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		<title><![CDATA[Latest posts for the thread "1850 CWE/Harlies vs. Space Wolves/White Scars (Complete- After action soon)"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "1850 CWE/Harlies vs. Space Wolves/White Scars (Complete- After action soon)"]]></description>
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				<title>1850 CWE/Harlies vs. Space Wolves/White Scars (Complete- After action soon)</title>
				<description><![CDATA[ <b><u>Warning</u></b>: Following batrep contains unpainted models, unfold spoilers at your own peril. I stripped my army ~2 years ago right before graduate school started, but the re-painting has been slow and inconsistent. Also, as this is my first Bat rep w/ pictures, they are also inconsistent and shaky as well. <br /> <br /> My opponent agreed to play a malestrom game, as it's my weakest playstyle. We rolled Cloak and Shadows (3 cards every turn, don't show opponent).<br /> I take Strategy Cards from the book, opponent takes wolf cards<br /> Night-fighting is on<br /> No Mysterious Obj<br /> <br /> <br /> <span class="glossaryitem" onmouseover='gp(808);'>CWE</span>/Harlies:<div style="margin-top:5px; margin-bottom:10px;">
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<br /> <br /> <u><span class="glossaryitem" onmouseover='gp(56);'>HQ</span></u><br /> Shard Farseer (SFS w/guardians)- Jetbike, Shard of Anaris, Spear -&gt; <i>Death Mission, Doom, Mind War, Guide</i> <br /> <br /> Warlord Farseer (WLF w/Harlies)- Jetbike, Spirit stone Anath, Spear -&gt; <i>Shroud, Perfect timing, Prescience</i> Warlord trait- Princeps of Deciet (womp womp)<br /> <br /> <u>Troops</u><br /> <span class="glossaryitem" onmouseover='gp(25);'>DA</span> x5<br /> Wave Serpent- <span class="glossaryitem" onmouseover='gp(219);'>SL</span>, Holo Fields<br /> Guardians x20 - 2 Bright Lances<br /> Wave Serpent- <span class="glossaryitem" onmouseover='gp(219);'>SL</span>, Holo Fields<br /> Guardian Jetbikes x3<br /> Guardian Jetbikes x3<br /> <br /> <u><span class="glossaryitem" onmouseover='gp(35);'>FA</span></u><br /> Nightwing<br /> Warp Spiders x 9<br /> <br /> <u><span class="glossaryitem" onmouseover='gp(57);'>HS</span></u><br /> War Walkers x 3- <span class="glossaryitem" onmouseover='gp(219);'>SL</span> x3, Starcannon x3<br /> <br /> <u>Cast of Players (CoP)</u><br /> <span class="glossaryitem" onmouseover='gp(448);'>TM</span> + Troupers x 8 - Kisses x9<br /> Shadowseer- ML2, Mask -&gt; <i>Peal of Discord, Shard of Light, Veil of Tears</i><br /> Death Jester
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</div><br /> <br /> Space Wolves/White Scars (<span class="glossaryitem" onmouseover='gp(124);'>SW</span>/<span class="glossaryitem" onmouseover='gp(149);'>WS</span>)<div style="margin-top:5px; margin-bottom:10px;">
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<br /> **From Memory- not super familiar w/Space Wolves so not sure about list**<br /> <u><span class="glossaryitem" onmouseover='gp(56);'>HQ</span></u><br /> Iron Priest x 2 on Thunderwolves w/cyberwolves<br /> Wolf Lord - Storm Shield, <span class="glossaryitem" onmouseover='gp(224);'>TH</span>  Warlord trait -&gt; Re-roll save once per turn<br /> Chapter Master on bike w/shield eternal & <span class="glossaryitem" onmouseover='gp(224);'>TH</span><br /> <br /> <span class="glossaryitem" onmouseover='gp(504);'>TWC</span> x 5<br /> <span class="glossaryitem" onmouseover='gp(504);'>TWC</span> x 5<br /> <br /> 5 bikers w/ <span class="glossaryitem" onmouseover='gp(51);'>HB</span> attack bike<br /> 5 bikers w/ <span class="glossaryitem" onmouseover='gp(51);'>HB</span> attack bike<br /> 5 bikers w/ <span class="glossaryitem" onmouseover='gp(51);'>HB</span> attack bike<br /> 5 bikers w/ <span class="glossaryitem" onmouseover='gp(51);'>HB</span> attack bike
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</div><br /> <br /> Deployment- Hammer and Anvil<br /> <br /> Board set up w/ markers <div style="margin-top:5px; margin-bottom:10px;">
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 <br /> <a href="http://www.dakkadakka.com/gallery/698844-.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2015/3/26/698844_sm-.JPG" border="0" /></a><br /> Opponent supplied Objective bases, but had lost objectives 4 and 6. I brought 2 plain gray base here is Obj 4. Gray base w/broken Guardian foot is Obj 6.<br /> <br /> <a href="http://www.dakkadakka.com/gallery/698845-.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2015/3/26/698845_sm-.JPG" border="0" /></a><br /> Objective 6 (Guardian foot on base) in forground, Obj 5 midground, Obj 3 background<br /> <br /> <a href="http://www.dakkadakka.com/gallery/698846-.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2015/3/26/698846_sm-.JPG" border="0" /></a> <br /> Obj 1 in forground, Obj 2 in background in building doorway.<br /> <br /> <a href="http://www.dakkadakka.com/gallery/698843-.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2015/3/26/698843_sm-.JPG" border="0" /></a><br /> Board Overview. 
