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		<title><![CDATA[Latest posts for the thread "[KILL TEAM] Support squads"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "[KILL TEAM] Support squads"]]></description>
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				<title>[KILL TEAM] Support squads</title>
				<description><![CDATA[ We have several toruneys of kill team behind us and as organiser I got really nice feedback about them. They are popular, funny and quick. But there are two complaints that I hear again and again.<br /> <br /> The first one is that point value of kill teams is really low.<br /> The second is, that people feel too limited by rules of kill team.<br /> <br /> So here are my changes in rule set. At first the basic changes.<br /> -Kill team size is increased to 300 points<br /> -We do not see why beasts and swarms cannot be specialists so we unbanned them (still you cant have spawn of chaos team leader)<br /> -We banned 3+ invul save, because <span class="glossaryitem" onmouseover='gp(72);'>IMO</span> i is absolutely not equal do 3+ armor (and support squads can solve this problem)<br /> <br /> The major change is addition of "Support squad" slot. Support squad is a solo or a squad added to kill team to provide support with some problem. It can be squad of Devastators to provide heavy weapons, or maybe kill team escorts powerfull psyker. But do not think about it as part of kill team, they are just an support.<br /> <br /> Support squad have theese limitations:<br /> -Support squad can be at most half of a kill team (points wise)<br /> -Models from support squad cannot be specialists or a team leader<br /> -Support squad models cannot claim objectives and do not provide victory points in any way<br /> -Support squad can break rules in <b>one</b> of following ways<br /> o Support can have armor save 2+<br /> o Support can have invul. save 3+<br /> o Support squad can have sum of armor values up to 35<br /> o Support squad can be taken from heavy support or <span class="glossaryitem" onmouseover='gp(56);'>hq</span> section<br /> -You can field only one support squad with your kill team<br /> <br /> With this we should be able to field much more colorfull armies on the table and it will revive the metagame. What are you guys thinking of it?]]></description>
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				<pubDate><![CDATA[Fri, 20 Feb 2015 08:17:13]]> GMT</pubDate>
				<author><![CDATA[ Antharon]]></author>
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				<title>[KILL TEAM] Support squads</title>
				<description><![CDATA[ Look up the Heralds of Ruin kill team rules, they're at 250 points, better rules and are available online for free. Each army gets a custom army list, not a h/a'd <span class="glossaryitem" onmouseover='gp(187);'>FOC</span> restriction.]]></description>
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				<pubDate><![CDATA[Tue, 24 Feb 2015 21:22:47]]> GMT</pubDate>
				<author><![CDATA[ TheSilo]]></author>
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				<title>[KILL TEAM] Support squads</title>
				<description><![CDATA[  Check out recon squad too<br /> <a href="http://rocketshipgames.com/40k/recon-squad/" target="_blank" rel="nofollow">http://rocketshipgames.com/<span class="glossaryitem" onmouseover='gp(3);'>40k</span>/recon-squad/</a><br /> <br /> its got some nice tweaks like better thought out rules ]]></description>
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				<pubDate><![CDATA[Tue, 24 Feb 2015 23:01:43]]> GMT</pubDate>
				<author><![CDATA[ hummus]]></author>
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