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		<title><![CDATA[Latest posts for the thread "[2000] - Empire - Moving from 1500 to 2000"]]></title>
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				<title>[2000] - Empire - Moving from 1500 to 2000</title>
				<description><![CDATA[ With 9th coming around the corner, some of us at the store decided to start playing, a few times, get the motions.<br /> <br /> I got a few unopened boxes, so I figured I'd put them to good use.<br /> <br />  Lords (259pts) +<br /> <br /> Grand Master  [Shield]<br /> ··Magic Items [<span class="glossaryitem" onmouseover='gp(447);'>AB</span> - Runefang, <span class="glossaryitem" onmouseover='gp(13);'>BRB</span> - Talisman of Protection]<br /> <br /> + Heroes (423pts) +<br /> <br /> Battle Wizard  [Lore of Life, Wizard Level 2]<br /> <br /> Battle Wizard  [Lore of Fire, Wizard Level 2]<br /> ··Magic Items [<span class="glossaryitem" onmouseover='gp(13);'>BRB</span> - Dispel Scroll]<br /> <br /> Captain of the Empire [Battle Standard Bearer, Full Plate Armour, Pistol]<br /> ··Magic Items [<span class="glossaryitem" onmouseover='gp(13);'>BRB</span> - Enchanted Shield, <span class="glossaryitem" onmouseover='gp(13);'>BRB</span> - Talisman of Endurance]<br /> <br /> Warrior Priest [Light Armour, Shield]<br /> <br /> + Core (1078pts) +<br /> <br /> Archers [10x Archers]<br /> <br /> Halberdiers [Champion, 28x Halberdiers, Musician, Standard Bearer]<br /> <br /> Handgunners [10x Handgunners, Musician]<br /> ··Champion [Hochland Long Rifle]<br /> <br /> Handgunners  [10x Handgunners, Musician]<br /> ··Champion [Hochland Long Rifle]<br /> <br /> Knightly Orders Inner Circle  [Champion, 14x Knightly Orders Inner Circle, Lance and Shield, Musician]<br /> ··Standard Bearer [<span class="glossaryitem" onmouseover='gp(447);'>AB</span> - Steel Standard]<br /> <br /> Swordsmen  [Champion, Musician, Standard Bearer, 15x Swordsmen]<br /> <br /> + Special (240pts) +<br /> <br /> Great Cannon <br /> <br /> Pistoliers  [Musician, 5x Pistoliers]<br /> ··Champion [Brace of Pistols including a Repeater Pistol]<br /> <br /> Grand Master with the Knights.<br /> <br /> The <span class="glossaryitem" onmouseover='gp(174);'>BSB</span> and Priest goes with the Halberds.  I usually split the archers into 2 groups of 5 with my 1.5, one with the Halberds, the other with the handguns, which did nothing much.  I might keep one group of 5 as detachment for the life Wizard and have them stick to one of the melee group, have the other 5 skirmish.<br /> <br /> The Fire wizard will hang near one of the handgun squad.]]></description>
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				<pubDate><![CDATA[Mon, 6 Apr 2015 03:56:52]]> GMT</pubDate>
				<author><![CDATA[ Inquisitor Jex]]></author>
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				<title>Re:[2000] - Empire - Moving from 1500 to 2000</title>
				<description><![CDATA[ WELCOME <span class="glossaryitem" onmouseover='gp(421);'>TO</span> THE EMPIRE BUD, Home of Knights, griffons and DOOM.<br /> <br /> Looking at ya list, I might suggest a few things here...<br /> <br /> 1. Make a single LV4 wizard with talisman of preservation, gonna last you a loooong time. (Perhaps anything other than fire or life, life doesn't suit this list, best with stanks and demis!)<br /> 2. Instead of Runefanf if you ever try, White cloak of Ulric + Ogre Blade + Charmed Shield is still mean, and survivable!<br /> 3. Never tried bare bones WP but could work! (One for the <span class="glossaryitem" onmouseover='gp(524);'>GM</span> unit is also good, hatred on charge..Nastyyyy)<br /> 4. Handgunners are....Meh, alright I guess, but not quite worth it in my opinion, and 2 Hochland rifles may still not get you your result...Either some crossbows, or just one unit, and beef up halberds more!<br /> 5. Halberds could perhaps be a touch stronger as 28 is still pretty weak, and if you get enough...Decent horde formation right there!<br /> 6. 15 man swordsmen....Likely best as a detatchment, or as extra points for halberds and heroes, like I said...Until round 30ish (Even 30ish at times) state troopers ain't so good. Could make a good speed bump for nasties though.<br /> 7. Pistoliers are good directors!<br /> 8. In future, one unit of 3 demis will SHRED most stuff!<br /> 9. Cheapo LV1 Fire Wizards are useful if points spare!]]></description>
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				<pubDate><![CDATA[Mon, 6 Apr 2015 21:32:23]]> GMT</pubDate>
				<author><![CDATA[ Sampson97]]></author>
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				<title>[2000] - Empire - Moving from 1500 to 2000</title>
				<description><![CDATA[ 1- I'd prefer having 2 wizards of 2 different winds than having all my eggs in one basket;  kill that wizard and here's to my magic phase.<br /> <br /> 2-Yeah it looks good, but I prefer the auto wounding with no armour than the Runefang gives.  As I face Chaos and their damn armour, bypassing than obstacle helps alot (especially when facing a lucky guy who likes to make his saves.)<br /> <br /> 3-I was short of point, so it was either cut the heavy armour or the shield....figured a +1armour/6+ward is better than simply a +1 armour.<br /> <br /> 4-I'd rather have my opponent loose 2 points of armour than simply one...Plus handguns are typical of an Empire army, Crossbows simply seems lacking for me.<br /> <br /> 5-I'd rather not try a horde formation, that's just begging to be surrounded from all sides and killed in one turn.<br /> <br /> 6-I had 17 trrops left,, 'figured some swordsmen ought to be a nice touch, better stats and armour than let's say spearmen, and since I am facing blocks of 15 marauders/Chaos Warriros, it should fit my gaming need for now.<br /> <br /> 7- Damn right, plus the models are good looking.<br /> <br /> 8-Yeah so I saw..just I'm not too keen on them or a steam tank...of course the model price is also a factor (70$ for a stank, what the hell?)<br /> <br /> 9-since I do go with a <span class="glossaryitem" onmouseover='gp(347);'>lvl</span> 2 fire wizard, I might go with a shadow one if I take a third one.]]></description>
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				<pubDate><![CDATA[Tue, 7 Apr 2015 14:34:15]]> GMT</pubDate>
				<author><![CDATA[ Inquisitor Jex]]></author>
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				<title>[2000] - Empire - Moving from 1500 to 2000</title>
				<description><![CDATA[ Simply put everything but the Knights will die in combat with any elite army, less then 30 models even in a buss will not be steadfast for long and their damage output is almost non existent.<br /> <br /> You need to figure what you want to do, go either mounted or foot troops, not both.<br /> <br /> Also if models are expenisve for you try eBay, there is tons of miniatures for sale anywhere from 40-70% off.<br /> <br /> Lastly when you figure what you want to play a lvl4 is always better then 2 lvl2 wizards, always.]]></description>
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				<pubDate><![CDATA[Tue, 7 Apr 2015 19:15:03]]> GMT</pubDate>
				<author><![CDATA[ Arbiter]]></author>
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