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</div><br /> <br /> Space Wolf Deployment: <div style="margin-top:5px; margin-bottom:10px;">
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<a href="http://www.dakkadakka.com/gallery/698847-.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2015/3/26/698847_sm-.JPG" border="0" /></a><br /> Full forward on the line, as the list would suggest. The list is hyper aggressive and my opponent properly deploys as such. 
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</div><br /> <br /> <span class="glossaryitem" onmouseover='gp(808);'>CWE</span>/CoP<br /> <div style="margin-top:5px; margin-bottom:10px;">
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 <a href="http://www.dakkadakka.com/gallery/698848-.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2015/3/26/698848_sm-.JPG" border="0" /></a><br /> My deployment. Just a hair away from the line, on the off chance he rolls a 12&quot; charge. <br /> <br /> My thoughts:<br /> My opponent has very little shooting, so I'm not very worried about that. I am a bit concerned w/the barrage from the <span class="glossaryitem" onmouseover='gp(746);'>CM</span> and spread out appropriately, but other than that I don't expect many casualties. Night fighting is in effect, so Harlies behind the bridge are getting a 2+, Guardians are getting 4+ and his bolters are only single shooting first turn. I'm potentially giving up 1-2 from each squad in order to hit hard with all my shooting first turn. <span class="glossaryitem" onmouseover='gp(149);'>WS</span>'s in back as there's no reason to get any closer. War Walkers hang back next to farm house in lower left. Close enough to Harlies to get crusader for battle focus, far enough back to lure my opponent into the corner w/o any objectives. <br /> <br /> Jetbikes and Nightwing in reserve. Roll to seize (in order to power up) fails. Wolf turn 1.
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</div><br /> <br /> <span class="glossaryitem" onmouseover='gp(124);'>SW</span>/<span class="glossaryitem" onmouseover='gp(149);'>WS</span> Turn 1: <div style="margin-top:5px; margin-bottom:10px;">
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 Movement: everything moves 12&quot; forward<br /> <br /> Shooting: As predicted, very tame. I lose 5 guardian to bolters, and 0 Harlies thanks to the 2+ cover. <span class="glossaryitem" onmouseover='gp(746);'>CM</span> Barrage goes wide on guardians, but does manage to land on the Farseer and another guardian. Heart attack avoided when <span class="glossaryitem" onmouseover='gp(85);'>LOS</span> is passed, and 2 guardians bite it. One attack bike squad hangs back due to lack of room, and incase back Obj's are drawn. Left most Wolves squad claims Obj. 5 for a malestrom point.<br /> <br /> Grand total 7 guardians. The gambit paid off w/minimal losses. Now I just need to capitalize.<br /> <br /> <span class="glossaryitem" onmouseover='gp(124);'>SW</span>/<span class="glossaryitem" onmouseover='gp(149);'>WS</span>: 1<br /> <span class="glossaryitem" onmouseover='gp(808);'>CWE</span>/CoP: 0 
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</div><br /> <br /> <span class="glossaryitem" onmouseover='gp(808);'>CWE</span>/CoP Turn 1: <div style="margin-top:5px; margin-bottom:10px;">
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<a href="http://www.dakkadakka.com/gallery/698852-.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2015/3/26/698852_sm-.JPG" border="0" /></a><br /> Movement phase everyone moves up. Warp Spiders move to shoot bikers aiming to grab first blood, <span class="glossaryitem" onmouseover='gp(477);'>WWs</span> move to do the same incase they're needed. Guardians shuffle forward into range, <span class="glossaryitem" onmouseover='gp(149);'>WS</span>'s shift in backfield. <br /> <br /> Psychic phase: 5 dice from pool, giving me a total of 11 <span class="glossaryitem" onmouseover='gp(195);'>WC</span> to my opponents 5.<br /> SFS tries to cast Guide on guardians w/2 dice, fails  <br /> WLF Casts Prescience on Harlies w/2 dice, pass on 2.<br /> SFS Casts Doom on Middle wolf squad (containing <span class="glossaryitem" onmouseover='gp(746);'>CM</span> and Iron Priest) on 2 dice. 2 success force my opponent to blow all his dice dispelling Doom off the squad. There really was no choice, as the prescienced Harlies + doom would had a real chance to neuter the squad in one turn. <br /> WLF Casts invis. on Harlies w/5 dice. Given I only need 1 success (Spirit Stone of Anath) and my opponents burned his dispel dice, it's virtually guaranteed. .... 1, 2, 2, 3, 3.  <img src="/s/i/a/a0063ed0e1a62441a38f6206bd3f5ad7.gif" border="0"> <br /> <br /> I'm hurting now. The harlies are too far forward to avoid any charge, let alone one charge. And that's even if I wanted to, which I don't. The Harlies are the only thing preventing the Wolf-star from ravaging the backfield, so they have to charge. Normally Harlies rely on a devestating punch to survive combat, but w/ 3++ saves squad wide that's not going to happen. W/o Invis the harlies are going to take a beating they won't recover from. If I'm creative w/positioning and really lucky, then my Harlies might only get maimed not slaughtered. <br /> <br /> Shooting:<br /> Warp spiders Battle Focus forward to shoot into the bike squad sandwiched between the two wolf-stars, killing all but 2. Red/blue <span class="glossaryitem" onmouseover='gp(149);'>WS</span> finishes off the squad for <span class="glossaryitem" onmouseover='gp(153);'>FB</span>.   <br /> Primed <span class="glossaryitem" onmouseover='gp(149);'>WS</span> shoots into Bike squad on Left side (from picture) of building, killing 1. Guardians focus fire into same squad, killing all the bikes and taking the attack bike down to 1 wound.  <br /> Harlies plink a few shots at Wolves, do one wound. <br /> <br /> Assault: <br /> WSs jump back to bridge to try and avoid inevitable charge by wolves. <br /> Harlies bite the bullet and charge. No deaths to overwatch, and on to <span class="glossaryitem" onmouseover='gp(19);'>CC</span>.  <br /> <a href="http://www.dakkadakka.com/gallery/698853-.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2015/3/26/698853_sm-.JPG" border="0" /></a><br /> Harlies win combat 9:5  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0">  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0">  Partially thanks to clever blocking out, partially due to dumb luck, 3 <span class="glossaryitem" onmouseover='gp(506);'><span class="glossaryitem" onmouseover='gp(534);'>TWs</span></span> don't get to attack at all saving the Harlies from being brutalized. W/the -2 <span class="glossaryitem" onmouseover='gp(82);'>LD</span> from mask, Wolves fail morale and Harlies fail to catch. Wolves fall back 9&quot;, Harlies consolidate back behind bridge for cover. <br /> <br /> No Objectives achieved. <br /> <span class="glossaryitem" onmouseover='gp(534);'>TW</span>/<span class="glossaryitem" onmouseover='gp(149);'>WS</span>: 1<br /> <span class="glossaryitem" onmouseover='gp(808);'>CWE</span>/CoP: <span class="glossaryitem" onmouseover='gp(153);'>FB</span>
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</div><br /> <br /> <span class="glossaryitem" onmouseover='gp(124);'>SW</span>/<span class="glossaryitem" onmouseover='gp(149);'>WS</span> Turn 2: <div style="margin-top:5px; margin-bottom:10px;">
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<br /> Movement:<br /> <span class="glossaryitem" onmouseover='gp(534);'>TW</span> Cav on left side of board set up to charge Warp Spiders. <span class="glossaryitem" onmouseover='gp(534);'>TW</span> Cav w/<span class="glossaryitem" onmouseover='gp(746);'>CM</span> recover and prepares to charge Harlies.<br /> <br /> Attack bike moves up to make room for back bike squad to move forward towards the guardians. Right most bike squad moves up around building towards guardians, getting w/in 3&quot;. <br />  <br /> Shooting:<br /> TWCav on left plink at Warp Spiders, killing 1. TWCav w/<span class="glossaryitem" onmouseover='gp(746);'>CM</span> and lone attack bike shoot at Harlies, killing 2. Untouched bike squads shoot guardians, killing 4 more.<br /> <br /> Assault: <br /> <a href="http://www.dakkadakka.com/gallery/698855-.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2015/3/26/698855_sm-.JPG" border="0" /></a><br /> TWCav on left charge into <span class="glossaryitem" onmouseover='gp(149);'>WS</span>. After overwatch only one model makes <span class="glossaryitem" onmouseover='gp(242);'>BtB</span>, allowing only 2 TWCav to attack and 3 wolves. Warp Spiders miraculously survive only losing 3 more and HnR out of combat towards bridge.<br /> <br /> Bikes on left side of house declare charge on Guardians, losing 2 to overwatch falling out of charge range. <br /> Bikes on right side of house w/in 3&quot; of guardians declare charge..... <img src="/s/i/a/e71aa962fff659e9080a67a88b63e356.gif" border="0">  <img src="/s/i/a/e71aa962fff659e9080a67a88b63e356.gif" border="0">   Apparently my dice aren't the only ones going cold  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> <br /> <br /> Lone assault bike declares assault on Harlies to absorb overwatch, and sure enough stops a bullet with his face.<br /> TWCav w/<span class="glossaryitem" onmouseover='gp(746);'>CM</span> are now free to assault Harlies w/o overwatch, and do so. This time my opponent dictates <span class="glossaryitem" onmouseover='gp(242);'>BtB</span>, and I'm going to pay for it. Troupe Master declares challenge against <span class="glossaryitem" onmouseover='gp(746);'>CM</span>, attempting to save some wounds on the squad (he'd already taken a wound earlier, so no worries about doubling out). Fortunately, the TMs <span class="glossaryitem" onmouseover='gp(149);'>WS</span> 7 means only 1 attack hits, and is saved. <span class="glossaryitem" onmouseover='gp(448);'>TM</span> manages to sneak a wound through the CMs armor in return.Rest of the troupe doesn't fair as well with all but the shadowseer and Farseer dying, and both of them taking a wound. Harlies are fearless, and stay.