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		<title><![CDATA[Latest posts for the thread "[1500] - Eldar - Mech"]]></title>
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				<title>[1500] - Eldar - Mech</title>
				<description><![CDATA[ So I picked Yme-<span class="glossaryitem" onmouseover='gp(235);'>Loc</span> as my craftworld so I am sticking to the armor theme. I only need 1 more falcon to run this list so it'll probably happen pretty soon. On to the list:<br /> Farseer - runes of witnessing, shining spear<br /> Spiritseer<br /> 5 dragons - exarch included w/fire pike&fast shot - serpent <span class="glossaryitem" onmouseover='gp(327);'>BL</span>'s, cannon, holo fields<br /> 5 dragons - exarch included w/fire pike&fast shot - serpent <span class="glossaryitem" onmouseover='gp(327);'>BL</span>'s, cannon, holo fields<br /> 5 avengers (ride in a falcon)<br /> 5 avengers (ride in a falcon)<br /> 2 vypers -  <span class="glossaryitem" onmouseover='gp(327);'>BL</span> & cannon<br /> Falcon - <span class="glossaryitem" onmouseover='gp(219);'>SL</span>, cannon, holofields<br /> Falcon - <span class="glossaryitem" onmouseover='gp(219);'>SL</span>, cannon, holofields<br /> fire prism - holo fields<br /> <br /> So everything is mech'd up to start. The spirit seer is there for extra psychic buffing/debuffing (I like telepathy/runes of battle combo to buff) but I'm kinda at a loss as they can't cast when embarked, right? Might have to reconsider have 2 guardians blobs to hide them in so they can cast while the tanks to the work. Moving up to 1750-1850 I'm thinking of adding in a support battery with either vibro cannons or shadow weavers. Anyone with any experience fielding them? I think it's a pretty nifty idea.<br /> <br /> Your C&C is appreciated. I am trying to stick to the armor theme, so please keep suggestions in that theme. I might lose the prism, but I want both falcons. Thanks!]]></description>
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				<pubDate><![CDATA[Fri, 3 Apr 2015 18:02:04]]> GMT</pubDate>
				<author><![CDATA[ Castellan Alaric]]></author>
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				<title>[1500] - Eldar - Mech</title>
				<description><![CDATA[ I think that there's some lethality to this list but I always run squads of 5 fragons with no upgrades, wave serpents with scatters and would take war walkers over vypers.]]></description>
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				<pubDate><![CDATA[Fri, 3 Apr 2015 20:26:25]]> GMT</pubDate>
				<author><![CDATA[ ashfire]]></author>
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				<title>[1500] - Eldar - Mech</title>
				<description><![CDATA[ I agree with the lasers on the serpents. I would also take hornets over vypers or walkers. 5 point a pulse laser? Yes please :-)]]></description>
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				<pubDate><![CDATA[Sat, 4 Apr 2015 05:18:28]]> GMT</pubDate>
				<author><![CDATA[ 9unit9]]></author>
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				<title>[1500] - Eldar - Mech</title>
				<description><![CDATA[ don't pick up that falcon just yet, codex coming out in a week or three. put your money back in the piggy bank, you might want something else. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sat, 4 Apr 2015 06:35:31]]> GMT</pubDate>
				<author><![CDATA[ danjbrierton]]></author>
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				<title>Re:[1500] - Eldar - Mech</title>
				<description><![CDATA[ Hello there and welcome to the Craftworld fellow grav-tank enthusiast! I like how your trying to play a nice fluffy list and I have a few suggestions if you don't mind.<br /> <br /> 1. First thing I would do is get your Farseer a jetbike, the spirit stone and the mantle of the laughing god. Then for powers I suggest you use guide, presience and psychic shriek. This way he can keep up with your tanks and buff them on the fly. Psychic shriek will allow him to thin out or finish off any low leadership units.  <br /> <br /> 2. Drop the Spirit seer. He just doesn't add that much to your force other then a couple of warp charges. <br /> <br /> 3. Drop one of your units of Fire dragons and lose the exarch in the second one he is really a waste of points. I would also suggest you exchange the Wave serpents <span class="glossaryitem" onmouseover='gp(327);'>BL</span> for a <span class="glossaryitem" onmouseover='gp(219);'>SL</span> instead to help take out hordes. <br /> <br /> 4. With the points you save from that I would put both of your Dire Avenger units in Wave Serpents kitted out the same way as your Fire dragons. This will give you to more objective secure units that are durable and shooty. 3 Wave serpents will also give you some much needed anti-air support.  <br /> <br /> 5. Swap out the Vypers <span class="glossaryitem" onmouseover='gp(327);'>BL</span>'s for Star cannon's. They are cheaper and they also allow them to deal with any 2+ saves that come into play. And if you need them to take out armor use their maneuverability to get side armor if need be. I would also consider running them as 2 squads and getting them holo-fields to help with durability. Just be careful if you do so because they will give up first blood very easily. <br /> <br /> 6. Swap out one of your Falcons for an additional Fire Prism. <br /> <br /> This will put you somewhere around 1500pts. I hope this helps you out a bit and that its not to many changes. Was trying to add as little as I could seeing as you already have most of the models for your list. Best of luck and if you have any questions feel free to ask!  <br />   ]]></description>
