<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "Merging rulesets (detachment)"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/16.page</link>
		<description><![CDATA[Latest messages posted in the thread "Merging rulesets (detachment)"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>Merging rulesets (detachment)</title>
				<description><![CDATA[ So, I love Kill Team... and just randomly had the idea that a Kill Team could be used in a larger battle.<br /> <br /> So, basically, a new Detachment that can be used by any army.<br /> <br /> <b>Kill Team</b><br /> 0-1 Elites, 0-2 Troops, 0-1 Fast Attack choice from any codex<br /> <br /> Detachment Bonuses:<br /> <i>Dispersed Formation:</i> Kill Teams operate in a far looser fighting order than other units. Models in a Kill Team detachment double the maximum distance required for Unit Coherency.<br /> <br /> <i>Team Leader and Specialists:</i> The character model with the highest Leadership in the Kill Team can roll on the Leader Traits table. Three other models in the Kill Team detachment may be designated Specialists and given a single special rule from one of the five Specialist Skill tables. No two Specialists may have a skill chosen from the same table.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/636835/7612412.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/636835/7612412.page</link>
				<pubDate><![CDATA[Sat, 21 Feb 2015 15:59:45]]> GMT</pubDate>
				<author><![CDATA[ Furyou Miko]]></author>
			</item>
	</channel>
</rss>