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		<title><![CDATA[Latest posts for the thread "[2000] - Sentinels of Terra and Adepta Sororitas - Semi-competitive list with CC "Deathstar""]]></title>
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				<title>[2000] - Sentinels of Terra and Adepta Sororitas - Semi-competitive list with CC &quot;Deathstar&quot;</title>
				<description><![CDATA[ Sentinels of Terra Primary detachment:<br /> <br /> HEADQUARTERS:<br /> <br /> Pedro Kantor (never realized it was legal to use him in a SoT detachment until recently), 185<br /> <br /> ELITES:<br /> <br /> Sternguards (x10), 5x combi-meltas, pod, 315<br /> Assault Termies (x5), all <span class="glossaryitem" onmouseover='gp(224);'>TH</span>/<span class="glossaryitem" onmouseover='gp(221);'>SS</span>, <span class="glossaryitem" onmouseover='gp(475);'>LRR</span> with <span class="glossaryitem" onmouseover='gp(330);'>MM</span>, <span class="glossaryitem" onmouseover='gp(213);'>SB</span> and EA, 490<br /> (note: I normally prefer the <span class="glossaryitem" onmouseover='gp(261);'>LRC</span>, but I can't fill the <span class="glossaryitem" onmouseover='gp(261);'>LRC</span> to capacity and the <span class="glossaryitem" onmouseover='gp(475);'>LRR</span> saves me 10pts)<br /> <br /> TROOPS:<br /> <br /> Scouts (x5), srgt with combi-grav, all bolters, <span class="glossaryitem" onmouseover='gp(440);'>LSS</span> with <span class="glossaryitem" onmouseover='gp(336);'>HF</span>, 110<br /> Scouts (x5), srgt with combi-grav, all bolters, <span class="glossaryitem" onmouseover='gp(440);'>LSS</span> with <span class="glossaryitem" onmouseover='gp(336);'>HF</span>, 110<br /> Scouts (x5), srgt with combi-grav, all bolters, <span class="glossaryitem" onmouseover='gp(440);'>LSS</span> with <span class="glossaryitem" onmouseover='gp(336);'>HF</span>, 110<br /> <br /> HEAVY SUPPORT<br /> <br /> Devastators (x5), 4x <span class="glossaryitem" onmouseover='gp(80);'>LCs</span>, 150<br /> <span class="glossaryitem" onmouseover='gp(420);'>TFC</span>, 100<br /> <br /> Adepta Sororitas allied detachment:<br /> <br /> HEADQUARTERS:<br /> <br /> Uriah Jacobus, 100<br /> <br /> TROOPS:<br /> <br /> <span class="glossaryitem" onmouseover='gp(664);'>BSS</span> (x5), vet <span class="glossaryitem" onmouseover='gp(221);'>SS</span>, 2x <span class="glossaryitem" onmouseover='gp(563);'>MGs</span>, repressor, 165<br /> <span class="glossaryitem" onmouseover='gp(664);'>BSS</span> (x5), vet <span class="glossaryitem" onmouseover='gp(221);'>SS</span>, 2x <span class="glossaryitem" onmouseover='gp(563);'>MGs</span>, repressor, 165<br /> (note: the <span class="glossaryitem" onmouseover='gp(221);'>SS</span> upgraded to vet for easier <span class="glossaryitem" onmouseover='gp(670);'>AoF</span>)<br /> <br /> So that's a total of 12 ObSec units (5 troop choices + the Sterns each with their dedicated transport); the scouts can infiltrate in their <span class="glossaryitem" onmouseover='gp(440);'>LSS</span> then scout-move 12" to get the grav-guns in ideal position and still get all 3 shots at max-range (since scouting is a redeployment, not an actual move); meanwhile I got armor 14/13 pushing forward, the sisters will open up transports with their meltas (along with the sternguards if needed) and Pedro + Termies + Jacobus can deliver a mighty hammer blow in <span class="glossaryitem" onmouseover='gp(19);'>CC</span> while enjoying +1A, reroll to hit and reroll saves (or wounds, as needed).  Long range fire support provided by <span class="glossaryitem" onmouseover='gp(29);'>devs</span> and <span class="glossaryitem" onmouseover='gp(420);'>TFC</span>.<br /> <br /> Obviously there is zero <span class="glossaryitem" onmouseover='gp(805);'>AA</span> there, so an Air Force or flying circus would give me a nice beating but I thought this could be a fun list to try and something somewhat unusual.]]></description>
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				<pubDate><![CDATA[Tue, 3 Mar 2015 02:15:21]]> GMT</pubDate>
				<author><![CDATA[ phoenix darkus]]></author>
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				<title>[2000] - Sentinels of Terra and Adepta Sororitas - Semi-competitive list with CC &quot;Deathstar&quot;</title>
				<description><![CDATA[ I've played the game of infiltrating/scouting the <span class="glossaryitem" onmouseover='gp(440);'>LSS</span> units forward and it never works out... it's too hard to completely hide them or else keep them alive past turn 1. If you play Tau, which ignore cover it's hopeless <span class="glossaryitem" onmouseover='gp(84);'>lol</span>. Just reserve them and outflank them, or else spam Scouts on foot for more bodies. I don't particularly like the combi-grav option either, as it seems to work best against the types of targets scouts and their transport do NOT want to be shooting at.<br /> <br /> I like the pod of Sternguard and Pedro in the <span class="glossaryitem" onmouseover='gp(475);'>LRR</span> (although not sure why you would include the storm bolter... you'll never sit still to fire all your weapons anyway, so it's a waste) and it surely will hit hard.<br /> <br /> The addition of the Sisters is interesting, but I'd try to get an Exorcist in there since it's one of the best things they have. I would even try for 2 and make it another combined arms detachment (you are already fulfilling the Troops req. anyway).<br /> <br /> <span class="glossaryitem" onmouseover='gp(805);'>AA</span> could be an issue, but you knew that already. I think for 150 points if you're really worried about it, a pair of stalkers could replace the <span class="glossaryitem" onmouseover='gp(29);'>Dev</span> squad.]]></description>
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				<pubDate><![CDATA[Tue, 3 Mar 2015 12:23:56]]> GMT</pubDate>
				<author><![CDATA[ xTHExCLINCHERx]]></author>
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				<title>[2000] - Sentinels of Terra and Adepta Sororitas - Semi-competitive list with CC &quot;Deathstar&quot;</title>
				<description><![CDATA[ Tks for the feedback.  The scouts are inspired by Darkwynn's <span class="glossaryitem" onmouseover='gp(300);'>LVO</span> finalist list, thought I'd give them a try, but yeah I imagine that they're gonna be hard to keep alive.<br /> <br /> The storm Bolter is there in case of weapon destroyed results to try and keep some of the main weaponry alive.  I could strip it and use the point elsewhere.<br /> <br /> I've never been sold on the exorcist...  <span class="glossaryitem" onmouseover='gp(24);'>D6</span> shots can be great or a giant waste depending on what you're shooting.  Specially since you roll how many shots AFTER you pick the target.<br /> <br /> Stalker is a good idea.  I've never actually tried the unit but I've heard good things, I'll definitely consider it.]]></description>
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				<pubDate><![CDATA[Tue, 3 Mar 2015 13:55:59]]> GMT</pubDate>
				<author><![CDATA[ phoenix darkus]]></author>
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