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		<title><![CDATA[Latest posts for the thread "Anybody Doing Indie Game Maker Contest 2015?"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/54.page</link>
		<description><![CDATA[Latest messages posted in the thread "Anybody Doing Indie Game Maker Contest 2015?"]]></description>
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				<title>Anybody Doing Indie Game Maker Contest 2015?</title>
				<description><![CDATA[ SO along with being an avid <span class="glossaryitem" onmouseover='gp(3);'>40k</span> player, Im also a game developer. And for all you other game <span class="glossaryitem" onmouseover='gp(29);'>devs</span> out there, I was wondering: Whos participating in IGMC this year?<br /> <br /> So lets talk about what engines were using, how I should be more worried about developing my game instead of posting stupid stuff on dakka, ideas we have for the contest, anything IGMC related!<br /> <br /> As for me, Im venturing into the Isometric <span class="glossaryitem" onmouseover='gp(345);'>Rpg</span> world with Construct 2, although I have a few innovations up my sleeve to differentiate my game from the countless amount of Baldur's Gate and Diablo clones.]]></description>
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				<pubDate><![CDATA[Wed, 8 Jul 2015 23:52:51]]> GMT</pubDate>
				<author><![CDATA[ fasi123]]></author>
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