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		<title><![CDATA[Latest posts for the thread "Battle Report - 1500 pts, Guard vs. Knights"]]></title>
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				<title>Battle Report - 1500 pts, Guard vs. Knights</title>
				<description><![CDATA[ Just posted a battle report of Guard vs. Knights, complete with pics!<br /> <br /> <a href="https://ttgamingdiary.wordpress.com/2015/03/01/imperial-knights-vs-renegade-guard/" target="_blank" rel="nofollow">https://ttgamingdiary.wordpress.com/2015/03/01/imperial-knights-vs-renegade-guard/</a>]]></description>
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				<pubDate><![CDATA[Sun, 1 Mar 2015 18:06:25]]> GMT</pubDate>
				<author><![CDATA[ MongooseMatt]]></author>
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				<title>Re:Battle Report - 1500 pts, Guard vs. Knights</title>
				<description><![CDATA[ Great report, thanks for posting. Enjoyed your writing style, interesting and concise (although having a four model army helps, I guess!). <br /> <br /> Did the <span class="glossaryitem" onmouseover='gp(69);'>IG</span> player have any idea what he was up against beforehand? I usually don't like tailoring but I think I might allow an opponent some changes if I was playing Knights. <br /> <br /> I can only imagine the feeling of power when placing those four impressive models down (and mild panic when the hull points start falling away!) Good win though, seemed quite comfortable ultimately, did the match take long?<br /> <br /> Keening]]></description>
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				<pubDate><![CDATA[Mon, 2 Mar 2015 07:11:16]]> GMT</pubDate>
				<author><![CDATA[ Keening]]></author>
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				<title>Re:Battle Report - 1500 pts, Guard vs. Knights</title>
				<description><![CDATA[ No, the battle did not take long (the other reason I took Knights, wanted a quickie).<br /> <br /> He did not know what he would be facing (regular opponent, we know what each other _don't_ have, but we both like to pull the odd surprise now and then).<br /> <br /> We have both been wondering about the 'fairness' of Knights and other Super-Heavies in games. Used as Allies, I have rarely found Knights to pull their weight or earn their points (not that they aren't fun to use!). As a full army, we have more or less agreed that while they may be at the top end of armies, they are not unfair or the worst thing that can appear.<br /> <br /> Other's mileage may vary, obviously.]]></description>
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				<pubDate><![CDATA[Mon, 2 Mar 2015 09:57:52]]> GMT</pubDate>
				<author><![CDATA[ MongooseMatt]]></author>
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				<title>Battle Report - 1500 pts, Guard vs. Knights</title>
				<description><![CDATA[ the report was well written, but it was a little one sided. You're right when you say that the <span class="glossaryitem" onmouseover='gp(69);'>IG</span> needed more big guns. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> <br /> <br /> There's no way they could have won in that match up.]]></description>
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				<pubDate><![CDATA[Sat, 7 Mar 2015 14:20:37]]> GMT</pubDate>
				<author><![CDATA[ sir william the bold]]></author>
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				<title>Re:Battle Report - 1500 pts, Guard vs. Knights</title>
				<description><![CDATA[ I just had a similar match vs. Eldar with my Knights though he did know what I was playing. We did maelstrom missions and it ended 21-1<br /> <br /> Gerantius<br /> Paladin(Warlord)<br /> <br /> Ad Lance:<br /> 3x Paladin<br /> <br /> This is the 3rd time I have played all knights and it goes the same way. Most armies that are balanced will struggle just like your opponent did here. We have discussed using the Escalation rules for super heavies with Knights to award <span class="glossaryitem" onmouseover='gp(140);'>VP</span> for removing hull points. Though even in some of my games this wouldn't swing the fight much.<br /> <br /> <br /> <a href="https://www.youtube.com/watch?v=QW6hXV56IHo" target="_new" rel="nofollow">https://www.youtube.com/watch?v=QW6hXV56IHo</a><br /> KUH! KUH! KUH!]]></description>
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				<pubDate><![CDATA[Sun, 8 Mar 2015 13:30:35]]> GMT</pubDate>
				<author><![CDATA[ Tyrius]]></author>
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