<br /> <br /> Harlies HnR out..... <img src="/s/i/a/952e23cd79da52378121f005b5465fb7.gif" border="0">  <img src="/s/i/a/053f30f6773034eb25223d86f0e00d8d.gif" border="0"> . Or not. This squad just plain can't catch a break. <br /> <a href="http://www.dakkadakka.com/gallery/698856-.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2015/3/26/698856_sm-.JPG" border="0" /></a> <br /> <br /> <span class="glossaryitem" onmouseover='gp(124);'>SW</span>/<span class="glossaryitem" onmouseover='gp(149);'>WS</span>: 2<br /> <span class="glossaryitem" onmouseover='gp(808);'>CWE</span>/CoP: <span class="glossaryitem" onmouseover='gp(153);'>FB</span><br /> 
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</div><br /> <br /> <span class="glossaryitem" onmouseover='gp(808);'>CWE</span>/CoP Turn 2:<div style="margin-top:5px; margin-bottom:10px;">
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 <br /> Malestrom Objectives : Obj. 3, 4, 6<br /> Movement: <br /> I start getting in a hurry here and forget to take shots so no pics of this turn, apologies. <span class="glossaryitem" onmouseover='gp(477);'>WWs</span> shuffle by house, trying to put a bit of distance between them and the left most Wolfstar. Warpspiders angle to move grab Obj 3 (they will fall an inch or two short) and get shots on the Left most Wolfstar. <br /> <br /> Nightwing comes on next to bridge and angles to shoot at bikers on left side of house, Jetbikes don't come in. Black <span class="glossaryitem" onmouseover='gp(149);'>WS</span> sits back on Obj 4 to grab the Malestrom point there. <span class="glossaryitem" onmouseover='gp(25);'>DA</span> <span class="glossaryitem" onmouseover='gp(149);'>WS</span> (Red/blue <span class="glossaryitem" onmouseover='gp(149);'>WS</span>). Moves forward to shoot at bikers on left side of the house and position for late turn turboing. I'm taking a large risk here. There's not much left of the Harliestar, and this positions put the <span class="glossaryitem" onmouseover='gp(149);'>WS</span> right behind them. Unfortunately I don't have the range to turbo over the fray yet, so have to roll the dice hard on this one. Guardians move up to shoot into bike squad on right of house. <br /> <br /> Psychic phase:<br /> Guide goes off on Guardians. I take no chances this time, 6 dice into Invis to ensure it goes off. Get 3 successes and my opponent doesn't bother to try and dispel. Prescience goes off, doom on right most bikes fails. <br /> <br /> Shooting:<br /> Nightwing and <span class="glossaryitem" onmouseover='gp(149);'>WS</span> combine to take out most of left most bike squad. They fail morale and fall back. Guardians and black <span class="glossaryitem" onmouseover='gp(149);'>WS</span> fire into right most bike squad, killing all but one. Warp Spiders and War Walkers combine to whittle down the left Wolfstar to just the Iron priest, Sarg, Warlord and a single wolf. Warp Spiders battle focus toward Obj 3, <span class="glossaryitem" onmouseover='gp(477);'>WWs</span> battle focus back further into near left corner. <br /> <br /> Assualt: <br /> Warp Spiders assault move towards Obj 3, fall an inch or two short. Guardians charge remaining biker on right side of house, clubbing him to death through sheer volume of attacks. Consolidate forward along board edge on right side of house, away from Wolfstar.<br /> <br /> Wolfstar w/<span class="glossaryitem" onmouseover='gp(746);'>CM</span> vs. Harliestar: Blessedly uneventful thanks to Invis. Shadowseer and Farseer combine to put a wound on an already wounded TCav, killing him. <span class="glossaryitem" onmouseover='gp(746);'>CM</span> rolls the lone 6 on Wolf side of combat, and <span class="glossaryitem" onmouseover='gp(448);'>TM</span> fails his save getting squished. Combat draws.<br /> <br /> <span class="glossaryitem" onmouseover='gp(124);'>SW</span>/<span class="glossaryitem" onmouseover='gp(149);'>WS</span>: 2<br /> <span class="glossaryitem" onmouseover='gp(808);'>CWE</span>/CoP: 1 +<span class="glossaryitem" onmouseover='gp(153);'>FB</span><br /> 
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</div><br /> <br /> <span class="glossaryitem" onmouseover='gp(124);'>SW</span>/<span class="glossaryitem" onmouseover='gp(149);'>WS</span> Turn 3: <div style="margin-top:5px; margin-bottom:10px;">
