubDate><![CDATA[Fri, 20 Feb 2015 19:12:15]]> GMT</pubDate>
				<author><![CDATA[ blood ravens addiction]]></author>
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				<title>[500] - empire</title>
				<description><![CDATA[ I like outriders, but their move or shoot blows hard. Pistoliers on the other hand can.]]></description>
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				<pubDate><![CDATA[Fri, 20 Feb 2015 19:25:04]]> GMT</pubDate>
				<author><![CDATA[ Arbiter]]></author>
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				<title>[500] - empire</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(84);'>lol</span> i got wrecked, <br /> <br /> i decided on this list:<br /> 10 handgunners<br /> 20 swordsmen with captain<br /> helblaster volley gun<br /> <br /> my opponent had: (high elves)<br /> wizard<br /> 5 fast cav<br /> 10 sea guard<br /> 10 swordmasters<br /> <br /> i got really bad rolls and he got really good rolls, he killed everyone and i only managed to kill 8 models<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 24 Feb 2015 17:56:40]]> GMT</pubDate>
				<author><![CDATA[ blood ravens addiction]]></author>
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				<title>[500] - empire</title>
				<description><![CDATA[ Dice happen. Though 8 models out of 26 isn't horrific!]]></description>
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				<pubDate><![CDATA[Wed, 25 Feb 2015 16:51:13]]> GMT</pubDate>
				<author><![CDATA[ Arbiter]]></author>
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