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				<pubDate><![CDATA[Sat, 4 Apr 2015 06:57:24]]> GMT</pubDate>
				<author><![CDATA[ Ellethorn]]></author>
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				<title>Re:[1500] - Eldar - Mech</title>
				<description><![CDATA[ Thanks all! I won't be picking up any models rather soon, unfortunately. I ordered in a case for my existing army and it'll be what I practice with for now! I will amend the list accordingly though. The <span class="glossaryitem" onmouseover='gp(219);'>SL</span> or <span class="glossaryitem" onmouseover='gp(327);'>BL</span> seems like a solid choice to deal with hordes. Especially when coupled with the shield. I will put a list of my models currently owned below so we can know what we have to work with:<br /> farseer<br /> spirit seer<br /> fuegan<br /> 5 wraithguard<br /> 6 scorpions (exarch incl)<br /> 5 spiders (exarch incl)<br /> 5 reapers (exarch incl)<br /> 12 dragons (2 exarch incl)<br /> 10 avengers (exarch <span class="glossaryitem" onmouseover='gp(486);'>pw</span>/<span class="glossaryitem" onmouseover='gp(221);'>ss</span>)<br /> 20 guardians w/2 platforms<br /> 2 wave serpents<br /> falcon<br /> fire prism<br /> 2 vypers<br /> 2 war walkers<br /> <br /> So I have a pretty big collection, with lots of aspect warriors. I like the idea of mech infantry, hence the 2 falcons rolling with the 2 serpents. The game I ran it I was astounded with the work it did in that 24" sweet spot against my tyranid opponent. Also, 9unit9 I would love to have a bunch of hornets zipping around, but that'll come later when I have <span class="glossaryitem" onmouseover='gp(39);'>FW</span> money. I'd need 3 for a squadron at least to make it worth it in my opinion. 12 pulse lasers in 1 unit? Holy crap yes.<br /> <br /> Ellethorn I do appreciate your idea of the farseer on a jetbike. I'm interested to see what the new book brings regarding eldar jetbikes and new models too <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> I might have to proxy him as a jetbike just to see how I like him. So needless to say having all 4 of my grav tanks in the list is a must for me. <span class="glossaryitem" onmouseover='gp(219);'>SL</span>, cannon and holo fields on the serpents, with cannon, <span class="glossaryitem" onmouseover='gp(219);'>SL</span> and holo fields on my falcon too. Do you think i should have 5 avengers in the falcon for ObSec or put dragons in it? I figure 2 min size 5 man squads would work with the list, either in the falcon or in a serpent. So just an overview:<br /> <br /> farseer - jetbike, mantle, stone<br /> 5 dragons - serpent - <span class="glossaryitem" onmouseover='gp(219);'>SL</span>, cannon, holo fields<br /> 5 dragons - serpent - <span class="glossaryitem" onmouseover='gp(219);'>SL</span>, cannon, holo fields<br /> 5 avengers <br /> falcon - cannon, <span class="glossaryitem" onmouseover='gp(219);'>SL</span>, holo fields<br /> fire prism<br /> 2 vypers - star cannons & holo fields<br /> 2 war walkers w/bright lances (maybe 1 <span class="glossaryitem" onmouseover='gp(219);'>SL</span>/<span class="glossaryitem" onmouseover='gp(327);'>BL</span>?)<br /> <br /> Didn't run the points so I don't know if I'm over or not (seems a little lacking in meat - bodies). Sticks with my theme but I'm not sold. Again I appreciate the feedback!]]></description>
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				<pubDate><![CDATA[Mon, 6 Apr 2015 04:07:28]]> GMT</pubDate>
				<author><![CDATA[ Castellan Alaric]]></author>
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				<title>[1500] - Eldar - Mech</title>
				<description><![CDATA[ I ran a 2 falcon list with 3 vypers in a 1500 pt tourament and won 8-0 so I feel I should speak up for both of them...  they were the stars of the tournament as far as I was concerned.. the falcons were NEVER shot at the whole game. They were also NEVER used as transports... I had them with <span class="glossaryitem" onmouseover='gp(327);'>BL</span> each .. the 6 <span class="glossaryitem" onmouseover='gp(123);'>str</span> 8 shots per turn from the back line was enough to kill a land raider in 1 turn...in first game... rare you might say but it was glanced to death and it happened without a kaboom.. the vypers were only shot at twice in all 8 games and I lost one once only.. the rest of the 8 games they were free to fire their 1xSCanon 1xSL each.. 21 shots.. lots of dakka.. they ran interference along side the serpents and were invariably ignored in favour of the wave serps... <br /> <br /> Also my 3 serpents had <span class="glossaryitem" onmouseover='gp(219);'>SL</span> and <span class="glossaryitem" onmouseover='gp(382);'>SC</span> so it was an insane amount of <span class="glossaryitem" onmouseover='gp(123);'>str</span> 6/7 shooting.. 6 vehicles in a mob on a flank.litterally wiping out what they met..<br /> <br /> So if you want to build a winning army at 1500 that uses vypers and falcon... i say..<br /> <br /> Go for it!]]></description>
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				<pubDate><![CDATA[Mon, 6 Apr 2015 11:42:04]]> GMT</pubDate>
				<author><![CDATA[ ConanMan]]></author>
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				<title>[1500] - Eldar - Mech</title>
				<description><![CDATA[ Congrats.  <br /> Nevertheless, Falcons and Vypers are mediocre units. <br /> Vypers have a role in a skimmer heavy gun line where they can fill gaps. ]]></description>
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				<pubDate><![CDATA[Mon, 6 Apr 2015 17:44:35]]> GMT</pubDate>
				<author><![CDATA[ wuestenfux]]></author>
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