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<br /> Movement: <br /> Bikes rally and go to block guardians from advacning in backfield. Left Wolfstar breaks up, Warlord and pup going after Warp Spiders Iron Priest and last TWcav go after <span class="glossaryitem" onmouseover='gp(477);'>WWs</span>. Gleefully there isn't much left for him to move.<br /> <a href="http://www.dakkadakka.com/gallery/698857-.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2015/3/26/698857_sm-.JPG" border="0" /></a><br /> <br /> <br /> <a href="http://www.dakkadakka.com/gallery/698858-.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2015/3/26/698858_sm-.JPG" border="0" /></a><br /> <br /> Shooting: Bikes shoot into guardians, killing 3. Wolf lord plinks into Warp Spiders, killing 1. <br /> <br /> Assault: Bikes declare charge against guardians, fail 8" charge  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> <br /> <br /> Iron Priest and TWCav assault <span class="glossaryitem" onmouseover='gp(477);'>WWs</span>. <span class="glossaryitem" onmouseover='gp(477);'>WWs</span> wiff, 1 <span class="glossaryitem" onmouseover='gp(477);'>WW</span> takes 2 <span class="glossaryitem" onmouseover='gp(661);'>HP</span> blowing up on second hit. No damage to anyone, combat sticks. <br /> <br /> Lone Wolf Lord and pup assault Warp Spiders. Warp Spiders do nothing in overwatch, and continue whiffing in combat. My opponent, being the courtious gentleman he is, does the same only killing 2 other Warp Spiders w/6 S6 Ap2 attacks. Warp Spiders pass morale. Warp Spiders HnR out of combat......... <img src="/s/i/a/952e23cd79da52378121f005b5465fb7.gif" border="0"> . I guess the dice are at least being fair and crapping on both of us.  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> <br /> <br /> Wolfstar vs Harliestar: Shadowseer and Farseer are all that's left, and they are defiant to the last. No wounds make it through the armor saves though. Wolfstar hits 3 times, but it's more than enough to do the job. Wolves consolidate. <br /> <br /> <a href="http://www.dakkadakka.com/gallery/698859-.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2015/3/26/698859_sm-.JPG" border="0" /></a><br /> <br /> <span class="glossaryitem" onmouseover='gp(124);'>SW</span>/<span class="glossaryitem" onmouseover='gp(149);'>WS</span> earn Slay the Warlord and Unleash the Wolves<br /> <br /> <span class="glossaryitem" onmouseover='gp(124);'>SW</span>/<span class="glossaryitem" onmouseover='gp(149);'>WS</span>: 3 + Slay the Warlord<br /> <span class="glossaryitem" onmouseover='gp(808);'>CWE</span>/CoP: 1 +<span class="glossaryitem" onmouseover='gp(153);'>FB</span><br /> <br /> 
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</div><br /> <br /> <br /> <span class="glossaryitem" onmouseover='gp(808);'>CWE</span>/CoP Turn 3:<div style="margin-top:5px; margin-bottom:10px;">
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<br /> Malestrom: Obj. 3, Obj. 6., Behind enemy lines<br /> <br /> Again, get caught up in my turn and forget to take many pictures.<br /> <br /> Movement: Both bike units come on. <br /> <br /> I'm down a bit and have lost my heavy hitter, but still in the game. I have a plan to win, I just need a few things to swing in my favor. Black <span class="glossaryitem" onmouseover='gp(149);'>WS</span> (empty) takes one for the team and turbos over to Obj 6 by the bridge. Unfortunately the <span class="glossaryitem" onmouseover='gp(149);'>WS</span> is to far back to move forward  enough to avoid a charge, so I make his last move count. Jetbikes come in on left and right sides of board, 12" up ready to turbo. Guardians advance towards last bike squad on Obj 1. <span class="glossaryitem" onmouseover='gp(25);'>DA</span> <span class="glossaryitem" onmouseover='gp(149);'>WS</span> turbos  ~6" back from Black <span class="glossaryitem" onmouseover='gp(149);'>WS</span> along the board edge, praying the Wolf Lord doesn't notice it.  Nightwing takes advantage of Vector dancer to move latterally backwards and keep on target w/Wolfstar.<br /> <br /> Psychic phase: Down to just one Farseer now. Guide fails to go off on the Nightwing, womp womp. Doom goes off on bikes.<br /> <br /> Shooting: Guardians polish off the bike squad and battle focus forward. Left most Jetbikes turbo onto Obj. 3. Right most Jetbikes turbo forward next to guardians. Nightwing wiffs against Wolfstar, doing nothing but tickling their puppies. <br /> <a href="http://www.dakkadakka.com/gallery/698860-.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2015/3/26/698860_sm-.JPG" border="0" /></a><br /> <br /> Assualt:<br /> Warp Spiders are predictably massacred, Wolf Lord consolidates and looks hungrily at the <span class="glossaryitem" onmouseover='gp(149);'>WS</span> on the edge.<br /> <br /> <span class="glossaryitem" onmouseover='gp(477);'>WW</span>'s wiff in combat, again. Iron Priest and Srg remember how to fight and put a mighty 5 armor pens on the <span class="glossaryitem" onmouseover='gp(477);'>WWs</span>. <span class="glossaryitem" onmouseover='gp(477);'>WW</span> invuln goes ham and saves all but 1   <img src="/s/i/a/a0063ed0e1a62441a38f6206bd3f5ad7.gif" border="0"> . 1 pen's enough to blow up a walker, but combat remains locked.<br /> <br /> Space elves pick up Obj 3 and Obj 6.<br /> <br /> <span class="glossaryitem" onmouseover='gp(124);'>SW</span>/<span class="glossaryitem" onmouseover='gp(149);'>WS</span>: 3 + Slay the Warlord<br /> <span class="glossaryitem" onmouseover='gp(808);'>CWE</span>/CoP: 3 +<span class="glossaryitem" onmouseover='gp(153);'>FB</span><br />  
