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		<title><![CDATA[Latest posts for the thread "Balancing the Crimson Slaughter"Storm of Spirits" Altar of War mission:"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/16.page</link>
		<description><![CDATA[Latest messages posted in the thread "Balancing the Crimson Slaughter"Storm of Spirits" Altar of War mission:"]]></description>
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				<title>Balancing the Crimson Slaughter&quot;Storm of Spirits&quot; Altar of War mission:</title>
				<description><![CDATA[ A friend and I are planning to play the Crimson Slaughter Altar of War mission "Storm of Spirits".  <br /> <br /> We like the concept/story behind it, but as the Crimson Slaughter player I feel it is a little <span class="glossaryitem" onmouseover='gp(276);'>OTT</span> as written and have come up with a slight modification to the rules for the storm that I wanted to get some feedback on.<br /> <br /> The idea was to make it's movement a little less predictible/controlled, and to have a chance for it to go away. <br /> <br /> Here is what I was thinking:<br /> * Roll scatter die & <span class="glossaryitem" onmouseover='gp(1);'>2d6</span> when storm is supposed to move<br /> - On a "hit" that isn't a double move the storm as described in the scenario (the full <span class="glossaryitem" onmouseover='gp(1);'>2d6</span>)<br /> - On a "scatter" that isnt a double move it the distance of the highest of the two dice as described in the scenario<br /> - Any double on the <span class="glossaryitem" onmouseover='gp(1);'>2d6</span> (scatter or hit) means the storm does not move that turn and on a double "1" it actually is removed from play at end of turn for the remainder of the game <br /> <br /> I was also thinking that I'd give my opponent +100pts. to compensate for the spirit storm.  The standard scenario gives no points to opponent.<br /> <br /> <br /> So what do people think?  ]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/645618/7775204.page</link>
				<pubDate><![CDATA[Wed, 22 Apr 2015 01:27:33]]> GMT</pubDate>
				<author><![CDATA[ CT GAMER]]></author>
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