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		<title><![CDATA[Latest posts for the thread "Mercurion Pattern Dreadnought"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/16.page</link>
		<description><![CDATA[Latest messages posted in the thread "Mercurion Pattern Dreadnought"]]></description>
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				<title>Mercurion Pattern Dreadnought</title>
				<description><![CDATA[ Probably a terrible idea...<br /> <br /> A <strike>recent</strike> VERY OLD variant of the Contemptor Pattern Dreadnought, The Mercurion is what happens when someone decides its a good idea to strap some Jetpacks on a Dreadnought.<br /> <br /> Mercurion Pattern Dreadnought: A lot of points, probably somewhere between a Leman Russ Tank Commander and a Land Raider.<br /> <br /> <span class="glossaryitem" onmouseover='gp(149);'>WS</span>: 4 (MAYBE 5) <span class="glossaryitem" onmouseover='gp(14);'>BS</span>: 4 S: 5 <span class="glossaryitem" onmouseover='gp(9);'>AV</span>: 13/12/11 I: 4 A: 2-3(?)<br /> <br /> TYPE:  Vehicle(Jump Walker)<br /> <br /> SPECIAL RULES:<br /> <br /> Atomantic Shielding<br /> <br /> Rocket Assisted Robot<br /> <br /> WARGEAR<br /> <br /> Fusioncaster<br /> <br /> Dreadnought Power Glaive'<br /> <br /> INFORMATION:<br /> <br /> Atomantic Shielding; 5++ Invulnerable save vs shootas, 6++ vs choppas<br /> <br /> Rocket Assisted Robot: Moves as a Jump/Jetpack unit, Hammer of Wrath, +3'' to Moves, Runs, Charges etc. Something along those lines.<br /> <br /> Fusioncaster: Functionally similar to a Necron Heat Ray, this weapon may be fired as either a Flamer attack or a Melta shooting attack.<br /> <br />         Flamer Mode: S5 <span class="glossaryitem" onmouseover='gp(6);'>AP</span> 4. I'm having trouble deciding on the number of shots (2 or 3?) and the range (template or template with Torrent (4'')) maybe).<br /> <br />         Melta Mode: S8 <span class="glossaryitem" onmouseover='gp(6);'>AP</span> 1. Trying to decide bettwen 12'' and 18'' range and shot count (same as previous)<br /> <br /> Dreadnought Power Glaive': Dreadnought Power Weapon that grants a +2 Invulnerable save in CQC<br /> <br />         The usual: S x2 <span class="glossaryitem" onmouseover='gp(6);'>AP</span> 2 Melee (Unwieldy, but it doesn't matter)<br /> <br /> No options for now...<br /> <br /> <br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/649415/7848436.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/649415/7848436.page</link>
				<pubDate><![CDATA[Thu, 21 May 2015 00:10:45]]> GMT</pubDate>
				<author><![CDATA[ Heir of the Void]]></author>
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