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</div><br /> <br /> <span class="glossaryitem" onmouseover='gp(534);'>TW</span>/<span class="glossaryitem" onmouseover='gp(149);'>WS</span> Turn 4:<div style="margin-top:5px; margin-bottom:10px;">
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<br /> Movement: Wolfstar w/<span class="glossaryitem" onmouseover='gp(746);'>CM</span> breaks up. <span class="glossaryitem" onmouseover='gp(746);'>CM</span> goes towards backfield to deal jetbikes, Iron Priest heads to deal with <span class="glossaryitem" onmouseover='gp(149);'>WS</span> on Obj. 6, TWCav move to claim Obj. 4. in my deployment zone. Lone Wolf Lord, Warp Spider blood still on his axe, heads towards the <span class="glossaryitem" onmouseover='gp(149);'>WS</span> on the edge, despite it's attempt to fly casually. <br /> <br /> Shooting: Nada. TWCav run to secure Obj 4.<br /> <br /> Assault: Iron priest easily destroys <span class="glossaryitem" onmouseover='gp(149);'>WS</span>.<br /> <br />  <span class="glossaryitem" onmouseover='gp(746);'>CM</span> takes a wound to overwatch, then slicks his tires in Eldar blood. Consolidates in general direction of Guardians<br /> <br /> <a href="http://www.dakkadakka.com/gallery/698863-.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2015/3/26/698863_sm-.JPG" border="0" /></a><br /> (This is actually during my turn, as the Nightwing has turned around already. You can just make out where the <span class="glossaryitem" onmouseover='gp(746);'>CM</span> consolidated to underneath the Nightwing. <span class="glossaryitem" onmouseover='gp(149);'>WS</span> has already moved but not turbod towards back corner)<br /> <br /> Lone Wolf Lord fails a pretty lengthy charge (remember, in picture above Wolf Lord is in same position, but <span class="glossaryitem" onmouseover='gp(149);'>WS</span> is almost parallel w/black <span class="glossaryitem" onmouseover='gp(149);'>WS</span> on board edge). <br /> <br /> Iron Priest and Srg. finally kill last <span class="glossaryitem" onmouseover='gp(477);'>WW</span>. Consolidate towards bridge, but are functionally out of the game.<br /> <br /> <span class="glossaryitem" onmouseover='gp(124);'>SW</span>/<span class="glossaryitem" onmouseover='gp(149);'>WS</span> Claim Obj 4, and Behind enemy lines. Small rules dispute here, as my opponent is attempting to claim the D3 <span class="glossaryitem" onmouseover='gp(140);'>VPs</span> from having 3 units in my deployment. I dispute, saying he only has 2 units: TWCav from his main wolfstar on Obj. 4 and TWCav + Iron Priest that just finished off the <span class="glossaryitem" onmouseover='gp(477);'>WWs</span>. He interprates it as 2 TWCav units + the Iron Priest, but I indicate the Iron Priest is still attached to the TWCav Srg making them only count as one unit. He agrees and only takes the 1 <span class="glossaryitem" onmouseover='gp(140);'>VP</span>. I include this here simply to make sure I wasn't cheating my opponent out of deserved points. I feel pretty confident in my argument, but would like to be certain. After all, I was about to use this exact trick myself....<br /> <br /> <span class="glossaryitem" onmouseover='gp(124);'>SW</span>/<span class="glossaryitem" onmouseover='gp(149);'>WS</span>: 5 + Slay the Warlord<br /> <span class="glossaryitem" onmouseover='gp(808);'>CWE</span>/CoP: 3 + <span class="glossaryitem" onmouseover='gp(153);'>FB</span>
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</div><br /> <br /> <span class="glossaryitem" onmouseover='gp(808);'>CWE</span>/CoP Turn 4:<div style="margin-top:5px; margin-bottom:10px;">
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 <br /> Maelstrom: Obj 2, Behind enemy Lines, King Slayer<br /> <br /> Movement: Guardians shuffle towards <span class="glossaryitem" onmouseover='gp(746);'>CM</span> hoping for a good battle focus to get in shuriken range of <span class="glossaryitem" onmouseover='gp(746);'>CM</span> before the inevitable charge. Farseer detaches to get in opponents deployment zone. <br /> <a href="http://www.dakkadakka.com/gallery/698865-.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2015/3/26/698865_sm-.JPG" border="0" /></a><br /> Nearby jetbikes shuffle to Obj.2 in building entrance. <br /> <br /> <span class="glossaryitem" onmouseover='gp(149);'>WS</span> moves toward enemy deployment zone. <br /> <a href="http://www.dakkadakka.com/gallery/698864-.