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		<title><![CDATA[Latest posts for the thread "Returning to 40k after a lengthy hiatus - AdMech has woken me from my slumber"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Returning to 40k after a lengthy hiatus - AdMech has woken me from my slumber"]]></description>
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				<title>Returning to 40k after a lengthy hiatus - AdMech has woken me from my slumber</title>
				<description><![CDATA[ Hello all,<br /> <br /> I am a long time <span class="glossaryitem" onmouseover='gp(50);'>GW</span> gamer who started with fantasy battle way, way back in 1996.<br /> <br /> I have always been a bit AdMech fan and have played tech-priest characters in <span class="glossaryitem" onmouseover='gp(50);'>GW</span> <span class="glossaryitem" onmouseover='gp(345);'>RPGs</span>. The release of Skitarii in particular has stimulated my re-entry into the game.<br /> <br /> I haven't played since about 5th edition, so I suppose I'd like to start by mentioning my army plans and see whether anyone sees any obvious weakness with planning this kind of list.<br /> <br /> In essence, I love the Skitarii models but think the AdMech models are otherwise pretty woeful. I'm planning to build an 1850 point army, consisting of a battle maniple from Skitarii with three Dunecrawlers (one with the Icarus array), and then an Imperial Knight Crusader as an allied detachment. I like to play shooty, so I thought this would work well, and when I do get dragged into close combat the debuffs of the Skitarii will help somewhat (of course the Knight can still stomp as well). Any thoughts?]]></description>
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				<pubDate><![CDATA[Tue, 2 Jun 2015 12:23:14]]> GMT</pubDate>
				<author><![CDATA[ theweepingmagician]]></author>
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				<title>Returning to 40k after a lengthy hiatus - AdMech has woken me from my slumber</title>
				<description><![CDATA[ Welcome to Dakka Dakka!<br /> <br /> <span class="glossaryitem" onmouseover='gp(3);'>40K</span> is a lot different game these days...]]></description>
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				<pubDate><![CDATA[Tue, 2 Jun 2015 14:12:25]]> GMT</pubDate>
				<author><![CDATA[ Alpharius]]></author>
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				<title>Returning to 40k after a lengthy hiatus - AdMech has woken me from my slumber</title>
				<description><![CDATA[ Welcome to Warhammer <span class="glossaryitem" onmouseover='gp(3);'>40k</span> and gender politics.  Enjoy your stay and social justice.]]></description>
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				<pubDate><![CDATA[Tue, 2 Jun 2015 16:46:23]]> GMT</pubDate>
				<author><![CDATA[ The Home Nuggeteer]]></author>
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				<title>Re:Returning to 40k after a lengthy hiatus - AdMech has woken me from my slumber</title>
				<description><![CDATA[ Well onagers are epic and the crusader wrecks face but it is hard to critique your army with out knowing what you plan on running <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> My bad i had a blank moment you said what you were running already <br /> <br /> well that seems pretty decent only thing is like most formations they lack certain things like objective secured and you still don't have a real <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> ]]></description>
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				<pubDate><![CDATA[Wed, 3 Jun 2015 00:00:08]]> GMT</pubDate>
				<author><![CDATA[ paintwhore99]]></author>
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				<title>Re:Returning to 40k after a lengthy hiatus - AdMech has woken me from my slumber</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/650961/7876755.page"><b>paintwhore99 wrote:</b></a><br/>Well onagers are epic and the crusader wrecks face but it is hard to critique your army with out knowing what you plan on running <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> My bad i had a blank moment you said what you were running already <br /> <br /> well that seems pretty decent only thing is like most formations they lack certain things like objective secured and you still don't have a real <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> </div></blockquote><br /> <br /> This is a really good point - I hadn't considered objective secured as a part of the changes to play since my last adventure in <span class="glossaryitem" onmouseover='gp(3);'>40k</span>. I'll have to give this some thought.<br /> <br /> I like to play by fluff, so the idea of remotely commanded Skitarii makes sense to me. I don't mind the new CultMech Dominus model as far as <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> goes, but I don't like any of the other CultMech models. Accordingly, if I'm going to keep myself inspired I'd like to stick with Skitarii as all of their kits look great.<br /> <br /> The starting list I had in mind was something like the following:<br /> <br /> 10x Vanguard<br /> 10x Rangers<br /> 5x Ruststalkers<br /> 5x Infiltrators<br /> 3x Onager Dunecrawlers<br /> 2x Dragoons<br /> 1x Ballistarius<br /> 1x Imperial Knight Crusader<br /> <br /> No objective secured, but plenty of dakka and a couple of good anti-air options. I'd try to minimise close combat, but if it happens I'll try to keep it on my terms with thoughtful use of the Infiltrator and Vanguard debuffs, and then hammer vulnerable units with the Dragoons and Ruststalkers. No real <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> as you pointed out, but I would be able to generate the leadership 10 buff with the Onagers. The idea I suppose is to use the Doctrina Imperatives to buff <span class="glossaryitem" onmouseover='gp(14);'>BS</span> early in the game and thin the enemy ranks as much as possible before getting into close combat. I'd then reverse the flow of the Imperatives to buff <span class="glossaryitem" onmouseover='gp(149);'>WS</span> to help out my not-so-karate troop choices. I'd like to take advantage of the various sniper and precision shot weapons as well to remove priority targets early in the game.<br /> <br /> This seems like it would be fun to play, but I'm not sure whether it will be a real winner.<br /> <br /> I'd like any insight anyone has to offer.]]></description>
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				<pubDate><![CDATA[Wed, 3 Jun 2015 09:25:11]]> GMT</pubDate>
				<author><![CDATA[ theweepingmagician]]></author>
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				<title>Re:Returning to 40k after a lengthy hiatus - AdMech has woken me from my slumber</title>
				<description><![CDATA[ Hi,<br /> <br /> Welcome to Dakka <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 4 Jun 2015 06:50:04]]> GMT</pubDate>
				<author><![CDATA[ Knightley]]></author>
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				<title>Returning to 40k after a lengthy hiatus - AdMech has woken me from my slumber</title>
				<description><![CDATA[ Hello! Welcome to Dakka Dakka!  ]]></description>
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				<pubDate><![CDATA[Fri, 19 Jun 2015 02:00:24]]> GMT</pubDate>
				<author><![CDATA[ Byte]]></author>
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