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		<title><![CDATA[Latest posts for the thread "[1850] - Necrons - Competitive ~ decurion"]]></title>
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				<title>[1850] - Necrons - Competitive ~ decurion</title>
				<description><![CDATA[ So this is a bit of everything fast shooty Necron list with some <span class="glossaryitem" onmouseover='gp(19);'>CC</span> tarpits. Lots of Gauss and ignores cover. A lack of Ap2 but hoping volume fire will deal with that:<br /> <br /> DECURION<br /> RECLAMATION LEGION<br /> Command Barge : Warscythe 155<br /> Warriors: Ghostark 235<br /> Warriors: Ghostark 235<br /> Immortals: Gauss, Nightscythe 215<br /> 10 Tomb blades: Shieldvanes, Nebuloscopes 220<br /> 10 Tomb Blades: Shieldvanes, Nebuloscopes 220<br /> 5 Tomb Blades: Shieldvanes, Nebuloscopes 110<br /> <br /> CANOPTEK HARVEST<br /> Spyder: 50<br /> Scarabs: 60<br /> Wraiths: 120<br /> <br /> CANOPTEK HARVEST<br /> Spyder: 50<br /> Scarabs: 60<br /> Wraiths: 120<br /> <br /> So a total of 140 Gauss shots. 3 AV13 hulls and plenty of fast units for grabbing Objectives, tying up units etc. What do you think?]]></description>
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				<pubDate><![CDATA[Wed, 8 Apr 2015 10:14:22]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
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				<title>Re:[1850] - Necrons - Competitive ~ decurion</title>
				<description><![CDATA[ Looks like your generic Necron list. So should be fine.]]></description>
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				<pubDate><![CDATA[Wed, 8 Apr 2015 14:18:26]]> GMT</pubDate>
				<author><![CDATA[ jackblg]]></author>
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				<title>[1850] - Necrons - Competitive ~ decurion</title>
				<description><![CDATA[ Whip coils help the wraiths last longer, they die to high volume of wounds and if something's dead it can't attack back, so I would try and fit those points in. At least that's what I've seen from my testing.]]></description>
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				<pubDate><![CDATA[Wed, 8 Apr 2015 16:10:39]]> GMT</pubDate>
				<author><![CDATA[ Dragoon65]]></author>
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				<title>[1850] - Necrons - Competitive ~ decurion</title>
				<description><![CDATA[ I would disagree with the whip coil statement. with 3++ and 4+ reanimation at a T5, those wraths will stick around. Plus if they charge into terrain and/or charge models with higher than I5, then it's a waste.<br /> <br /> I assume you are using Gauss Blasters on those Tomb Blades, is that right?]]></description>
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				<pubDate><![CDATA[Wed, 8 Apr 2015 18:27:18]]> GMT</pubDate>
				<author><![CDATA[ wancourb070386@yahoo.com]]></author>
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				<title>[1850] - Necrons - Competitive ~ decurion</title>
				<description><![CDATA[ Pimped out rec legion?  Check.<br /> <span class="glossaryitem" onmouseover='gp(308);'>MSU</span> style harvests?  Check.<br /> <br /> I have no suggestions.  If you pilot that army well, you should see consistently good results.]]></description>
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				<pubDate><![CDATA[Wed, 8 Apr 2015 18:42:55]]> GMT</pubDate>
				<author><![CDATA[ niv-mizzet]]></author>
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				<title>[1850] - Necrons - Competitive ~ decurion</title>
				<description><![CDATA[ Yeah not taking coils as I don't have 18 spare points. The Wraiths won't take volume of wounds in <span class="glossaryitem" onmouseover='gp(19);'>CC</span> often. They beat up vehicles and shooting units, or engage power house combat units as tarpits. Coils aren't bad just not needed here.<br /> <br /> Tomb blades are all Gauss largely there to kill Hordes, and jinking vehicles, but able to engage just about anything. Volume of S5 is actually a decent threat to <span class="glossaryitem" onmouseover='gp(93);'>MCs</span> even.<br /> <br /> Cheers niv-mizzet, I think the mistake lots of people make with the Harvest is not going <span class="glossaryitem" onmouseover='gp(308);'>MSU</span> and going by the old codex use as a mainline combat unit. Which they just aren't anymore, as MSUthey have great utility.]]></description>
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				<pubDate><![CDATA[Wed, 8 Apr 2015 23:30:31]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
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