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2015/3/26/698864_sm-.JPG" border="0" /></a><br /> Nightwing swings around to put Wolf Lord in his sites. (same shot from before, different angle)<br /> <br /> Psychic phase: Guide goes off on guardians, nothing else in range. <br /> <br /> Shooting: Guardians get a decent battle focus but not enough, so shuffle backwards instead. They fire 2 <span class="glossaryitem" onmouseover='gp(327);'>BL</span> shots at <span class="glossaryitem" onmouseover='gp(746);'>CM</span>, putting a wound on him and taking him down to 1 remaining. Nightwing shoots at Wolf Lord, killing pup and doing a wound after Warlord re-rolls a failed armor save. <span class="glossaryitem" onmouseover='gp(149);'>WS</span> turbos into back left corner behind tower, Farseer turbos to back right corner, Jetbikes turbo to be w/in 3" of Obj 2 and wholly in opponents deployment zone. <br /> <br /> <span class="glossaryitem" onmouseover='gp(808);'>CWE</span>/CoP pick up Obj2 and Behind enemy lines w/3 units (<span class="glossaryitem" onmouseover='gp(149);'>WS</span>, Jetbikes, Farseer) to get the D3 roll... <img src="/s/i/a/952e23cd79da52378121f005b5465fb7.gif" border="0"> . And just like that I'm in the lead.<br /> <br /> <span class="glossaryitem" onmouseover='gp(124);'>SW</span>/<span class="glossaryitem" onmouseover='gp(149);'>WS</span>:  5+ Slay the Warlord<br /> <span class="glossaryitem" onmouseover='gp(808);'>CWE</span>/CoP: 7 + <span class="glossaryitem" onmouseover='gp(153);'>FB</span>
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</div><br /> <br /> <span class="glossaryitem" onmouseover='gp(124);'>SW</span>/<span class="glossaryitem" onmouseover='gp(149);'>WS</span> Turn 5:<div style="margin-top:5px; margin-bottom:10px;">
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 <br /> Movement: Lone Wolf Lord moves to try and hunt down the <span class="glossaryitem" onmouseover='gp(149);'>WS</span> that got away. Iron Priest that killed the other <span class="glossaryitem" onmouseover='gp(149);'>WS</span> follows suit. <span class="glossaryitem" onmouseover='gp(746);'>CM</span> moves to murderlate some more guardians (and these don't even have the jetbikes). TWCav on Obj4 stay put (opponent drew it again). Other Iron Priest and TWCav are effectively out of the game.<br /> <br /> Shooting: <span class="glossaryitem" onmouseover='gp(84);'>lols</span>. Lone wolf and Iron Priest run to try and box in <span class="glossaryitem" onmouseover='gp(149);'>WS</span>.<br /> <br /> Assault: <span class="glossaryitem" onmouseover='gp(746);'>CM</span> declares assault on guardians. <br /> <a href="http://www.dakkadakka.com/gallery/698861-.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2015/3/26/698861_sm-.JPG" border="0" /></a><br /> <br /> <br /> <a href="http://www.dakkadakka.com/gallery/698866-.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2015/3/26/698866_sm-.JPG" border="0" /></a><br /> Lets play a game: these two pictures were taken a half game turn apart from roughly the same angle. Can you spot the differences? <br /> 1. In the second picture the <span class="glossaryitem" onmouseover='gp(149);'>WS</span> is just visible in the upper right corner (blue/red blur).<br /> 2. Iron Priest w/wolf replaces Wolf Lord w/wolf in nearly identical spot<br /> 3. Wolf Lord is now alone  <img src="/s/i/a/dec8d79950a36218cfae9200a43fa59f.gif" border="0">  and just visible between 2 trees in upper right corner<br /> 4. Most importantly: <span class="glossaryitem" onmouseover='gp(746);'>CM</span> is nowhere. Guided Guardians smoke him in overwatch.  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> <br /> <br /> <span class="glossaryitem" onmouseover='gp(124);'>SW</span>/<span class="glossaryitem" onmouseover='gp(149);'>WS</span>: 6 + Slay the Warlord<br /> <span class="glossaryitem" onmouseover='gp(808);'>CWE</span>/CoP: 7
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</div><br /> <br /> <span class="glossaryitem" onmouseover='gp(808);'>CWE</span>/CoP Turn 5:<div style="margin-top:5px; margin-bottom:10px;">
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<br /> Malestrom: King Slayer, Obj. 6, No Prisoners (destroy one unit in your turn)<br /> <br /> Movement: Nightwing flyes after Wolf Lord, Guardians shuffle to board edge. Farseer moves towards Wolf Lord. <span class="glossaryitem" onmouseover='gp(149);'>WS</span> angles towards Wolf Lord, while <span class="glossaryitem" onmouseover='gp(25);'>DA</span>'s get out and form a ring around the <span class="glossaryitem" onmouseover='gp(149);'>WS</span> to shoot the Wolf Lord and screen him from charging the <span class="glossaryitem" onmouseover='gp(149);'>WS</span> should he survive. Jetbikes sit still.<br /> <a href="http://www.dakkadakka.com/gallery/698869-.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2015/3/26/698869_sm-.JPG" border="0" /></a><br /> <br /> <a href="http://www.dakkadakka.com/gallery/698870-.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2015/3/26/698870_sm-.JPG" border="0" /></a><br /> <br /> Psychic phase: Farseer guides the Nightwing, and throws rest of dice to Doom the Wolf Lord (opponents warlord). Opponent fails to deny<br /> <br /> Shooting: Nightwing puts on several wounds, Wolf Lord fails one forcing him to use his armor re-roll for the turn. Wound is saved.