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		<title><![CDATA[Latest posts for the thread "[1500] - CSM - Help between two lists"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "[1500] - CSM - Help between two lists"]]></description>
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				<title>[1500] - CSM - Help between two lists</title>
				<description><![CDATA[ Hey dakka just looking for opinions on which list you think is better for running my coming 1500 tourney. <br /> Note: The tourney allows <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> allying with supplements.<br /> Both list are made generally assault only and magic, that's the play style I'd like for you guys to keep in mind  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> <br /> <br /> List 1:<br /> <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> (Vanilla)<br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> (480pts)<br /> Chaos Lord (165pts)<br /> Aura of dark glory, Axe of Blind Fury, Bolt Pistol, Juggernaut of Khorne, Mark of Khorne, Melta bombs, Power Armour, Warlord<br /> Daemon Prince (315pts)<br /> 2x Mastery Level (become Psyker), Nurgle, Power Armour, The Black Mace, Wings<br /> <br /> Troops (100pts)<br /> Chaos Cultists (50pts)<br /> 9x autopistol loadout, 9x Cultists in unit<br /> Cultist Champion<br /> Auto Pistol<br /> Chaos Cultists (50pts)<br /> 9x autopistol loadout, 9x Cultists in unit<br /> Cultist Champion<br /> Auto Pistol<br /> <br /> Fast Attack (150pts)<br /> Chaos Spawn (150pts)<br /> 5x Spawn<br /> <br /> Heavy Support (395pts)<br /> Maulerfiend (125pts)<br /> Daemonic Possession, Magma cutters<br /> Maulerfiend (135pts)<br /> Daemonic Possession, Lasher tendrils<br /> Maulerfiend (135pts)<br /> Daemonic Possession, Lasher tendrils<br /> Chaos Space Marines: Codex (2012) (Allied Detachment) (375pts)<br /> <br /> Crimson Slaughter<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> (145pts)<br /> Sorcerer (145pts)<br /> 2x Additional Mastery Level, Bike, Bolt Pistol, Power Armour, Spell familiar<br /> Force Weapon<br /> Force Axe<br /> <br /> Troops (50pts)<br /> Chaos Cultists (50pts)<br /> 9x autopistol loadout, 9x Cultists in unit<br /> Cultist Champion<br /> Auto Pistol<br /> <br /> Fast Attack (180pts)<br /> Chaos Spawn (180pts)<br /> Mark of Nurgle, 5x Spawn<br /> <br /> List 2: <br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> (365pts)<br /> Chaos Lord (160pts)<br /> Aura of dark glory, Axe of Blind Fury, Bolt Pistol, Juggernaut of Khorne, Mark of Khorne, Power Armour, Warlord<br /> Sorcerer (205pts)<br /> 2x Additional Mastery Level, Aura of dark glory, Bike, Power Armour, Spell familiar, The Black Mace<br /> Force Weapon<br /> Force Axe<br /> <br /> Troops (100pts)<br /> Chaos Cultists (50pts)<br /> 9x autopistol loadout, 9x Cultists in unit<br /> Cultist Champion<br /> Auto Pistol<br /> Chaos Cultists (50pts)<br /> 9x autopistol loadout, 9x Cultists in unit<br /> Cultist Champion<br /> Auto Pistol<br /> <br /> Fast Attack (294pts)<br /> Chaos Spawn (150pts)<br /> 5x Spawn<br /> Chaos Spawn (144pts)<br /> Mark of Nurgle, 4x Spawn<br /> <br /> Heavy Support (395pts)<br /> Maulerfiend (135pts)<br /> Daemonic Possession, Lasher tendrils<br /> Maulerfiend (135pts)<br /> Daemonic Possession, Lasher tendrils<br /> Maulerfiend (125pts)<br /> Daemonic Possession, Magma cutters<br /> Chaos Space Marines: Codex (2012) (Allied Detachment) (344pts)<br /> <br /> Crimson Slaughter<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> (150pts)<br /> Sorcerer (150pts)<br /> 2x Additional Mastery Level, Bike, Bolt Pistol, Melta bombs, Power Armour, Spell familiar<br /> Force Weapon<br /> Force Axe<br /> <br /> Troops (50pts)<br /> Chaos Cultists (50pts)<br /> 9x autopistol loadout, 9x Cultists in unit<br /> Cultist Champion<br /> Auto Pistol<br /> <br /> Fast Attack (144pts)<br /> Chaos Spawn (144pts)<br /> Mark of Nurgle, 4x Spawn<br /> <br /> Also, any suggestion you think can improve either list please suggest, i'm all ears in what you think will help either list wreck face.<br /> <br /> Please, please comment/suggest/criticize!!  <img src="/s/i/a/3280d57d913d8178fb42a55db16d1e89.gif" border="0">  <img src="/s/i/a/3280d57d913d8178fb42a55db16d1e89.gif" border="0"> ]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/646751/7797138.page</link>
				<pubDate><![CDATA[Thu, 30 Apr 2015 01:12:28]]> GMT</pubDate>
				<author><![CDATA[ partybear08]]></author>
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				<title>[1500] - CSM - Help between two lists</title>
				<description><![CDATA[ No drakes? No <span class="glossaryitem" onmouseover='gp(805);'>AA</span>?<br /> <br /> You should have all characters in a spawn unit and then take a drake or 2 for the <span class="glossaryitem" onmouseover='gp(805);'>AA</span> vector strike and or auto cannons.]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/646751/7797166.page</link>
				<pubDate><![CDATA[Thu, 30 Apr 2015 01:27:43]]> GMT</pubDate>
				<author><![CDATA[ Arbiter]]></author>
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				<title>[1500] - CSM - Help between two lists</title>
				<description><![CDATA[ Both are meant to be in assault turn 2, I can live with no <span class="glossaryitem" onmouseover='gp(805);'>AA</span>. Not like chaos have amazing <span class="glossaryitem" onmouseover='gp(805);'>AA</span> units anyway (I dont have sicarains or hell blades <span class="glossaryitem" onmouseover='gp(258);'>ATM</span>). I 'll take the risk, giving the outcome a lot more <span class="glossaryitem" onmouseover='gp(19);'>CC</span> units that wreck face. How much air can 1500 bring anyway, and I've seen less and less air, except for tyranids haha. <br /> <br /> Do you prefer 1 list over the other <span class="glossaryitem" onmouseover='gp(17);'>btw</span>??<br /> <br /> More suggestions/comments please! ;D]]></description>
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				<pubDate><![CDATA[Thu, 30 Apr 2015 01:35:00]]> GMT</pubDate>
				<author><![CDATA[ partybear08]]></author>
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