<br /> Guardians shoot at Wolf Lord, hits once, wounds, saved.<br /> <span class="glossaryitem" onmouseover='gp(149);'>WS</span> does a handful of wounds, with one making it through. One remaining. <br /> <span class="glossaryitem" onmouseover='gp(25);'>DA</span> shoot and put 3 wounds on him.  <img src="/s/i/a/e71aa962fff659e9080a67a88b63e356.gif" border="0">  <img src="/s/i/a/e71aa962fff659e9080a67a88b63e356.gif" border="0">  Wolf Lord down <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> Roll my D3 for King Slayer and get 1 point. We roll to continue but game ends. <br /> <br /> Final Score<br /> <a href="http://www.dakkadakka.com/gallery/698867-.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2015/3/26/698867_sm-.JPG" border="0" /></a><br /> <br /> <span class="glossaryitem" onmouseover='gp(124);'>SW</span>/<span class="glossaryitem" onmouseover='gp(149);'>WS</span>: 6 +Slay the Warlord + Line Breaker = <b>8</b><br /> <span class="glossaryitem" onmouseover='gp(808);'>CWE</span>/CoP: 9 + Slay the Warlord + <span class="glossaryitem" onmouseover='gp(153);'>FB</span> +Line Breaker = <b>12</b> (The picture shows Obj 6 twice, but I'm pretty sure it was just in my hand at the end of the game and I laid it down on accident)<br /> 
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</div> <br /> <br /> After action report: <div style="margin-top:5px; margin-bottom:10px;">
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 Soon.....
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				<pubDate><![CDATA[Thu, 26 Mar 2015 08:25:56]]> GMT</pubDate>
				<author><![CDATA[ Dash2021]]></author>
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				<title>1850 CWE/Harlies vs. Space Wolves/White Scars (Turn 2 Wolves)</title>
				<description><![CDATA[ Can't wait to read more !]]></description>
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				<pubDate><![CDATA[Thu, 26 Mar 2015 10:57:29]]> GMT</pubDate>
				<author><![CDATA[ Dozer Blades]]></author>
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				<title>1850 CWE/Harlies vs. Space Wolves/White Scars (Turn 2 Wolves)</title>
				<description><![CDATA[ Wow! The middle of that board looks spartan!]]></description>
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				<pubDate><![CDATA[Thu, 26 Mar 2015 23:15:57]]> GMT</pubDate>
				<author><![CDATA[ Lurker]]></author>
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				<title>1850 CWE/Harlies vs. Space Wolves/White Scars (Turn 2 Wolves)</title>
				<description><![CDATA[ <blockquote><div><cite>Dozer Blades wrote:</cite>Can't wait to read more !</div></blockquote><br /> <br /> Thanks. This game definitely made me think on my feet. The dice took an equal dumping on both of us throughout the game, but losing Invis on what should have been upwards of 94% chance put me on the backfoot almost immediately. <br /> <br /> Hopefully will get a couple more turns up tomorrow.<br /> <br /> <blockquote><div><cite>Lurker wrote:</cite>Wow! The middle of that board looks spartan!</div></blockquote><br /> <br /> Yep. I was running late, so we just picked a table and went with the terrain on it. We usually play with more than that, but we were just trying to get the game done at a reasonable hour. Our <span class="glossaryitem" onmouseover='gp(38);'>FLGS</span> is amazing and will stay open until the last game ends, but I try not to abuse the goodwill. So we just went with with what was ready so we could get to massacring each other. <br /> <br /> Since both of our armies were hyper mobile and mostly ignored terrain anyway, it wasn't a huge deal. I may have benefited slightly more than him from the lack of <span class="glossaryitem" onmouseover='gp(451);'>BOLS</span> terrain, but not by much given his entire army was T5 w/ 3++ stormshields and Jink. I could have benefited from more terrain  by bottle necking charges and limiting how many of his models made combat, but again that would have only been minor as well. ]]></description>
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				<pubDate><![CDATA[Fri, 27 Mar 2015 02:31:52]]> GMT</pubDate>
				<author><![CDATA[ Dash2021]]></author>
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				<title>Re:1850 CWE/Harlies vs. Space Wolves/White Scars (Complete- After action soon)</title>
				<description><![CDATA[ Battle completed. <br /> <br /> After Action to follow soon.]]></description>
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				<pubDate><![CDATA[Sat, 28 Mar 2015 06:31:14]]> GMT</pubDate>
				<author><![CDATA[ Dash2021]]></author>
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				<title>1850 CWE/Harlies vs. Space Wolves/White Scars (Complete- After action soon)</title>
				<description><![CDATA[ Well done - viscous battle ! <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sat, 28 Mar 2015 08:10:19]]> GMT</pubDate>
				<author><![CDATA[ Dozer Blades]]></author>
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